Perhaps the ones I downloaded were outdated, but the Wind, Tornado, Shaver, and DS Aura animations were not working properly when they miss. The following .zip file contains versions that work fine when the spells miss from what I can tell.
If there are any issues with these fixed spells, please let me know.
Hey, mamma - look at me.
I’m on the way to the promised land!
I’m back with another tileset pack. This time I’ve got the Emperor of Hell’s Castle Pandemonium from FF2. I’ve squeezed both the main castle and the final throne room into one tileset for now. In the package you should have everything you need: the tileset, config, palette, object set, animation data, example maps, battle backgrounds and an edited battle platform.
And for those of you who just want to make maps for fun, the tile can be found below:
Its been a while since I’ve posted anything on this topic. Welp im back and here to post a mostly new animation! Im sure everyone who have been a part of the fe community for a while remember the Halberdier 1.0 animation that was used in an ‘early’ version of TLP. I decided to fix the animation up and give it the necessary assets to become a true class!
Edit: Comparison gifs
Map Sprite Credits: Alusq for base
Also have an attempted Class Card!
The download above comes with all assets as you see here. Btw this animation was made with tier 1 in mind so it isn’t fitting for a promoted class.
In this .zip archive lies the 16x16 meta tilesets for every map in FF1: Dawn of Souls. Most maps use two different tilesets depending on whether you’re in a room or not; both versions are included. Perhaps this will be of use to certain of of those among us?
Ever wanted to have more buildings to play with?
I’ve put together a small pack of new buildings based on other FE games. As usual, everything is free to use and free to edit and credit is appreciated.
The pack includes:
FE1’s Supply Tent
Some Graves
FE4’s Church
FE5’s Church
FE5’s Supply Hut
Here’s a few of them in action:
EDIT: The pack has been updated as of this edit. However it only includes some minor changes to the Supply Hut.
Dark Druid palettes are a mess ever since each of the Dark Druid animations has different palette order. So i edited the staff and @SHYUTERz animation’s palette order to match with each other back with the FE7 Vanilla one. All palettes from the Vanilla are added into it.
Fixed all the Axe Bonewalker palette orders by MrNight, RenOokami, Vilkalizer
And the Bow Cyclops by Pie1055 back to match their vanilla palette order.
Made a repalette for the Swordmaster Karel animation. I made the hair share colors with the sash instead of the shirt, pants, and sword so that you’re no longer restricted to making the hair only gray.
Download link is here.
Credits to Greentea for making the original animation and RobertFPY for scripting it.
Update on 4/22/2020: Made the palette order more organized.
Another tileset port done! This time I’ve got something rather unique for GBAFE: the Leviathan’s stomach from Final Fantasy II.
I’m not sure if I’d totally call my work on this one “done”. All of the main tiles have been ported over. However, there’s quite a lot of space left to add plenty of additions. If I do update this in the future, I’ll make minimal changes to the tile positions in the config.
All the resources you need should be in the bundle. If anything is missing - please let me know.
I made a female edit of @ZoramineFae 's “Shapeshifter” animation. I made it for both tiers (Doog and Gwyllgi however you spell it). It’s my first time posting anything on the forums so I hope this whole thing is alright.
I’m sorry. I made a simple mistake.
I revised magic of Tiki. I noticed that there was only one piece of gap in GIF.
It is a mistake of justifying it.The thing which I fixed becomes this.
Do you like your bridges big? Do you like them chunky?
Well, have I got news for you!
You can now cross the many rivers of the FE8 plains in style.
And, as a little bonus, I have thrown in some FE5-style Store Rooms, available as Vendors, Houses or C. Rooms!