I am working on a Sacred Stones rom and I’ve found that for whatever reason, Sleep just does not function. A unit can use a sleep staff and hit with it, but the status condition doesn’t seem to appear. Anyone know what might be causing this or any fixes?
The four wands Silence, Sleep, Berserk, and Nightmare also need to be set additionally.
IER will disable the potency of these wands if this field has an initial value of 0.
To reproduce the vanilla behavior, you will need to set it to the following values, although it is tedious.
The same can also be said for the DancerRing.
Vanilla doesn’t use these items, but if you want to use them in your work, you will need to set them up with additional IER.