You can pick out assets beforehand if you want to cheat but just a little bit
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Include how much time you spent
Write a list of credits
Post the final .UPS if you want, or donât. Itâs about the experience, not the result.
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(I will not be LPing these, sorry!)
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Fastest any% (and probably crappiest hack)
The real reward was the friends chapter you made along the way. You could touch it up and re-use it as a chapter in your own hack, for example. Quick drafts are rough, but makes for a great starting place.
Deadline
TWO HOURS FROM READING THIS
Sorry, not really.
Nov 30th, 2021
Itâs just a few hours of your time, so donât procrastinate plz.
I could never find motivation to work on a hack for more than a few days, so this was a perfect opportunity to actually finish one.
Presenting: Steel.ups, my first hack. Took 2:03 hours to complete (everyone cheats, right?)
Features
A unique gameplay goal, where you cannot kill any enemy (not enforced, but it is possible & the main goal of the hack). Sleep, Capture, Corrosion (doesnât work) and Steal your way to victory!
One custom, horrible portrait. F2U & F2E!
Terrible story!
Distant Roads as Enemy Phase music!
A ton of bugs.
README - please read before playing
Turn off battle animations. The game will just freeze on the first enemy attack otherwise.
Releasing captured enemies is not considered killing them - to win, you should capture & release the boss.
Brigands canât counter or be countered - you donât have to worry about accidentally killing them on enemy phase.
Play on Normal. The others are untested.
Known Issues
Corrosion doesnât work. I have no idea why - this is my first experience with Skill System. Just use sleep & capture instead.
The boss conversations (OâNeill) uses the kingâs portrait instead of the dukeâs portrait.
Portraits: Atey, RandomWizrd, Smokeyguy77, Capibarainspace, GratedShtick, Eldritch Abomination
Bowser portrait by me (Frog)
Timeline
2:00 - Activated timer, opened FEBuilder
1:43 - Finished adding characters
1:04 - Finished Bowser portrait & finding other portraits
0:38 - Added the map, playtested for the first time
0:08 - Finished playtesting, began working on events
0:03 - Finished start event
0:01 - Finished end event
0:00 - Couldnât add preparations, messed with music instead.
-0:03 - Fixed Dook AI.
Seeing as Iâve had a very slight improvement in my abilities since the 1hr blitz (to the point where I actually am working on a proper project behind the scenes), I went ahead and gave the 2hr blitz a go almost immediately. This turned out to be a bad idea, as I wound up having to add in another half-hour or so to my time because I was so tired that progress was really slow.
Donât hack while tired, kids.
But yeah, onto what this hack has. Youâre bandits attacking a military outpost, and as such every single player characterâs mug was pulled from the Generics section of the portrait repo. Other features includeâŠ
Skillsys, because Iâm not evil.
Music from the Music repo, because no one needs to hear Distant Roads again.
A horse that can walk on mountains. Just the one.
Heavily nerfed peaks, both in terms of movement penalties (for you, at least) and defense bonuses.
A camera that occasionally moves around.
A less wacky tone than my 1hr Blitz submission.
With that out of the way, everything youâll need is right below. Patch to a normal FE8U rom.
Known Issues
Death quotes and the boss quote were never written.
There are, indeed, reinforcements to the south. The camera just doesnât move to show them.
Screenshots
Credits
Map: Me (In FE Map Creator)
Portraits: RandomWizard, LaurentLacroix, SphealNuke, Capibarainspace
Patches: Circleseverywhere, Alusq, 7743, HyperGammaSpace, Hextator, Agro/Brendor
Music: Sme, RandomWizard, MrGreen3339, A_Reliable_Chair, RSflame
Iâm so glad to see people who arenât as well known in the community (not yet, anyway ) participating in this. I look forward to checking out your project(s) in the future
I decided to playtest once through before publishing and realized I had not given the 2 dracozombies any weapons meaning I did make a change post my two hour deadline tragically. I am aware of some little issues like a number of enemies not having mini map icons and being just distorted.
This was a fun thing to try to spend a night on, I made a simple CQ like âescape with all unitsâ which was pretty liberating to make completely separate from a pre-existing project.
The only patches I used outside of that were just generic skill system (though I hardly used it lol) and some QoL patches. (Though I just assumed Skill Sys just had innate Thracia trade + I didnât remember to enable convoy for prologueâŠ). So credits goes to Circles 7743 and everyone else who goes and continues to make FEBuilder a wonderful program for anyone to use.
The cast was just vanilla FE8 royalty just because I liked em and thought it gave me a solid base to start around without needing to worry about what portraits to import lol. Music is just default FE8 ost but just using Truth Despair and Hope because itâs just my favorite FE8 song lol.
Using the power of unused (a map of mine I never used which saves a lot of time :p) and f2u assets (all of them stuff I had lying around in my computer), I present to youâŠ
âHome By Winter âGaidenââ: Bungusâ Badventure.
Took me this long to make:
Actually finished the map in just under 2 hours, the last 17 minutes just adding some bells and whistles like the title screen, graphics, and music. also fixing a bunch of weapons having 0 uses Also I may or may not have paused the timer while taking a bathroom break and forgot to resume the timer for a little bit. Cheating B-)
Follow Bungusâs adventure in stealing the ultimate spear⊠All 4 lines of dialogue.
Features
Saunion
Land boat with Cerulean Coast-inspired lunge ballista
After a lengthy process (in which I also tried to record the making of the hack), I finally finished it! Here is the (not so) long awaited sequel to The Sacred Macguffin:
Featuring a nice little night time map (with an inn!)
The man, the beast, the legend: Richter Belmont from the Castlevania series!
And some random portraits I took from the repo, because I enjoy seeing community work from others in hacks.
Big thank you to these people for making this a thing:
Portraits:
Richter (Castlevania) by Obsidian_Daddy
Quelana (Dark Souls) by Nobody
A dancer/bard girl by LaurentLacroix 3
A peasant by Toa
Jeff by Zmr
Music:
Castlevania Order of Ecclesia - Sorrow_s Distortion by Dolkar
Castlevania II Simon_s Quest - Bloody Tears by Sme
Castlevania Circle of the Moon - Big Battle by RandomWizard
Castlevania Circle of the Moon - Awake by RSflame
Castlevania 4 - Simon_s Theme by A_Reliable_Chair
Castlevania 2 - Bloody Tears by a_Reliable_Chair
Iâll try to edit the recordings I made into one tidy nice little video, so that people can catch the stages the hack went through.
As I promised, I put the creation process into a nice video. The video goes over everything done for the romhack: research at the start, getting a map and resources ready, making the hack and finally playtesting.
Iâm a bit sad that the recording software was so stubborn during recording. Some parts of the footage have been lost to time because of that. I did not want to do everything over again, so some bits look a bit weird.
Anyway, I hope that this gave some nice insight. It was rather fun to record my mindbrain doing its job to make a nice result!
Fun map I liked the idea of using the thief in a short hack here to open up the path to stronger allies! but idk i found this just confirmed to me how much cooler faster smarter and prettier matthis is vs the chump Vyland
Governing a continent is difficult, so the imperial couple decided to take some time off. Unfortunately for them, Gazack was the owner of the luxury resort they booked out, and he wanted revenge for being defeated on Talis all those years ago.
Based off Quirinoâs translation. All other work is my own.
Apply patch to a clean FE1 rom.
The chapter was done and playable at the two hour mark, but I took another hour to insert something resembling a story. Itâs been a while since Iâve went at FE1, so getting some of the cobwebs out was nice.
Did this like a week ago and forgot to post it. woops.
I have a handful of joke hack ideas floating around on the backburner, and I thought now would be a fun opportunity to try bringing one of those ideas to light. I also felt this would be a good opportunity to stretch my rotting hacking muscles a bit. I havenât had access to FEBuilder in a year and a half thanks to COVID-related stuff, so Iâm definitely more than just a little rusty lol.
So uh, hereâs the fruit of my two .5 hour labor, with the tentative title of âReplacements No Moreâ, or alternatively âhow the hell do you pronounce âmuirneââ.
Features:
Waaaaaaaay too much dialogue and altered texts for a 2 hour blitz.
A ton of dumb references and callbacks to FE4
Bare-minimum gameplay and balance testing
Two, count 'em, TWO unique boss conversations (have the lord fight the boss!)
Blatantly advertising FE characters I love under the poorly hidden guise of a joke blitz hack
Clement is here for no reason, as per usual
Notes on development
This is the first time Iâve done this kind of thing, and it was a fun little experiment.
Most of my time was spent absolutely speedwriting the story bits and editing text, to the point where I barely did any gameplay tweaks past my initial enemy arrangement setup and my playtesting was in the last three minutes and ended up going like 23 minutes overtime but sssssshhhh. I definitely overestimated how much time it takes to set up events, as I had far too many event ideas that never reached the final product.
Known issues
If Scathach dies during enemy phase, the event that follows can sometimes act up
The event on turn 3 is a bit weird if itâs skipped
Gigaphysic is aesthetic only and has no functionality
Warpâs description is too long and might cause some graphics issues, but this wonât affect gameplay at all
For one reason or another the âConvert chapter titles to textâ patch refused to work for me, so the chapter title is still The Fall of Renais lol
The title screen makes it clear that this is the first time I have ever inserted a title screen