V1.0
V1.1
Howdy, FEU! You’ve probably seen me floating around a few PME threads, but this is my first one where I’m setting up a project of my own. I’ve always enjoyed the community aspect of PMEs, and so wanted to test the waters and have some fun by making my own. I have some mild experience with FEBuilder but I’m also very much a new user, so figured FE6 would be a good jumping off point!
Rules:
- Any growth amount & stat distribution is cool with me, but all I ask is if you want exact stats to post that alongside the growths.
- No major custom elements (ex. Custom classes/animations). Like I said, I’m still somewhat a new user, and while I’m decent with FEBuilder I still need to learn how to do a lot with it and this is meant to be a casual project. This extends also to adding new weapon animations to vanilla classes (new weapons on classes are okay but they won’t have anims until I get familiar enough to do so lol), and adding effects outside that of what normal FEBuilder has. If there’s something specific I can’t do, I will let you know of course!
- Beyond Rule 2 though, be as crazy as you want with the edits; if you for example want to turn an Iron Sword into a 15 Might infinite use Brave Weapon, that’s totally okay with me!
- Two character submissions daily per person, and two gameplay changes max per person (whether it be class stats, weapon stats, etc). If there is overlap, whoever takes a slot or a change first gets it.
EDIT: Since playable slots are filled, and to mix it up a bit, the Two Gameplay Changes Max Per Person is now swapped to Two Gameplay Changes DAILY Per Person! - Remember to credit people as always (for both portraits and custom weapon icons)
Have fun submitting, everyone, can’t wait to see what y’all cook for me to add or change ![]()
Character Submission Template (Feel free to use or ignore, but included for convenience sake) (Boon/Bane included in case bases are not included)
Name:
Class:
Replacing:
Affinity:
Description:
Bases & Growths:
Hp:
Str/Mag:
Skl:
Spd:
Luck:
Def:
Res:
Con:
Boon/Bane:
Inventory (Max 4)
Death Quote:
Boss Quote (If Applicable)
Playable Cast:
Summary
Roy: Paul (AthenaBear) ![]()
Wolt: Wire (TheEmeraldKing267) ![]()
Marcus: Bucks (RNGSOMEONE) ![]()
Alen: Bazba (Omnifox999) ![]()
Lance: Bone (Omnifox999) ![]()
Bors: Glass (TheEmeraldKing267) ![]()
Elen: Wulf (darkwingduck) ![]()
Dieck: Osain (Gunnar) ![]()
Lot: Halvan (Gunnar) ![]()
Wade: Marty (Gunnar) ![]()
Shanna: Tanya (Gunnar) ![]()
Chad: Trajan (Athenabear) ![]()
Lugh: Alcyone (Athenabear) ![]()
Clarine: Brunya (Petey) ![]()
Rutger: Mitan (Petey) ![]()
Saul: Azura (Petey) ![]()
Dorothy: L’Arachel (Petey) ![]()
Sue: Samantha (Taylor) ![]()
Zelot: Cadaver (darkwingduck) ![]()
Trec: Maggie (Omnifox999) ![]()
Noah: Rose (Omnifox999) ![]()
Astolfo: Bool (TheEmeraldKing267) ![]()
Lillina: Jasmine (AthenaBear) ![]()
Gwendolyn: Purmina (Athenabear) ![]()
Barthe: Ratface (Omnifox999) ![]()
Ogier: Jemmie (TheEmeraldKing267) ![]()
Fir: Mareeta (Gunnar) ![]()
Sin: Tharja (Petey) ![]()
Gonzalez: Murray (TheEmeraldKing267) ![]()
Geese: Nergal (Omnifox999) ![]()
Klein: Stan (ColeTheOne) ![]()
Thea: Fee (Gunnar) ![]()
Larum: Nyx (Petey) ![]()
Echidna: Munnir (Gunnar) ![]()
Elffin: Heddwyn (Petey) ![]()
Bartre: Inigo (ColeTheOne) ![]()
Raigh: Raphael (TheEmeraldKing267) ![]()
Cath: Renning (ColeTheOne) ![]()
Melady: Olwen (Gunnar) ![]()
Percival: The Power (Athenabear) ![]()
Cecila: Marth (TheEmeraldKing267) ![]()
Sophia: Faker (ColeTheOne) ![]()
Igrene: Deen (Gunnar) ![]()
Garret: Grigas (Petey) ![]()
Fae: Linoan (TheEmeraldKing267) ![]()
Hugh: Vasto (TheEmeraldKing267) ![]()
Zeiss: Fergus (Gunnar) ![]()
Douglas: Pro (ColeTheOne) ![]()
Niime: Gunnthrá (TheEmeraldKing267) ![]()
Dayan: Hannibal (Gunnar) ![]()
Juno: Erika (Petey) ![]()
Yoder: Ike (TheEmeraldKing267) ![]()
Karel: Galzus (Gunnar) ![]()
Boss List:
Summary
Damas: Lea (RNGSOMEONE) ![]()
Ruud: Rumei (Gunnar) ![]()
Slater: Kostas (Petey) ![]()
Erik: Zagan (Petey) ![]()
Dory: Derrick (Gunnar) ![]()
Wagner: Vaja (Gunnar) ![]()
Debias: Yogi (TheEmeraldKing267) ![]()
Legance: Lundgren (TheEmeraldKing267) ![]()
Henning: Troude (Gunnar) ![]()
Scott: Victor (TheEmeraldKing267) ![]()
Nord: Tirado (TheEmeraldKing267) ![]()
Zinc: Roy (ColeTheOne) ![]()
Scollan: Igor (ColeTheOne) ![]()
Orlo: Dalsin (Gunnar) ![]()
Morgan: Acheron (Petey) ![]()
Roberts: Hollstadt (TheEmeraldKing267) ![]()
Ein: Teodor (ColeTheOne) ![]()
Gurrero: Iucharba (Gunnar) ![]()
Flaer: Ignatius (Petey) ![]()
Randy: Groznyi (Petey) ![]()
Ohtz: Vincent (TheEmeraldKing267) ![]()
Raith: Ruben (Petey) ![]()
Narcian: Reinhardt (Gunnar) ![]()
Windham: Albert (Petey) ![]()
Acardo: Bernadetta (TheEmeraldKing267) ![]()
Martel: Malice (TheEmeraldKing267) ![]()
Monke: Rutger (TheEmedaldKing267) ![]()
Sigune: Lysithea (Petey) ![]()
Kel: Iuchar (Gunnar) ![]()
Roartz: Lindehart (TheEmeraldKing267) ![]()
Tick: Dice (ColeTheOne) ![]()
Brakul: Eliwood (ColeTheOne) ![]()
Chan: Lyn (ColeTheOne) ![]()
Thoril: Macellan (Gunnar) ![]()
Kudoka: Camus (TheEmeraldKing267) ![]()
Marral: Sternlin (TheEmeraldKing267) ![]()
Kabul: Dolph (Gunnar) ![]()
Murdock: Byleth (RNGSOMEONE) ![]()
Galle: Ferdinand (Petey) ![]()
Perez: Albus (ColeTheOne) ![]()
Zephiel: Edelgard (Petey) ![]()
Brunyaa: Riev (Petey) ![]()
Jahn: Hans Yolo (ColeTheOne) ![]()
Idunn: Lila (ColeTheOne) ![]()
Class/Weapon Changes:
Summary
Lord → Bandit Lord (Swords/Axes)
Great Lord → Bandit King (Swords/Axes/Bows)
Snipers has +30% Crit Boost.
Knights/Generals have D/C-Rank Swords.
Soldier have their base stats & growths boosted to the following:
HP: 24 (110%), Str: 5 (40%), Skl: 7 (35%), Spd: 4 (40%), Def: 3 (30%), Res: 3 (25%), Con: 8
Iron Axes grant +1 Mov when equipped.
Devil Axe has 100% Hit.
Rapier → Wolf Beil (FE7 Stats & +10 Durability)
Armads → Amyr (FE16 Stats & +15 Durability)
Falchion Added (Marth PRF, FE11 Stats)
Ragnell Added (Ike PRF, FE9 Stats)
Mani Katti Added (E-Rank, Replaces Unused Bridge Key)
Axslayer (MT 10 WT 11 Hit 90% Crit 5% Range 1 Durability 15, Reaver Effect) (Replaces Unused Watch Staff)
Miscellaneous Edits:
Summary
Jasmine’s White Gem & Guiding Ring from FE7 are added Stealables within Chapter 8.
Chapter 14 (Desert Hell) is no longer Fog Of War.
All FE6 Legendary Weapons & Amyr have 50 Uses (except the Saint’s Staff, which has 6 uses).
All Gaiden Chapters have the Trial Map theme for Player Phase.
Merlinus has 255% in all growth rates (for anyone who’s willing to train him).
Credits
Summary
Lundgren, Groznyi, Yogi, Bool, Glass, Zagan & Wire Edits - Eldritch Abomination
Azura, Marth, Ragnell Icon, “Rat face” Minimug, Falchion Icon - BatimaTheBeast
Mitan, Cadaver, Acherin, Derrick, Heddwyn, Grigas, Ruben - SaintRubenio
Vasto, Ignatius, Bernadetta, Olwen, Victor, Vincent - Garytop
Halvan, Byleth, Munnir, Vaja, Troude - Sterling Glovner
Hollstadt, Sternlin, Camus, Dolph, Macellan - thorn
Samantha, Hannibal, Fee, Dalsin, Iucharba, Iuchar- Melia
Edelgard, Tharja, Lysithea - RedBean
Maggie & Rose Blinking - ObsidianDaddy/Lenh
Bucks, Rumei - CanDy
Galzus, Inigo - Zoura
Mareeta, Stan (JafarAsJoker) - CavalryUnits
Linoan, Deen - Atey
Albus, Lila, ColeTheOne
Gunnthra, Albert - Matthieu
Roy Full Portrait - ObsidianDaddy
Fergus - CranJam
Ferdinand - MeatOfJusticr
Lindehart - HyperGammaSpaces
Reinhardt - HyperGammaSpaces & Arcth
Osain - Atey & Arcth
Tanya - Wasdye
Lea - Kanna
Wulf - Vorgus
Tirado Edit - MiguelRojo
Nyx - Nobody
Faker - GabrielKnight
Pro - Sme
The Power - Parhesia (Originally from Drums Of War)
Trajan - Alusq
Axslayer Icon - 2WB
Amyr Icon - Beansy
Marty - Vilkalizer
Malice - Zelkami
Dice - Emperor Haardin
Kostas - UltraxBlade
Purmina - Citrus
Alcyone - Levin64
Jemmie - WaVe
Hans Yolo - Frog
Ike - Caringcarrot
FE6 Eliwood Edit - Lenh & Obsidian Daddy
Teodor Edit - Ghostblade913
Old Lyn - UltraFenix, Plant Academy, MonkeyBard, Spoon Rhythm, & Waste
Young Nergal - Peerless
Raphael - Stitch
Anything Else - IntSys Developers
Patch Notes:
"Summary
V1.1
- New Character: Samantha! (Replaces Sue cause forgor to add her first time)
- Mani Katti should now be equippable (also I forgot to flag the Falchion as well so that’s fixed, credit to VelvetKitsune for helping me catch both errors)
- Chapter 6 initial enemies aside from the boss have recieved a 3-4 level nerf to accomodate the potential need for a quicker route.
- Denning AI across all maps has been changed to generic enemy AI (Unsure if this will fix the freeze but just in case)

















