Suggest small QoL features a ragefest hack would have. Little things just meant to grate on the player’s nerves, but not immediately put the game down. If you have to wait more than a few seconds for something, the player may assume they’re in a softlock, so we want to avoid that.
When you select a unit, there’s a 10% chance they’ll be auto deselected and your cursor moved at random
The L button still works, but it only goes to units that have moved already
When you press a direction, there’s a 10% chance it goes in the opposite direction
Battle preview has a 10% chance to have its numbers swapped with the opponent
Trying to open the menu (the one with Suspend etc.) has a 30% chance of instead pausing the game with a big PAUSE notification to prevent people from thinking they’re softlocked.
Each time you press A, there’s a 10% chance the game immediately enters a second A press.
All text is autoscroll, no pressing A to continue.
There is only one text speed and it is the slowest possible option in GBA. Text also can’t be advanced quickly by pressing A anymore, nor can you skip events with B or Start.
I raise you one: There is an End Turn option, but it’s only available after beating the game on the hardest difficulty, and it doesn’t show up until you’ve pressed wait on all of your units, which would no longer automatically end your turn
Totally doable. You could print 255 as the capacity limit but have it only store 1 item.
How about convoy that will store your items but has no way of retrieving them? You can still press take and the convoy # increases when deposited, but the items just don’t show up cause they’re not vanilla item types. (I am speaking from experience here, lol. This is what happens when you deposit item types past 0xD.)