Just set their condition to already moved after you reverse the dead condition. Assuming you are doing it via events.
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Ah, makes sense given it’s an flag based system. Thanks!
Shop Expansion
Scraiza already made this but I wasn’t sure if there was a version floating around that works with skillsys / icon rework, so I made my own quick version. I set the shop to max 100 items, but you’ll probably run out of space in icon vram a bit before that. Scraiza solved this issue, but I think in doing so he made it incompatible with skillsys / icon rework.

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