Could you please elaborate?
hey,so paired endings are fixed?
Yes, paired endings exist in this patch.
ohh nice.
hi, i tried this patch and there are still some mistakes retained from the original TLP
- Lyamâs Ranger map sprite still has infantry walk sfx
- Zachâs statscreen mouth frame is misaligned (or maybe the whole frame idk)
a minor gripe:
imo Asch should have a different hero battle animation, iirc in the original Asch uses Linusâs hero battle animation (longcoat) and Noah/Shuuda uses Harkenâs hero battle animation (no longcoat version)
and lots of praises because you fixed Lyamâs EXP bug (making him usable now) and the updated graphics (animations, class cards, etc.) made this somewhat a fresh experience again
ok idk if range is screwing with me but
this Is getting ridiculous lmao and this isnât the first time it happened
Ik this patch is only supposed to change animations⌠but is it possible that you can add Holton and Galagar in post-game ? Itâs because of their exclusive class. We get Lahar so I think itâs completely fair.
I know itâs too late but I was saying that when you use Angelic Feather they crash the game
Hi! Since this patch was recently updated I figured itâd be fine to mention this, sorry if I shouldnât have bumped. I just installed this patch and it seems that the sounds are bugged. The item get sound and the sound of units walking on the map are not playing at all. Iâm using Mgba. A âvanillaâ TLP rom doesnât have this issue on my emulator.
Yeah, it looks like the Movement Sounds patch breaks all of them. Iâve updated the file to remove that patch and fixed Rangerâs walking sounds another way.
Oh, an update for animation? Cool. Thank you so much. I love TLP, itâs the first Rom hack I played in the past.
And about the angelic feather?
Cool