A New User's FE6 PME (Patch Available!)



Howdy, FEU! You’ve probably seen me floating around a few PME threads, but this is my first one where I’m setting up a project of my own. I’ve always enjoyed the community aspect of PMEs, and so wanted to test the waters and have some fun by making my own. I have some mild experience with FEBuilder but I’m also very much a new user, so figured FE6 would be a good jumping off point!


  1. Any growth amount & stat distribution is cool with me, but all I ask is if you want exact stats to post that alongside the growths.
  2. No major custom elements (ex. Custom classes/animations). Like I said, I’m still somewhat a new user, and while I’m decent with FEBuilder I still need to learn how to do a lot with it and this is meant to be a casual project. This extends also to adding new weapon animations to vanilla classes (new weapons on classes are okay but they won’t have anims until I get familiar enough to do so lol), and adding effects outside that of what normal FEBuilder has. If there’s something specific I can’t do, I will let you know of course!
  3. Beyond Rule 2 though, be as crazy as you want with the edits; if you for example want to turn an Iron Sword into a 15 Might infinite use Brave Weapon, that’s totally okay with me!
  4. Two character submissions daily per person, and two gameplay changes max per person (whether it be class stats, weapon stats, etc). If there is overlap, whoever takes a slot or a change first gets it.
    EDIT: Since playable slots are filled, and to mix it up a bit, the Two Gameplay Changes Max Per Person is now swapped to Two Gameplay Changes DAILY Per Person!
  5. Remember to credit people as always (for both portraits and custom weapon icons)

Have fun submitting, everyone, can’t wait to see what y’all cook for me to add or change :slight_smile:

Character Submission Template (Feel free to use or ignore, but included for convenience sake) (Boon/Bane included in case bases are not included)


Bases & Growths:


Inventory (Max 4)

Death Quote:
Boss Quote (If Applicable)

Playable Cast:


Roy: Paul (AthenaBear) :white_check_mark:
Wolt: Wire (TheEmeraldKing267) :white_check_mark:
Marcus: Bucks (RNGSOMEONE) :white_check_mark:
Alen: Bazba (Omnifox999) :white_check_mark:
Lance: Bone (Omnifox999) :white_check_mark:
Bors: Glass (TheEmeraldKing267) :white_check_mark:
Elen: Wulf (darkwingduck) :white_check_mark:
Dieck: Osain (Gunnar) :white_check_mark:
Lot: Halvan (Gunnar) :white_check_mark:
Wade: Marty (Gunnar) :white_check_mark:
Shanna: Tanya (Gunnar) :white_check_mark:
Chad: Trajan (Athenabear) :white_check_mark:
Lugh: Alcyone (Athenabear) :white_check_mark:
Clarine: Brunya (Petey) :white_check_mark:
Rutger: Mitan (Petey) :white_check_mark:
Saul: Azura (Petey) :white_check_mark:
Dorothy: L’Arachel (Petey) :white_check_mark:
Sue: Samantha (Taylor) :white_check_mark:
Zelot: Cadaver (darkwingduck) :white_check_mark:
Trec: Maggie (Omnifox999) :white_check_mark:
Noah: Rose (Omnifox999) :white_check_mark:
Astolfo: Bool (TheEmeraldKing267) :white_check_mark:
Lillina: Jasmine (AthenaBear) :white_check_mark:
Gwendolyn: Purmina (Athenabear) :white_check_mark:
Barthe: Ratface (Omnifox999) :white_check_mark:
Ogier: Jemmie (TheEmeraldKing267) :white_check_mark:
Fir: Mareeta (Gunnar) :white_check_mark:
Sin: Tharja (Petey) :white_check_mark:
Gonzalez: Murray (TheEmeraldKing267) :white_check_mark:
Geese: Nergal (Omnifox999) :white_check_mark:
Klein: Stan (ColeTheOne) :white_check_mark:
Thea: Fee (Gunnar) :white_check_mark:
Larum: Nyx (Petey) :white_check_mark:
Echidna: Munnir (Gunnar) :white_check_mark:
Elffin: Heddwyn (Petey) :white_check_mark:
Bartre: Inigo (ColeTheOne) :white_check_mark:
Raigh: Raphael (TheEmeraldKing267) :white_check_mark:
Cath: Renning (ColeTheOne) :white_check_mark:
Melady: Olwen (Gunnar) :white_check_mark:
Percival: The Power (Athenabear) :white_check_mark:
Cecila: Marth (TheEmeraldKing267) :white_check_mark:
Sophia: Faker (ColeTheOne) :white_check_mark:
Igrene: Deen (Gunnar) :white_check_mark:
Garret: Grigas (Petey) :white_check_mark:
Fae: Linoan (TheEmeraldKing267) :white_check_mark:
Hugh: Vasto (TheEmeraldKing267) :white_check_mark:
Zeiss: Fergus (Gunnar) :white_check_mark:
Douglas: Pro (ColeTheOne) :white_check_mark:
Niime: Gunnthrá (TheEmeraldKing267) :white_check_mark:
Dayan: Hannibal (Gunnar) :white_check_mark:
Juno: Erika (Petey) :white_check_mark:
Yoder: Ike (TheEmeraldKing267) :white_check_mark:
Karel: Galzus (Gunnar) :white_check_mark:

Boss List:


Damas: Lea (RNGSOMEONE) :white_check_mark:
Ruud: Rumei (Gunnar) :white_check_mark:
Slater: Kostas (Petey) :white_check_mark:
Erik: Zagan (Petey) :white_check_mark:
Dory: Derrick (Gunnar) :white_check_mark:
Wagner: Vaja (Gunnar) :white_check_mark:
Debias: Yogi (TheEmeraldKing267) :white_check_mark:
Legance: Lundgren (TheEmeraldKing267) :white_check_mark:
Henning: Troude (Gunnar) :white_check_mark:
Scott: Victor (TheEmeraldKing267) :white_check_mark:
Nord: Tirado (TheEmeraldKing267) :white_check_mark:
Zinc: Roy (ColeTheOne) :white_check_mark:
Scollan: Igor (ColeTheOne) :white_check_mark:
Orlo: Dalsin (Gunnar) :white_check_mark:
Morgan: Acheron (Petey) :white_check_mark:
Roberts: Hollstadt (TheEmeraldKing267) :white_check_mark:
Ein: Teodor (ColeTheOne) :white_check_mark:
Gurrero: Iucharba (Gunnar) :white_check_mark:
Flaer: Ignatius (Petey) :white_check_mark:
Randy: Groznyi (Petey) :white_check_mark:
Ohtz: Vincent (TheEmeraldKing267) :white_check_mark:
Raith: Ruben (Petey) :white_check_mark:
Narcian: Reinhardt (Gunnar) :white_check_mark:
Windham: Albert (Petey) :white_check_mark:
Acardo: Bernadetta (TheEmeraldKing267) :white_check_mark:
Martel: Malice (TheEmeraldKing267) :white_check_mark:
Monke: Rutger (TheEmedaldKing267) :white_check_mark:
Sigune: Lysithea (Petey) :white_check_mark:
Kel: Iuchar (Gunnar) :white_check_mark:
Roartz: Lindehart (TheEmeraldKing267) :white_check_mark:
Tick: Dice (ColeTheOne) :white_check_mark:
Brakul: Eliwood (ColeTheOne) :white_check_mark:
Chan: Lyn (ColeTheOne) :white_check_mark:
Thoril: Macellan (Gunnar) :white_check_mark:
Kudoka: Camus (TheEmeraldKing267) :white_check_mark:
Marral: Sternlin (TheEmeraldKing267) :white_check_mark:
Kabul: Dolph (Gunnar) :white_check_mark:
Murdock: Byleth (RNGSOMEONE) :white_check_mark:
Galle: Ferdinand (Petey) :white_check_mark:
Perez: Albus (ColeTheOne) :white_check_mark:
Zephiel: Edelgard (Petey) :white_check_mark:
Brunyaa: Riev (Petey) :white_check_mark:
Jahn: Hans Yolo (ColeTheOne) :white_check_mark:
Idunn: Lila (ColeTheOne) :white_check_mark:

Class/Weapon Changes:


Lord → Bandit Lord (Swords/Axes)
Great Lord → Bandit King (Swords/Axes/Bows)

Snipers has +30% Crit Boost.

Knights/Generals have D/C-Rank Swords.
Soldier have their base stats & growths boosted to the following:
HP: 24 (110%), Str: 5 (40%), Skl: 7 (35%), Spd: 4 (40%), Def: 3 (30%), Res: 3 (25%), Con: 8

Iron Axes grant +1 Mov when equipped.
Devil Axe has 100% Hit.
Rapier → Wolf Beil (FE7 Stats & +10 Durability)
Armads → Amyr (FE16 Stats & +15 Durability)
Falchion Added (Marth PRF, FE11 Stats)
Ragnell Added (Ike PRF, FE9 Stats)
Mani Katti Added (E-Rank, Replaces Unused Bridge Key)
Axslayer (MT 10 WT 11 Hit 90% Crit 5% Range 1 Durability 15, Reaver Effect) (Replaces Unused Watch Staff)

Miscellaneous Edits:


Jasmine’s White Gem & Guiding Ring from FE7 are added Stealables within Chapter 8.

Chapter 14 (Desert Hell) is no longer Fog Of War.

All FE6 Legendary Weapons & Amyr have 50 Uses (except the Saint’s Staff, which has 6 uses).

All Gaiden Chapters have the Trial Map theme for Player Phase.

Merlinus has 255% in all growth rates (for anyone who’s willing to train him).



Lundgren, Groznyi, Yogi, Bool, Glass, Zagan & Wire Edits - Eldritch Abomination

Azura, Marth, Ragnell Icon, “Rat face” Minimug, Falchion Icon - BatimaTheBeast

Mitan, Cadaver, Acherin, Derrick, Heddwyn, Grigas, Ruben - SaintRubenio

Vasto, Ignatius, Bernadetta, Olwen, Victor, Vincent - Garytop

Halvan, Byleth, Munnir, Vaja, Troude - Sterling Glovner

Hollstadt, Sternlin, Camus, Dolph, Macellan - thorn

Samantha, Hannibal, Fee, Dalsin, Iucharba, Iuchar- Melia

Edelgard, Tharja, Lysithea - RedBean

Maggie & Rose Blinking - ObsidianDaddy/Lenh

Bucks, Rumei - CanDy

Galzus, Inigo - Zoura

Mareeta, Stan (JafarAsJoker) - CavalryUnits

Linoan, Deen - Atey

Albus, Lila, ColeTheOne

Gunnthra, Albert - Matthieu

Roy Full Portrait - ObsidianDaddy

Fergus - CranJam

Ferdinand - MeatOfJusticr

Lindehart - HyperGammaSpaces

Reinhardt - HyperGammaSpaces & Arcth

Osain - Atey & Arcth

Tanya - Wasdye

Lea - Kanna

Wulf - Vorgus

Tirado Edit - MiguelRojo

Nyx - Nobody

Faker - GabrielKnight

Pro - Sme

The Power - Parhesia (Originally from Drums Of War)

Trajan - Alusq

Axslayer Icon - 2WB

Amyr Icon - Beansy

Marty - Vilkalizer

Malice - Zelkami

Dice - Emperor Haardin

Kostas - UltraxBlade

Purmina - Citrus

Alcyone - Levin64

Jemmie - WaVe

Hans Yolo - Frog

Ike - Caringcarrot

FE6 Eliwood Edit - Lenh & Obsidian Daddy

Teodor Edit - Ghostblade913

Old Lyn - UltraFenix, Plant Academy, MonkeyBard, Spoon Rhythm, & Waste

Young Nergal - Peerless

Raphael - Stitch

Anything Else - IntSys Developers

Patch Notes:



  • New Character: Samantha! (Replaces Sue cause forgor to add her first time)
  • Mani Katti should now be equippable (also I forgot to flag the Falchion as well so that’s fixed, credit to VelvetKitsune for helping me catch both errors)
  • Chapter 6 initial enemies aside from the boss have recieved a 3-4 level nerf to accomodate the potential need for a quicker route.
  • Denning AI across all maps has been changed to generic enemy AI (Unsure if this will fix the freeze but just in case)

Hey [REDACTED DUE TO PRIVACY] :wave::smiling_face_with_three_hearts::purple_heart: Don’t mind me just coming on in here with character numero uno :333

Name: Paul
Class: Lord (Hector), want to rename it from Lord into something else cause he’s not exactly noble, but unsure what yet :upside_down_face:
Promotion: Great Lord (Walter from Four Kings), just Hector but with bows instead of swords (though maybe swords if he wields the Blade since it doesn’t have an assigned rank and can just…be used by Roy with no issues, which then means that if Paul here wields it and attacks even just once, boom free E-rank in swords, babyyy :sunglasses: I’m so based and epic and poggers :333)
Replacing: Roy
Affinity: Fire (how boring :neutral_face:)
Description: “A former bandit from the Nabata deserts who now wanders Elibe protecting instead of destroying. Also trying to find Jasmine.”

Bases & Growths /

  • HP: 19 (0) / 90%
  • Str: 9 (2) / 50%
  • Skl: 6 (2) / 35%
  • Spd: 8 (3) / 45%
  • Lck: 4 (7-3) / 40%
  • Def: 11 (+3) / 40%
  • Res: 0 (0) / 25%
  • Con: 13 (0)
  • Mov: 5
  • GRT: 325%

Boon/Bane: +3 Def, -3 Lck

Inventory: Wolf Beil (want to rename it to be more befitting for Paul, but unsure what yet :upside_down_face: Also boost its durability by ten so he can last longer), Iron Ax, Hand Ax, Vulnerary

Death Quote: “Brother…I see…her… She’s-”

The one and only, done by Eiji Kaneda under Intelligent Systems :333 (hoping to make a splice for him soon cause he deserves it :blue_heart:)

Also, I hope you don’t mind me stealing Lilina to complete the dynamic duo :pray:

Name: Jasmine
Class: Fighter (mainly because he’s a Warrior in FE7, even though Berserker would be so much cooler :mending_heart:)
Replacing: Lilina
Affinity: Thunder
Description: “A former bandit from the Nabata deserts and Paul’s brother seeking redemption for his crimes. Hopes to see the ocean soon.”

Bases & Growths /

  • HP: 20 (0) / 70%
  • Str: 9 (4) / 50%
  • Skl: 4 (2) / 45%
  • Spd: 6 (2) / 50%
  • Lck: 4 (4) / 45%
  • Def: 5 (+3) / 40%
  • Res: 0 (3-3) / 25%
  • Con: 11 (0)
  • Mov: 5
  • GRT: 325%

Boon/Bane: +3 Def, -3 Res

Inventory: Nothing since he starts in “jail;” however, I would like to try and disperse the brothers’ inventories across Chapter 8, so slowly but surely, as you complete the map, you can bit-by-bit build up Jasmine (and your other units as well) :heart: You and I can discuss this wherever and however you want :heart_decoration:

Death Quote: “Pauly… Please, tell me… Is the…ocean…?”

The one and only, done by Eiji Kaneda under Intelligent Systems :333 (hoping to make a splice for him as well so he can better fit the Fighter theme and not a “generic big bald burly Berserker with a jacket” gimmick)

And finally, in terms of gameplay changes, to be honest with you, I’m not sure what I’ve already said here would count as a gameplay change or merely just parts of the brothers themselves, but I would like to make my two for the day at a later date once we start getting more submissions in here and seeing who could benefit from what if that’s okay with you :two_hearts:

Good luck with this PME! I love you so so much, and I hope you stay smearglin’~ :four_leaf_clover:


Do I hear bandit squad? I think I hear bandit squad.

Name: Bazba
Class: Brigand
Replacing: Allen
Affinity: Fire
Description: The coolest bandit boss. Got that swagger.

Bases & Growths:
Hp: 30 / 85%
Str/Mag: 10 / 35%
Skl: 4 / 65%
Spd: 12 / 25%
Luck: 4 / 45%
Def: 7 / 55%
Res: 0 / 15%
Con: 14

Boon/Bane: Idk, actually, not super familiar with Lance’s bases lol. probably Con/Skl? I put exact stats, so that should cover it.

Steel Axe
Hand Axe

Death Quote: I’m the mighty Bazba… this ain’t-

Credit to IntSys

And coming in hot with character number 2…

Name: Bone
Class: Brigand
Replacing: Allen
Affinity: Anima
Description: Bazba’s henchman. Gets less credit than he deserves. Cmon, IntSys.

Bases & Growths:
Hp: 24 / 75%
Str/Mag: 6 / 65%
Skl: 12 / 35%
Spd: 6 / 55%
Luck: 7 / 35%
Def: 3 / 35%
Res: 5 / 45%
Con: 13

Boon/Bane: Like with Lance, not sure on Allen’s bases, but I put in exact stats.


Iron Axe
Hand Axe
Pure Water

Death Quote: Urgh… Blast…

Credit to IntSys for this one as well.


Name: Glass
Class: Mercenary
Replacing: Bors
Affinity: Fire
Description: A former thief and part of Paul crew.
Credit goes to IntSys & Eldritch Abomination

Bases & Growths:
Hp: 50%
Str/Mag: 50%
Skl: 50%
Spd: 30%
Luck: 20%
Def: 40%
Res: 10%
Con: 25%

Boon: Spd
Bane: Skl

Inventory (Max 4) Mani Katti. Steel Sword. Vulnerary

Death Quote: Urr… and here i thought… i could take… on the… likes of you…

Name: Wire
Class: Knight
Replacing: Wolt
Affinity: Fire
Description: A former assassin and Glass best bud.
Credit goes to IntSys & Eldritch Abomination

Bases & Growths:
Hp: 20%
Str/Mag: 60%
Skl: 40%
Spd: 30%
Luck: 50%
Def: 70%
Res: 30%
Con: 55%

Boon: Def
Bane: Str

Inventory (Max 4) Iron Lance. Vulnerary

Death Quote: I thought… leaving the Black Fang… things would… have gotten… a lot better… for me…


Don’t mind me just coming on by to help a sibling out :two_hearts:

In order from HP to Move, their respective stat lines are:

Alen: 21, 7, 4, 6, 3, 6, 0, 9, 7
Lance: 20, 5, 6, 8, 2, 6, 0, 9, 7

If we were to reclass them into Brigands, then they’d be:

Alen: 21, 7, 3, 6, 3, 3, 0, 12, 5
Lance: 20, 5, 5, 8, 2, 3, 0, 12, 5

I know you already put exact stats, but those feel a bit too high for the FE6 early game, so if you want to change them with this new knowledge, go ahead; if not, that’s just as valid. :heart_decoration:

Is it ok if Glass replaces Bors? Roy was taken by Paul beforehand.


Okay sure.


Thank you :slight_smile:


Name: Bucks
Replace: Marcus
Description: One of Lifis’ henchmen. Somehow already a promoted unit.
Affinity: Ice
Class: Warrior

Stats (values in parentheses indicate deviation from personal stats already in the vanilla ROM; therefore, they indicate the amount to change for each given stat):
HP: 37
STR: 15 (+5)
SKL: 15
SPD: 10
LCK: 8 (-2)
DEF: 6
RES: 2 (-3)
CON: 13

HP: 75
STR: 35
SKL: 20
SPD: 10
LCK: 20
DEF: 20
RES: 5

Weapon Level:
Axe: 201 (A)
Bow: 101 (C)

Inventory: Tomahawk, Hammer, Vulnerary

Death Quote: Ugh… You’ll regret this someday… I… deserved to die at sea…

By CanDy


Name: Brunnya
Class: Mage
Replacing: Clarine
Affinity: Anima
Description: One of the wyvern generals of Bern and Zephiel most loyal henchwoman.
Credit fe6

Bases & Growths:
Hp: 85%
Str/Mag: 50%
Skl: 10%
Spd: 30%
Luck: 10%
Def: 40%
Res: 50%
Con: 5%

Boon/Bane: Bon: Mag. Ban: Def

Inventory (Max 4) Fire. Thunder. Vulnerary

Death Quote: Your Majesty… i’m sorry…

Name: Mitan
Class: Fighter
Replacing: Rutger
Affinity: Dark
Description: A female bandit the one responsible for the rescue of Brunnya.
Credit SaintRubenio

Bases & Growths:
Hp: 15%
Str/Mag: 75%
Skl: 30%
Spd: 30%
Luck: 30%
Def: 40%
Res: 60#
Con: 40%

Boon/Bane: Bon: HP Ban: Con

Inventory (Max 4) Steel Axe. Hand Axe. Red Gem

Death Quote: Just when i… thought this day… couldn’t have… gotten any worse…


Oh dear God, what have I caused? :cold_sweat: This shit boutta be Eckesachs 2 at this rate :sob:


Name: Cadaver
Class: General
Replacing: Zelot
Affinity: Dark
Description: the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never
Zombie {SaintRubenio}
Credit: SaintRubenio

Hp: 45
Str/Mag: 12
Skl: 0
Spd: 0
Luck: 0
Def: 20
Res: 15
Con: 25

Hp: 60%
Str/Mag: 35%
Skl: 1%
Spd: 1%
Luck: 1%
Def: 40%
Res: 35%

Inventory (Max 4)
Steel Lance

Death Quote: Ngghhh… Thank… you…


Name: Lundgren
Class: General
Replacing: Legance
Affinity: Anima
Description: The falsely acclaimed Marquess of Caelin now has taken over Ostia.
Credit goes to IntSys & Eldritch Abomination

Boon: Def
Bane: Lck

Inventory (Max 4) Sliver Lance. Spear. Elixir

Death Quote: I… couldn’t have lose… to a commoner… this cannot have to me… do you fools have any idea of who i am… i am Lord Lundgren… all of Caelin… will avenge me… they will… i just know… they… wi…
Boss Quote (If Applicable) You ruffians cannot stop what has already happened! Both Caelin and Ostia are my, now and forever! I will never let the likes of you, nor my brother granddaughter take it all away from me!

Name: Bool
Class: Knight
Replacing: Astolfo
Affinity: Wind
Description: A Assassin from Caelin and once part of Lundgren faction.
Credit goes to IntSys & Eldritch Abomination

Bases & Growths:
Hp: 30%
Str/Mag: 30%
Skl: 30%
Spd: 70%
Luck: 20%
Def: 50%
Res: 50%
Con: 15%

Boon: Str
Bane: Res

Inventory (Max 4) Killer Lance

Death Quote: At last… i can die happy… knowing that i am no longer… somebody slave…

Also here a battle conversation with Bool vs Lundgren.

Lundgren: Bool! You betray me?!
Bool: Sorry your majesty. But i am done working for you. Now i seek to become a better person now, and not just someone lapdog.
Lundgren: Your DONE working with me?! No no no! You don’t make that choice! You are my servant, and i am your master! Now take that lance, and kill who i tell you to kill!
Bool: No.
Lundgren: Grrrr… fine! You just signed your own death sentence for that Bool! I shall show you what happened to those who dare commit treason against me!


More bandits? More bandits.

Name: Maggie
Class: Brigand
Replacing: Trec
Affinity: Light
Description: Rose’s twin. Definitely never copied for fe7, that’d never happen.

Bases & Growths:
Hp: 75%
Str/Mag: 50%
Skl: 40%
Spd: 45%
Luck: 35%
Def: 35%
Res: 15%
Con: 15

Boon/Bane: Con/Luck


Steel Axe
Killer Axe
Hand Axe

Death Quote: Oh my, Rose… I’ve never known such pain.

Credit to ObsidianDaddy/Lenh for the portrait blink/talk frames.

Name: Rose
Class: Brigand
Replacing: Noah
Affinity: Ice
Description: Maggie’s Twin. Rather creepy, compared to the other brigands, actually.

Bases & Growths:
Hp: 100%
Str/Mag: 35%
Skl: 25%
Spd: 25%
Luck: 45%
Def: 65%
Res: 55%
Con: 16

Boon/Bane: Def/Spd


Devil Axe
Iron Axe

Death Quote: Dear me Maggie… This hurts, doesn’t it?

Credit to Lenh/ObsidianDaddy here as well.


Name: Azura
Class: Dancer
Replacing: Saul
Affinity: Ice
Description: A dancer from Valla helping reform former criminal to become better people.
Credit BatimaTheBat

Bases & Growths:
Hp: 60%
Str/Mag: 30%
Skl: 10%
Spd: 20%
Luck: 50%
Def: 30%
Res: 60%
Con: 5%

Boon/Bane: Bon: Res Ban: Skl

Inventory (Max 4) Vulnerary. Energy Ring

Death Quote: So this… is how it ends…

Name: L’Arachel
Class: Troubadour
Replacing: Dorothy
Affinity: Light
Description: The crown princess of rausten. Vows to protect Azura from danger.
Credit fe8

Bases & Growths:
Hp: 45%
Str/Mag: 50%
Skl: 45%
Spd: 45%
Luck: 65%
Def: 15%
Res: 50%
Con: 20%

Boon/Bane: Bon: HP Ban: Res

Inventory (Max 4) Heal. Mend. Vulnerary

Death Quote: I… cannot… lose here…


If she weren’t in FE6, she’d beat you senseless!


Uhhh you accidentally put Saul name here instead of L’Arachel.

Name: Osian
Class: Fighter
Replacing: Dieck
Affinity: Fire
Description: A cheerful and proud fighter, quick to anger and hot-headed.

Bases & Growths:
Hp: 27 / 75%
Str/Mag: 6 / 50%
Skl: 7 / 35%
Spd: 9 / 40%
Luck: 3 / 55%
Def: 4 / 25%
Res: 2 / 10%
Con: 13

Boon: STR
Bane: LCK

Inventory (Max 4)
-Iron Axe
-Hand Axe

Death Quote: D-damn… I… screwed up…

Osain {Atey, Arcth}

Credits: Atey, Arcth

Name: Tanya
Class: Archer
Replacing: Shanna
Affinity: Ice
Description: A short-tempered tomboy, member of Osian’s gang.

Bases & Growths:
Hp: 21 / 60%
Str/Mag: 5 / 35%
Skl: 6 / 55%
Spd: 10 / 70%
Luck: 6 / 60%
Def: 3 / 15%
Res: 3 / 20%
Con: 4

Boon: DEF
Bane: LCK

Inventory (Max 4)
-Iron Bow
-Door Key

Death Quote: N-no… help me, O-osian…

Tanya (Version 2) {Wasdye}

Credits: Wasdye




Generic gameplay change…
Soldiers are now no longer sad!
Bases/Generic Growths are now as follows…

Hp: 24/50%
Str: 5/20%
Skl: 7/15%
Spd: 4/20%
Def: 3/10%
Res: 3/5%
Con: 8