[FE8U] Vanilla Slayer 2x Effectiveness
The skill system already uses a variant of Tequila’s excellent Slayer and Effectiveness Rework with which one can alter the behavior of Slayer modularly as they choose. So I expect most users will simply be able to use that and this small hack won’t be relevant to them.
However, the version in the skill system requires, well, that you use the skill system, and Tequila’s original Slayer rework seems to require his Effectiveness Rework. These options may be overkill/over-engineering for some users who simply want to change the effectiveness of Slayer, as I did.
The below snippet of code changes the vanilla implementation of Slayer to be 2x effectiveness without, to my knowledge, changing anything else about how vanilla effectiveness works:
PUSH
ORG 0x2AAFA
BYTE 0x00 0x00
POP
These 2 bytes were originally 0x40 0x18 if you want to change back to 3x effectiveness after applying this statically. You could also make this simple change in a hex editor if you so desired.
Note: If it wasn’t clear already, this hack will not work with Skill System/Effectiveness Rework installed already, and in fact may break things.