Dies Emblem [Complete.]

  1. I messaged this in discord already
  2. No
    2a. I have no fucking clue actually
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I am proud to present my Review of Dies Emblem for your reading pleasure.

Enjoy!

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I personally think that MageHero also makes for a decent choice to bring to Endgame if only because the Levin Chant they provide is another status buff to add on and he can get some very good damage going with his gun on the enemies. (Ammo notwithstanding).

Camdar I would actually say does need some care put into how you use him because while he does have threat elimination, his Terra and Luna uses need to be managed in order to land a successful kill more often than not I feel like by the lategame. (That said Canto Ring and his mobility options do make him a very versatile shover). That said, he’s still a no-brainer for many many chapters.

A very brief warning for anyone who uses Ultrax- be mindful of where you set him up for summons. It doesn’t matter much, but you REALLY don’t want him in a position where he’s vulnerable to dying, as he can’t move while his summons are active.

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hammer doesn’t work as intended

and roze on dessert map ( even in vehicle) with fog(with 4 vehicles), WILL crash the game, if you pick the infinite mushroom on the stairs

and just say ā€œ cool mushroom foundā€ over and over again

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oh this is intended

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Doesn’t work on Linux. I’ve tried opening the project in the editor and running from there but it still doesn’t work. I’ve had success with this method for LT elsewhere. Running exe with Wine or bottles also doesn’t seem to work unless there’s a niche setup or dependency needed.

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If you’re trying via the editor, be sure you’re on my fork (you can find that in the list of forks from the main lt-maker git I think) and on the dies_engine branch.

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i already got to the stairs and then l had to reset, HOW do l talk to this guy, WHICH unit has to talk to him?, l given up

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You have to make it to the big starcase on the bottom right to reach his chambers

then anyone can talk to him

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The cuban missile crisis was crazy… I heavily abused Bobby’s infinite kings to get through it. And very slowly taking down the very bulky creatures from 3 range with ComputerHead and DoinThangs. Fun map!

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it’s not infinite, you just need to press A 10,000 times instead of pressing start. It’s also not contingent on you bringing Roze, as far as I can tell from the code.

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I’m doing a blog style playthrough of dies emblem which I’ll update daily on google docs, when it’s complete one day. I’ll post it on reddit. Ig I’ll post it on linkedin as a WIP project for content writing jobs or something. I’m looking forward to play as myself. Here’s the google drive link:

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This is EXACTLY what I wanted after the underdome made me give up

Thank you

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aw man but thats the best map in the game

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Ikr?

Underdome is actually not that bad once you work out exactly what you need to do for it.

(For anyone else who’s stuck and reading this: Did you know that the supply tracks can canto move even without their driver in there?)

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Oh my god that’s actually huge

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Caveat: By which I mean the driver can exit and then the van can canto away.

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Do any of y’all have other tips and tricks in general? I was having a pretty hard time even before the underdome, and I believe it will get harder or more complex after

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I finished chapter 2 today, you could give it a read if you are interested. Have fun.

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Hello all.

In light of recent events, I’ve updated the Dies Emblem thread to more accurately reflect the fact that it contains AI-generated content. I formally apologize for the unintentional exclusion of this informational tag leading up to this point.

In celebration of the fact, there is now an additional AI-generated unit in Dies.

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