I noticed one of the map frames was really off, so I tried to fix it. Now the Wyvern shouldn’t be jumping around in the status menu.
So Sme made a magic falcoknight animation from Blind Archer’s Black Beauty Falcoknight animation and I decided to touch it up. Now whoever wanted to make Harriers a thing can now do so!
Here’s the link and here’s a screenshot.
Introducing…
Skills! This is an option under magic (because there’s no better category in the navbar currently). Like everything else, they animate on click and we’ve amassed all the f2u options around (shoutout to @Mikey_Seregon for his recent contribution that spurred this addition). These are also available in the drive under Animations/8. Skills.
Aside from that, we also have ten new variations of Nomad/Nomad Trooper thanks to @Pikmin1211 and @Maiser6
That nearly doubles the amount of options available for those classlines!
An Eirika magic anim for Teraspark’s repalette by @Sme
And of course, Sme and Shtick’s Black Beauty Magic Falcoknight from earlier today:
Thanks for your contributions, everyone. Progress on the next major site update is ongoing~
Half horse, half Berserker, Horserker.
https://www.mediafire.com/file/j953jvgjd2m2qaw/Horserker.rar/file
Maybe some of you remember my arbalest unarmed fix… today I noticed that the arbalest lance animation needed to be fixed too. Specifically, the piercing seemed to be a bit misplaced:
Here you can see the fixed version:
Download it here: Arbalest Lance Fix
I think the animation is pretty usable now, but there is something else… It’s not very noticeable, especially not ingame, but it did bother me, so I wanted to fix that too. I wasn’t able to, though. Maybe someone else can help me out:
Please click here for details
This is the frame I want to fix:
I am still not very experienced when dealing with battle animations, so I tried two approaches I thought could work, but they did not:
(The wyvern lord animation seems to do it like that)
Anyway, first I tried to just replace the images in the folder directly, which did not work. Then I tried to insert them in Fire Emblem Builder…
They both actually do show up fine in Fire Emblem Builder when I try to insert them there, but ingame they do not, and when I open the animation in FEB again, they show up wrong again…
Obviously I am doing something wrong, but I don’t know what.
I would really appreciate some help!
This is an animation of Valkyrie created by 目眩(memai).
An animation of a sword and an lance is included.
In the old days, there was a bug that slipped one tile, so I was fixed.
Download
https://cdn.discordapp.com/attachments/217431999911165963/583287167455985664/Walkure1.7z
He(She?) also wrote Valkyrie Portrait.
The author is 目眩(memai).
Both of them, the author is 目眩(memai), not me.
Please be careful not to make a mistake when crediting.
Forgot to add this with it
Can’t wait for Mugging Blitz Round 7
Do you like Salvaged Paladin ?
Well, I like it a lot actually, so I did that :
(1)
(2)
(3)
(4)
(5)
It’s a Salvaged Paladin without the helmet (because why not) and recolored so I called it SalvRepal.
I made some customs palettes for the preview so you can see the possibilities. (if you can recognize them all good job they are from Fe6 )
Credits :
- Pikmin for the modification of the still
- Leo_link for the edits
- Team Salvaged (obviously)
Hope it can be of use and a BiG thanks to the Salvaged team for the paladin.
@InvdrZim13
How about now? xD
Female Heroes
There are two versions available:
one with pants and a skirt:
and one with just pants:
Both are coming with their respective class card.
Map sprites are included as well.
I also updated the male versions (generic and Gerik) to allow palettes for taned chars like Flavia:
Credit: Nuramon
Get it here!
That’s all for the moment. I hope you enjoy these new animations!
Kind regards
Nura
I’ve made a short haired vanilla-style version of Nuramon’s hero.
Credit to Nuramon, of course.
While I’m at it, I might as well release all the various things I’ve been working on. All of them.
Magic FE10 armor (I call it the heavy caster)
and a quick animation and map sprite to go with it.
Magic baron (credit to st jack for the original)
and also the baron staff animation with an actual staff (again, credit to st jack for the original)
Bow knights (credit to RobertFPY for the original)
SALVAGED-style paladins (credit to RobertFPY for the original cavalier)
Female great knight
Harbinger magic
Long haired troubadour and valkyrie
Long haired female sniper (credit to L95 for the original)
I’m not a fan of my original FE10 soldier map sprites, so I fixed them.
Bow knight map sprites
Better female ranger map sprites
Improved ballisticians (credit to DerTheVaporeon for the original)
A generic Heath dragon lord animation (credit to Greentea and RobertFPY for the original)
A generic Ursula valkyrie animation (again, credit to Greentea and RobertFPY for the original) allowing for separate hair, body, and horse armor colors
Female SALVAGED cavaliers
Long haired female mage
Improved cleric and priest (credit to Eldritch Abomination for the original repalettes)
Vanguard based off Hector (credit to Temp for the original Hector repalette)
Eirika repalette lance (credit to Teraspark for the Eirika repalette)
Derfletch repalettes (credit to DerTheVaporeon for the original archers) - simply replaces one of the cloth colors with an extra hair color
That should be all.
Hello everyone!
This morning, I’ve seen that male “Assassin” sprite only has got Jaffar palette.
Then I was bored and made this:
Male Assassin generic (custom?) palette based on his map sprite.
Blue (Ally):
Red (Enemy):
I’ll give you a dropbox link for this. Feel free to use!
Link:Assassin Class Repalette Generic
PD: It’s a simple repalette. If you want to add to the Repository, add it.
Angel of theft.
Hello Everyone.
Because most people including myself doesn’t really like Vanilla Fighter animation. I’ve come with something more improved along with the help of @flasuban.
Here I present you Improved Fighter:
Armored:
Armorless:
And the pack also include Map Sprite and Class Card which are completely made by @flasuban.
Download Link:
been working on some mugs while waiting for the Round 7 blitz. if anyone wants to use these, feel free
I made a simple edit for the mountainous tileset where I made the ruins part blackish, mostly for the beginning of endgame in my hack. Not entirely unique but I felt like it’s worth sharing. Here’s the object image:
And here is what it should look like when uncompressed
Hello guys, here is another Redbean animation I coded
Nino Pale Flower or horse with wings Nino
Here is the video
and Here is the donwload link
Now, can Streethero be a hero again and make the map sprite?
I made a smoother animation for the Pegasus Nino:
For some reason the animation doesn’t work as expected, in FE7 and FE8 vanilla ROMs the Sage’s rune doesn’t work, it only plays the sound, and the critical rune doesn’t work at all. And in my current hack (FE8+Skill System) the animation is a bit slower.
Oddly enough, the animation works perfectly in my old hack (FE7, created with Nightmare and FEditor)
I used the same script for all ROMs, and I inserted the animation with FEBuilder.
Vanilla FE7:
Vanilla FE8:
My current hack:
Old hack:
Since editing, i may as well share it.
Aruka and Kenpuhu’s Witch now with repalette
Pikmin1211, Maiser6 and eCut’s Nomad hat now with repalette,
Pikmin1211 and Maiser6’s Nomad Trooper hat now with repalette ft. the Ranger hat
Conan the Barbarian-like Berserker