TLP with Updated Animations

Could you please elaborate?

hey,so paired endings are fixed?

Yes, paired endings exist in this patch.

ohh nice.

hi, i tried this patch and there are still some mistakes retained from the original TLP

  1. Lyam’s Ranger map sprite still has infantry walk sfx
  2. Zach’s statscreen mouth frame is misaligned (or maybe the whole frame idk)

a minor gripe:
imo Asch should have a different hero battle animation, iirc in the original Asch uses Linus’s hero battle animation (longcoat) and Noah/Shuuda uses Harken’s hero battle animation (no longcoat version)

and lots of praises because you fixed Lyam’s EXP bug (making him usable now) and the updated graphics (animations, class cards, etc.) made this somewhat a fresh experience again

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ok idk if range is screwing with me but
Fire emblem the last promise_1660972601256
this Is getting ridiculous lmao and this isn’t the first time it happened

Ik this patch is only supposed to change animations… but is it possible that you can add Holton and Galagar in post-game ? It’s because of their exclusive class. We get Lahar so I think it’s completely fair.

I know it’s too late but I was saying that when you use Angelic Feather they crash the game

Hi! Since this patch was recently updated I figured it’d be fine to mention this, sorry if I shouldn’t have bumped. I just installed this patch and it seems that the sounds are bugged. The item get sound and the sound of units walking on the map are not playing at all. I’m using Mgba. A “vanilla” TLP rom doesn’t have this issue on my emulator.

Yeah, it looks like the Movement Sounds patch breaks all of them. I’ve updated the file to remove that patch and fixed Ranger’s walking sounds another way.

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Oh, an update for animation? Cool. Thank you so much. I love TLP, it’s the first Rom hack I played in the past.

And about the angelic feather?

Cool :slight_smile: