I’ve noticed a bug concerning Canto+ in the skillsystems patch. If the enemies have canto+ they will not become grayed out after moving. Additionally, if the game is reset during the enemy phase, the game will forget that the unit has moved and allow it to move again. My immediate thought was to assign Canto+ by character and not by class in FEBuilder, but the problem with this solution is branch promotions. Is there a better solution or hotfix for this issue?
I have noticed this too and would also like a proper solution.
All questions about FEBuilder related issues should have a report created and be posted here:
you might want to also ask it here tho: