Promoted “Arch Knight” yet another hacker falls victim to Project Naga’s lies…
Great, I’ll surely play and give you a feedback later.
I took this tree for my thing and added a armor mage class that starts with Anima and Staves and obtained Dark and Light via promo. A baellista that serves as a jagen exclusive class (a per/mother figure spider).
I also added in an exclusive class that transforms the dancer into a class that can do sword and staffs but the main gimmick is being able to form supports of a powerful super affinity that gives the best bonuses.
I also made a tactician (anima) that after two promotions became a legate (anima, bow, staff).
And for the hack I work on right now I remove promotion (4 chapter game) but each class has a physical weapon type and a magical one. Giving mono weapon classes imbue so even they use the magic stat.
Let’s call them Extrovert Knights
And I thought I was going too far with the S naming when I named my weapon types Stab, Slash, and Smash.
I love it.
Have you considered making Cavaliers into Centaurs? Then they’d be Social Drinkers!
Wish i had time to make a nice image like some of the folks here, but ill stick with a list:
Protagonist
Cadet
Officer
General
Emperor
Weapon Specialist Footsoldiers
Myrmidon
Swordmaster
Trueblade
Soldier
Halberdier
Sentinel
Brigand
Pirate
Berserker
Archer
Sniper
Marksmen
Misc Footsoldiers
Thief
Rogue
Assassin
Ranger
Hero
Vanguard
Fighter
Warrior
Reaver
Armors
Sword Armor
Sword Fortress
Sword Marshall
Lance Armor
Lance Fortress
Lance Marshall
Axe Armor
Axe Fortress
Axe Marshall
Bow Armor
Bow Fortress
Bow Marshall
Mage Triangle
Fire Mage
Fire Sage
Fire Archsage
Thunder Mage
Thunder Sage
Thunder Archsage
Wind Mage
Wind Sage
Wind Archsage
Dark & Light Mages
Monk
Bishop
Saint
Shaman
Druid
Sorcerer
Cavalry
Troubadour
Mage Knight
Valkyrie
Sword Knight
Sword Paladin
Holy Knight
Lance Knight
Lance Paladin
Duke Knight
Axe Knight
Axe Paladin
Great Knight
Bow Knight
Bow Paladin
Arch Knight
Fliers
Pegasus Rider
Pegasus Knight
Seraph Knight
Wyvern Rider
Wyvern Master
Wyvern Lord
Wild Animals (for pretty much one, maybe two chapters)
Grey Wolf
Lynx
Brown Bear
Don’t feel like going into insane detail, its pretty self explanatory, basically when you promote, you either get a skill, or a weapon type. Nothing else, as the game is meant to be somewhat grand with the number of units on both sides, so mechanics need to be somewhat simpler.
I also have boats in this list, but i forgot how they were supposed to work, but i guess nowadays id just base their roles off Advance Wars boats, but without promotions. Oh and also Artillery such as Catapults, Trebuchets & Cannons.
where is this project? i’d like to play it so much
Sadly it’s not a hack I’ve made yet because I’m already spread thin in my work
One day in the future I plan on it though!
I suppose I now have something with an unique class tree.
Although it is a very simple thing, just five characters who can promote into three classes each.
Archer → Beacon / Ranger / Sniper
Boxer → Slasher / Muscle / Boxer
Fighter → Hero / Berserker / Warrior
Cleric → Maid / Mage Knight / Beacon
Supplier → Wyvern Kn. / Paladin / Recruit
INFO ON CLASSES:
Beacon is an armored class with axe, bow, anima and staff
Boxer is a class that only fists and has an ability that makes all weapons brave
Slasher is Boxer but he can use swords
Muscle is a mono Fist class with crit bonus and all
If you “Repromote” into Boxer you gain 20 HP
Maid is a class that while they can use anima and staffs, they trade stat gains for the ability to have a lot of seal skills. (Edit: I changed it to have promotion gains, but to obtain all seal skills they will have to reach level 5 and it is more that you give up the weapon variety of Beacon and the movement of Mage Knight.)
Supplier is a lance only class with the Supply ability.
Recruit is a super trainee, so basically a strong mono lance class in this.
That game is still work in progress.
It has classes and a tree so probably yes
Where did you get those arrow sprites?
They’re the movement arrow sprites. Just extracted them from the game.
How’d you do that?
FEBuilder → Image Editors → System Icon