https://drive.google.com/file/d/1OAXecsV23VxkPQ-BahCzcoYO4in7JVOC/view?usp=sharing
The animation of the comber on Emblem Anims is strange, so I will post it again.
I made an update to this, since I had a couple problems with the original. Mainly, the upper part of the right leg and the shading on the right foot. It’s fixed now, so it’ll look a bit better.
Credit to Leo_Link for the original
https://drive.google.com/drive/folders/1KEVURbX0MV9FXahkn-yqql1DJna_XFgo?usp=sharing
Hey all! Today I made an not just a Class card, but my first animation. Someone told me that they like hoodless mages… but they still want the hood on themselves. So… I got to work by using @GabrielKnight 's Hoodless mage animation and change a few frames here and there. The only thing that is changed is the Critacal animaiton. I hope you guys like it! Click “Download” to download the animation.
Thats all! See you next time.
Edit: Here is the palette for each phase unit.
Edit 2: There was a doging frame that wasn’t properly animated. I fixed it! @Jj09, Can you please make this download the animation on the Repo instead of the old one?
Staff armor.
(credits to zoramine for the staff)
https://drive.google.com/file/d/12aJRKHJM8sd8UgLxBw9mRzGVuBbnmQxz/view?usp=sharing
I made some extensive edits to N426’s village tileset.
I primarily focused on revamping the palette and textures, making the tiles look and flow better. Might have gotten a bit carried away adding new tile types. I added staples like wide bridges, hills, and grass cliffs, in addition to some unique tiles like giant cliffs, tall outdoor walls, and… thick grass? I’m not sure what to call those plant-looking tiles. I didn’t have room to add my grass cliffs, so I made do with a simple, more subtle one that does the job just fine.
Credit to N426, as well as Zoramine and Venno for making the tileset he based his original off of.
Here’s another edit of Temp’s female warrior to give it long hair (based on Eirika’s). Because I can’t remember the last time I ever saw a female warrior in a hack whose portrait lined up with the original animation which has the hair in a bun.
Download
And here’s an edit of St jack’s ballistician and Spud/Ren_Ookami’s catapult with a helmet, more suited for generics.
Download
I made some more stuff probably nobody’s gonna use. A female variant of Aruka and Kempuhu’s sword Lyon animation (the one under the Necromancer heading). I’ve also added a staff animation based on the actual FE8 Lyon necromancer animation, and unless I’m doing something wrong, that staff script works fine for magic as well, since I was too lazy to copy over the og magic animation. The female variant is a slight repalette, where the hair shades are no longer shared with the sword. As generics, I would call this the Noble class.
Obligatory map sprites and class cards:
Map sprites are based on the og pontifex. Class cards based on the og manakete, MeatOfJustice’s female manakete, and with Ghast’s villager’s head. Also including a “corrupt”/fiery/body odor class card variant, since I think it fits well.
And thanks to whoever put all 40 of the things in my last post in the repo, I’ll try to limit my posts a tiny bit further.
Also, let this post serve as a bit of a precursor for another new class I’ll be unleashing eventually. I still have quite a few more sets of graphical things to release on top of that, with the themes being: dragon, templar, aquatic, and a fun new mounted type, if anyone’s at all interested in those…
Try this one. I tried to make the brighter shades brighter and the darker shades darker. I also made a more vanilla-based village palette and a snow one, because I felt like it.
So, idk if anyone would find this useful, but uh, I made some skill icons for use in Tactile (and prolly in Lex Talionis). They definitely don’t fit hack standards for pallette (especially Rally Spectrum 0.0 ), but it should be useful for engines not limited by 16 colors. A few of these are custom-made for my own project, and the sheet is still a WIP, but it’s a thing.
F2U/F2E of course. I just ask for credit, especially with the custom-made icons. These were all drawn from scratch, even the ones seen in already existing games. Also I can take requests on these if you have specific needs (just @ or dm me) but I can’t guarantee speedy service given my internet’s been screwy since Christmas.
After seeing the beautiful trim on the Alm animation in Sacred Echoes, I was inspired by make a redux of my custom mage lord, but now I’ve hit a road block and I’m tired of looking at it. F2U/F2E, it’s technically “finished”, but I’m not happy with it, I just lack the spiriting talent to give it a proper ending. If anyone wants to clean this up and gain my eternal love, feel free.
With permission from RedBean, here is the scripted Miko animation. I had earlier posted this to REd Bean’s sprites page, but felt that it should be posted here as well. Remember to credit RedBean for the animation itself, all I did was give them a proper script.
Forgot I made this little guy to use with SkidMarc25’s beautiful Lich animation.
This may in fact be the most unpopular animation I ever make.
It’s the lance general with no chain.
https://drive.google.com/file/d/15VptrI_OAwu7XxHgr5coWO4sB7XiTECj/view?usp=sharing
Edit: Almost forgot the class card.
Edits made by myself and Levin64
Uhhhh I just thought about this this morning so I did it real quick.
Female Nils bard.
https://drive.google.com/file/d/1XaR359yRrjPsi9bMJC357hb9YtCeYeqA/view?usp=sharing
Map sprites in the link.
I decided to script GabrielKnight’s Roy animation. Credit to him, of course, for creating the original sheet.
I also scripted a GabrielKnight anim, the female bard (that makes two for today, huh). Also finished map sprites for it. Credits to him too, obviously.
https://drive.google.com/file/d/1fakf4w0IUP6XNsUF33-j6JGMpeT6LOvc/view?usp=sharing
Icons Update:
Because new faire and breaker skills wynaut
I swear I now have nearly any faire/breaker skill you could want on this list. Except maybe dragon/beast stones. But that doesn’t feel right, so I’m not doing it XD
Also Great/Awakened Aether icons. Do what you will with that.
And the growing full sheet:
The Pavise rainbow is now complete