Amusing ROMhacking Glitches Thread

Tags: #<Tag:0x00007f55f91c0d08>

#689

camera pans away
battle results shake suggestively
HP doesn’t go down

( ͡° ͜ʖ ͡°) I guess they’re dealing a different sort of damage to poor Eirika ( ͡° ͜ʖ ͡°)


#690

I don’t have a screenshot, but the entire first map of my Awakening Demake got filled with Convoys, Civilians, and Ballistas.


#691

My Direthunder critical animation went a little too dire. Flashing images ahead.


#692

Pay close attention to the chest key. I did nothing intentional to do this.
Contitional item drops?


#693

Accidentally overwrote a piano sample with the brigand screech in my music environment. This retroactively affected other songs and resulted in this masterpiece.


#694

Honestly, iconic. Definitely main theme material.


#695

is that like
mario and luigi rpg music


#696

Seems to be Partner In Time’s boss battle theme


#697

This is Partners in Time boss music, yes[quote=“Kirb, post:696, topic:899, full:true”]
Seems to be Partner In Time’s boss battle theme
[/quote]

correcto


#698

THAT ANIMATION <3, JUST LOVELY.
Also, love how it just went crazy on the thunder storm lol


#699

Did not know that hose dances exist, but now I know.
Also you should hear the demon screech at the end of this one.


#700

Not sure if Lagdou ruin have this but the Tower is blighting my vision

And the moment i suspended and resumed

What in the name of Nintenlord have i done to my “just some battle animations changed on Fe8 vanilla with skills” rom?


#701

Since my old laptop is dead, this is all I have of a glitch I came by when editing the FE8 world map. Good times :V (Please excuse the gif quality)
Imgur


#702

Applause Sobs It’s beautiful!!!


#703


#704

Tirado: We ought to help, he can’t fight the one.


#705


#706

I’m imagining them all saying the dialogue in Unison pretending to jump rope


#707

Why he does not die??


#708

I was testing some character palettes and this happened to one of the enemies