Please add Mario from Bowser’s Big Bean Burrito
CURRENT PATCH: 5-29-21 (updated at 9:33pm PST)
Patch Notes
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Several spell animations cause the game to hang when missing
FIXED -
Louise’s Tale tile changes are not working
FIXED -
Replace Flametongue tome with Bolganone
DONE -
New script for Raven’s Tale part 1
DONE -
New script for Raven’s Tale part 2
DONE -
Replace Cedric with Elisedd in Louise’s Tale
DONE -
In matchmaking, Luke is an npc out of bounds which throws the cursor out of bounds if you scroll through the NPCs and then go to home
FIXED -
Farina is loaded as a Falcoknight in Matchmaker instead of a Searph Knight
FIXED -
Bronze Axe and Bronze Bow are missing descriptions.
FIXED -
Silver Poleax and Iron Poleax are missing descriptions.
FIXED, UPDATED TO SPECIFY WT NEGATION EFFECT FOR ALL POLEAXES -
Cleave Bow effective against horses
FIXED -
Fiora cannot move when spawned in Eliwood’s Tale
FIXED
Patch Notes - ver 2
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Transparency issues with Thoron spell
FIXED -
Transparency issues with Exordium spell
FIXED -
One scene still references “avenging Cornwell” in Raven’s Tale part 2
FIXED
Patch Notes - ver 3
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Grimoire spell crashes game when attacking
PARTIAL FIX (still need to insert new spell animation) -
Cave tiles have the “Fort” tile type
FIXED -
Use two tile bridges in Zelot’s Tale with new tilesets
DONE -
Change some wall tiles in Reglay to have bookcases
DONE -
Insert new Sain mug
DONE
Two tile bridges to address single tile choke-point heavy gameplay? This really is the future…
Credit to @N426 for the updated FE6 Snow and Castle tilesets. I’m sure that Pent and Canas love the new bookcases in Reglay!
Wow, I had no idea this one had revived. Great to know!
I found a bug where in Raven’s rewritten tale, it still says defeat Elisedd instead of Cedric.
Also, when Brunnya casts Vainamoinen in Zephiel’s tale, the BGM stops.
Hawkeye’s animations don’t play in Pent’s Tale (I was using animation 2, fast speed)
@MageHero21 thank you for the reports!
ATTN: Nerds
I am in need of assistance from the wizarding world for a few small ASM hacks. (Please? Yes, I know it’s FE7 so I’m not going to ask anyone to do anything too crazy.)
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Remove “Equipment” graphic on Page 2 of the stat screen, move Atk and Hit up one row and add an Attack Speed display.
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Move Affinity icon and field to Page 3 of the stat screen (remove 5th support display) or move it to be over the small little dragon under the character portrait. Dealer’s choice.
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An item effect that makes the Smithing Kit actually repair weapons. It should repair 1/3rd of total uses to the equipped weapon. This is the one of the most infamous issues with Elibean Nights and whomever can fix this will attain eternal glory in the annals of hacking history.
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Update to status effect weapons system that fixes the status infliction mid-battle (currently all weapons regardless of status inflict poison effect mid-battle and a successful hit from sleep does not stop the enemy from counter-attacking).
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Give all bosses the hard-coded “immune to status effects” ability to avoid staff cheese.
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An ASMC routine that will allow me to apply stat boosts to characters through events (basically something where I can just specify the stat and the amount to raise it) so that I can implement something similar to how in FE4 characters get stat boosts from ‘Talk’ events.
Please reach out to me on Discord if you’re interested in helping out on this front.
Hello Arch, great hack you are having. The quality is very great. Keep doing what do you.
Anyway, here is some bug i found.
- The doors in the game could not be opened (lockpicks and unlocks did not work), therefore, Pent’s quest is hindered a lot.
- The Smithing Kit/Hammerne is still unusable; in my opinion, it’s better to scrape it. I don’t think anyone would need it much in single-point map.
- Dan/Rebecca/Wil’s convo in ‘Talk to Me achivement’ still shows Oswin and Hector
- Minor detail : Fargus’ village in Hector’s story still shows Anna when Hector visited it, also the house in bottom right edge still talks about Sagittary.
Im doing it by order, so i’ll be having more maybe later. Thanks for this hack, dude! I have fun.
Thank you! I appreciate the reports. The game has gone through so many revisions over the years, it’s good to see those inconsistencies pointed out so that I can correct them.
I’ve gone through the whole series of Talk events and I haven’t found a single one with Oswin and Hector. Did you modify the pairings in matchmaker to produce this result? Rebecca’s default pairing is Lowen.
CURRENT PATCH: 6-7-21 (updated at 9:22am PST)
Patch Notes
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Tile changes not working in Pent’s Tale
FIXED -
House conversation mentions class name Sagittary which was renamed to Adventurer
FIXED -
Alternate conversation for Wil x Dan (when Rebecca is paired to Wil) plays vanilla text
FIXED -
The Hammerne staff does not repair weapon uses
FIXED -
Smithing Kit item effect does nothing, uses do not deplete (need ASM fix)
REMOVED -
Fargus village in Hector’s Tale plays text with Anna when Hector visits
FIXED -
Matchmaker text conditions for Hector’s Tale opening aren’t functioning properly
FIXED -
Lyn still appears in Rath’s Tale when paired with Eliwood or Hector
FIXED -
Guy still appears in Rath’s Tale when paired with Priscilla
FIXED -
Vainamoinen kills BGM due to bad sound effects
FIXED -
Cedric’s mug has a glitch with the blinking frames
FIXED -
Insert Ice Breath animation for Icestone
DONE -
Hawkeye battle animations do not play
FIXED -
Fiora cannot move when loaded in to Kent’s Tale
FIXED
Dan and Farina’s conversation in Merlinus’s tale is Hector learning about Uther’s death
In the recent patch if fiora paired with kent she cant move. Not sure if its like this in other pair ups.
Fixed. Patch is updated in post above (same link).
you unintentionally created a mockup for what fe11 and 12 should’ve looked like
If its not too late or doesn’t take too much time (I am a FE hacker noob), I would like to suggest a few things for this hack.
Summary
- A bonus tale spotlighting Zephiel’s attack on Araphen in FE6 (unlocked after completing Zephiel’s tale) with playable Legance
- Pairing options for Florina and Vaida, specifically No one (Lyn)/Hector/Heath as well as No one (Zephiel)/Heath/Harken, no one being the defaults for both
- Update characters relating to those changes, ideas below
Hector!Florina in A Leader’s Trials
Florina!Heath in Caelin in Turmoil
Vaida!Harken in Ivory Flower of Light Part 2 with a convo with Isadora
Vaida!Harken replaced by Allen from FE6’s father (an Axe Paladin, maybe name him Kevin for the Tellius Kieran reference)
Vaida!Heath appearing in Ivory Flower of Light only
Unpaired Heath appearing in Ilia’s Young Commander if not paired
Paired Heath replaced by the FE7x trainee peg knight (forgot her name) as a Seraph Knight (woo more healing) in Ilia’s Young Commander
If you can’t do some or all of these, that’s fine. The hack will still be great.
leygance’s treachery wasn’t known at this point, nor did he ever directly work with bern
he conquered ostia for bern after hector’s death, thus being after the attack on araphen
Florina x Heath doesn’t exist in fe7
Why exactly? Viada x Harken is an existing pairing
It’s actually not… Vaida does not have pairing options, since I ran out of global flags to use.
Unpaired Heath appears in Legault’s Tale with Vaida.
Florina does not have any pairing options. As mentioned above, I have run out of available global flags which the Matchmaker (and basically all of EN) requires to function. So I can’t add more pairing options, even if I wanted to.
I meant support pairing
but lol rip vaida