So I originally made this for a friend, Raymerald, and a handful of people seemed to be getting interested in it through screenshots so I might as well post it somewhere where it can be easily found. Many class animations have been edited, several characters have received new personal animations, and all playable units and bosses have new palettes.
Patch it over an unmodified US FE7 Rom.
Here’s a document with every animation, map sprite, and class card used and their creators
Please let me know if you encounter any bugs.
It is not advised to do the Constellation with this patch, as the Angelic Wing has been corrupted and crashes the game when used.
Any new updates are unlikely because I’m edging the ROM size limit.
List of New Class Animations
- Gallant - Kent Cavalier
- Knight Errant - Grand Paladin
- Mercenary - SALVAGED Mercenary
- Hero - Armored Hero
- Slayer - Linus Hero
- Myrmidon - Leo_link’s Updated Myrmidon
- Swordmaster - Karel Swordmaster
- Fighter - Leo_link’s Updated Fighter
- Warrior - Leo_link’s Updated Warrior 2.0
- Knight - SALVAGED Knight
- General - General with Shield
- Archer - Improved Archer
- Sniper - Marksman
- Monk, Vagrant - Monk Repalette
- Bishop - FE6 Bishop Repalette
- F!Mage - Long haired Mage
- M!Sage - Levin’s Sage
- F!Sage - Levin’s Sage
- Cavalier - SALVAGED Cavalier
- Paladin - SALVAGED Paladin
- Nomad - Nomad Repalette
- Nomadic Trooper - Nomadic Trooper Repalette
- Pegasus Knight - Pegasus Knight Improved
- Falcon Knight - Falcon Knight Improved
- Wyvern Lord - Armored Wyvern Lord
- Valkyrie - Valkyrie repalette
- Soldier - SoV Soldier
- Pirate - DS Pirate
- Berserker - Yetizerker edit by George Reds
- Thief - Thief Repalette
New Personal Animations
- Ace - Sentinel (Promoted)
- Itsuke - Hatless Mage
- Emma - Troubadour Repalette, Ponytail Valkyrie repalette
- Shadow - Legault Assassin
- Frederick, Lanmark - Marshall
- Asch - Gerik Armored Hero
- Zoro - Short-haired Jacket Myrmidon
- Zoro, Ivan - Lloyd Swordmaster Alt Repalette
- Nyros - Arcanist
- Apollo - Long-haired Sage
- Viola - Mage Knight Repalette (BatimaTheBat)
List of updates, beginning on August 21, 2020 until present time
- February 16, 2025: Removed the broken Movement Sounds patch. Replaced the unused “Stormer” class with Ranger and changed Lyam’s class to that class ID, to fix the walking sounds.
- February 1, 2025: Redid Tamiko’s Cleric palette to be brighter.
- January 21, 2025: Fixed Zach’s mouth frames. Fixed Ranger using infantry walk sounds. Changed Warrior animation to Leo_link’s Warrior 2.0 and reverted its map sprite and class card to vanilla. Reverted Fighter class card to vanilla. Changed Monk’s class card. Gave Ace the “Sentinel” animation by Nuramon as a Halberdier. Changed Lanmark and Frederick’s unique animations to Nuramon’s Marshall. Made Valkyries use the repalette version by UltraFenix and Levin64. Gave Marion the bald Bishop animation by Pushwall. Made Bishop Tamiko use the updated one made by Alice based on the original TLP animation. Made Viola use BatimaTheBat’s Mage Knight repalette.
- March 8, 2022: Made edits to Lyam’s palette. Added flasuban’s improved Mercenary map sprite.
- March 7, 2022: Added Faolin’s long-haired M!Sage for Apollo. Fixed Ranger’s experience gain.
- March 6, 2022: Fixed Siegfried’s Unarmed animation’s palette order. Added Levin64’s female Sage.
- March 2, 2022: Fixed an issue with Liquid’s death quote as a result of moving his unit ID. Fixed issues with Liquid and Lyam’s pre-battle quotes in Ch27 that were a result of moving their unit IDs. Revised Leon’s battle palette. Edited the description of the generic enemies named “Zero” in Chapter 22, specify that they can “kill in one blow.” (they have Silencer, but not the generic enemies named “Assassin”)
- February 27, 2022: Fixed Chapter 17’s start event from freezing if not skipped. Hopefully fixed any issues with Chapter 16’s end event.
- February 26, 2022: Edited Noah’s palette to more resemble his portrait. Colors hard, but I think I got it.
- February 7, 2022: Fixed an issue in the start event of Ch23 pertaining to an error in loading in Lyam. Also fixed Armorslaying weapons not being effective on Lanmark and Frederick, and gave that class a new map sprite. Changed Nyros’s animation to Devisian_Nights’s Arcanist.
- January 24, 2022: Updated M!Sage’s animations to the polished update by Levin64 and HyperGammaSpaces.
- November 12, 2021: Changed Soldier’s map sprites, class card, and animation to be the one based on SoV. Animation by Nuramon, flasuban, and George Reds, class card by flasuban, and map sprites by flasuban and Feier. Changed M!Sage’s animations to Levin64’s Sage.
- September 21, 2021: Added new map sprites and generic enemy portrait for Warrior, added new map sprites for Snipers, changed Berserker animation to the Yetizerker edit by George Reds, and changed Ranger animation to Leo link’s
- July 15, 2021: Fixed an issue with Corben’s portrait’s neck.
- July 12, 2021: Changed Fighter animations to Pushwall’s fix of Leo_link’s. Changed Warrior animations to Leo_link’s.
- November 11, 2020: Changed Fighter and Myrmidon animations to Leo_link’s. Changed Fighter map sprite to Alusq’s.
- August 31, 2020: Fixed the Knight dodge animations.
- August 25, 2020: Fixed Alice’s support with Karina to allow Alice to initiate support conversations.
- August 24, 2020: Allowed Lyam and Liquid to build supports by changing their unit IDs, also fixed support point inconsistencies.
- August 22, 2020: Updated Holton’s battle palette.
- August 21, 2020: Changed Trueblade’s map sprite, fixed Mina’s class, updated Galagar’s battle palette.