It’s the game no one asked for, with game-play mechanics that most people don’t bother putting into an FE style setting. All the same, I hope you enjoy A Royal Summons. A “One Chapter” game meant and encouraged to be played multiple times. It’s literally impossible to explore everything this game has in one playthrough. That in mind, the anticipated playtime for this “One Chapter” game is about 5+ hours. However, one playthrough of the chapter should be about 1 hour or so. Depending on various factors.
This game is very different from my first release, Tactics of Taming. Do not go into this expecting a similar experience or a sequel.
Summary
A Royal Summons takes place in the principality of La’Rontel. Crow is the court magister of the La’Rontel court, and ever since the new Lady of the House came into power, he’s been having some unusual dreams. Those dreams will be the least of his issues when the warmongering kingdom of Rastan invades. Will Crow be able to use his unique abilities to escape? Find out in… A Royal Summons!
Features
Permanent Record Abuse
Grandmaster Accuracy Mode
- All attacks land, but deal a fraction of max damage based on accuracy/avoid. More details in the unit info screen.
Low MOV units
Summons
Accessories
A Maid
Reworked Stats
Small Army Size
Thievery
Skills
Good Tunes
Custom Backgrounds
Custom Mugs
Multiple Endings
Achievements
Callbacks
An Angsty Millennial
Supports
Health Tonics
A Secret Character
Easter Eggs
References
Link To Play & Instructions
A Royal Summons
Just open the folder and click the “double_click_to_play.bat” file.
Current Known Game Bugs
It’s not a bug so much as a price. The initial load time after starting the chapter is pretty heavy. This is the cost of using so many cool tunes. Just be patient, I promise the game isn’t crashing.
Breaking a Miracle Ring with an AOE attack, will cause the ring to not be destroyed properly. This issue is cosmetic only, and will not result in an extra miracle for the unit. The ring will be destroyed after the next combat(with an alert), whether or not the unit is killed as a part of that combat.
Shel’s Second Skill will cause her to only be able to Refresh MP when next to an injured ally. This is some weird engine nonsense that I’m getting to the bottom of and will hopefully have a fix for soon.
In many ways this game is a good deal simpler than ToT, but in other ways it could be significantly harder. There are a few tips and tricks located in the credits .txt file within the game folder. And if you need it, dying once will unlock the option to turn on the Turnwheel.
There aren’t any modifiers, but there are achievements, and most of them are pretty easy to unlock.
In the coming week, I’ll be releasing my WIP full length game, Fate of the Fallen. It’s another unrelated game to both ARS and ToT. It’s not finished yet, but I feel confident enough with my work to show off what I have. So keep an eye out for that.
But in the meanwhile, enjoy the far larger in scape adventure I created… A Royal Summons…!
If you enjoy the games and want to see more, consider joining the Patreon or our Discord Community!