Normally, offensive staves won’t display their statistics in the item/attack menus…
This hack fixes that problem.
Note that unless you modify the default priest/cleric animations (they need to have the right code to wait for the enemy’s HP to deplete), trying to play attack animations for them softlocks the game. So I’ve included fixed versions of those animations in the zip (made with Animation Assembler). So just #include those ontop of the Installer.event and you’re good to go.
