Changes in the latest version
-Gerik’s growths reduced by 10% in all areas
-Kyle’s class changed from Mercenary to Sword Cavalier (promotes to Ranger and Hero)
-Forde’s class changed from Ranger to Bow Cavalier (promotes to Ranger and Sniper)
-The shop price of hand axes and javelins has been doubled.
-An additional blue gem was added to a thief in chapter 8, and an additional red gem was added to a great knight in chapter 16
-A bug was fixed which allowed Joshua to use Eirika’s Rapier, and to gain sword rank from it
-Eirika’s route has now been redone, with the main change being deployment locks to accommodate for her easier maps
Ch10: Kyle, Forde
Ch11: Moulder, Colm, Artur
Ch12: Vanessa, Tana
Ch14: Gilliam, Franz, Seth, Cormag
-Pablo’s group in chapter 13 Eirika now arrives much sooner
Tldr, I just want to play the game: Fire emblem 8 but I made it harder by making all the players options worse
From the Dev behind Oops, All Archers
The Story behind the hack
So, I recently played through a bit of Fire Embad by Alguien. Good hack, you should check it out after this one. It replaces all the units of Fire Emblem 6 with bad units from other games. But while playing it, I felt something was missing.
Around two weeks later, PokemonChallenges started his playthrough of Pokémon Garbage Green, a Rom Hack he made to challenge himself. He removed all the good Pokémon from the game, replaced and moved around a lot of items, and added specific challenges to certain fights, all without changing any of the enemies.
That’s when I realized that the thing missing from Embad was that none of the units were bad. They all were viable against the enemies, and though some had flaws, it made for an easier playing experience than vanilla FE6. Some people just want to use a full team of Amelias and Marisas and watch the world burn around them, and that’s not what Embad or base FE8 are really made for (not that they should be made for it lol)
So, I took to creating a version of FE8 (my favorite gba fe game) that severely nerfed every playable character to make the game incredibly challenging, while still keeping that thrill of using really, really bad units
Almost every character’s kit has been tweaked to make the game much harder
Several characters now have new classes, such as Myrmidon Eirika, Armor Knight Ephraim, and Soldier Franz
All legendary weapons have been replaced with interesting niche weapons from past FE games, such as the Guard Naginata and the Thani
20 Con Marisa
Seth is now a growth unit
Neimi is now a top tier unit
The difficulty of the hack is greater, but only due to your units being worse. The enemies are unchanged. Hard mode is recommended, Ironman is fun if you like that kind of stuff.
Anyway, I don’t want to clog up the intro post any more than I already have. The changelog is absurdly long, and it is available in full in the readme (With exclusive Dev Commentary!)
This is still technically work-in-progress (as I want to tweak the balance with your feedback), but the game is perfectly playable in its current state.
Also, if you beat the game, whether normally or ironmanning, send me your team and a screenshot and I’ll add you to a Hall of Fame on the intro post
Hall of Fame
Angery Roshea: Hard Mode Ironman, World First!
Team: Swordmaster Eirika, Valkyrie Natasha, General Ephraim, Falcoknight Tana, Hero Ross, Ranger Neimi, Rogue Colm, Rennac
GenericSoldier: Hard Mode Ironman, Second Finish!
Team: Swordmaster Eirika, Bishop Moulder, Myrrh, General Ephraim, Bishop Artur, Innes, Duessel, Paladin Gerik, Rennac, Summoner Knoll