Too fast. Feels like a you blinked, you missed challenge. Needs some more frames or something. Just a suggestion.
Waiting for the link download
My biggest problem is the few frames of the original sprite sheet
I updated it and now we have download link
Today we have two new animations.
Enjoy “Vaati: Wizard of the Winds”
And “Vaati: Lord of the Winds”
EDIT:
I fixed a little error with a frame for the Ranged Attack with Vaati Archmage.
EDIT 2:
I fixed other errors of frames with Vaati Sage, one where Vaati move a bit after launching his spell.
“What’s your technique for dodging?”
SPEEEEEEEN
This see very fast because the Dodge only has two frames jaja
After Vaati finishes casting, during the moment where his hand is held up and he starts to Return, his body shifts back and forth several times. This is because the frames are misaligned and need to be adjusted.
Well, I have to fix that. Today is Day of fixes Jajaja
One Error Fixed
I finished two animations more.
Mercenary Female by Zionzap
https://drive.google.com/drive/folders/1AR-V_gjghk9OEnVFlFW67gt7lpH2MnNe?usp=sharing
Blue Mage by Linakain and Lord Zymeth
SERRA’S UPDATE
Today Serra changed her class for you, previously she was a Cleric now she is a Mercenary or Thief.
Serra Mercenary
Serra Thief
If Serra was not a devotee to Saint Elimine, she has different job options that could work her charms with Mercenary work or unlocking treasure and spying on Matthew where he didn’t expect her in places he didn’t know exist.
Her Crit Animation as a Thief gives a nice detail with a heart before she strikes down her opponent down with the short sword or knife. Nice work.
A new animation. You know is a little harder to do custom animation without base animations.
Kung Fu Monk
We need some staff animations that focus on attacking and that is one of them which we need for it. Hopefully we get Weapon Icons for Staffs.
I consider this works very nice for both magic and staff
I have a request to do “Heavenly Demon Arga by RenOkami” and “Ranmaru by qps”; I need to adapt the sprite sheet of the Demon for having some consistency maybe will be similar to an Angel, and the Ranmaru one time more I do not have a base animation for it then I need to think how to set the frames and adapt a little the palette.
I want to show you something more about animations. This time I’m going to show you some maps I’ll do if I create DE11; the next maps are from FE11 but in GBA. In this post, I’m going to put the best and completed Maps and the next I’m going to put the "WIP"s.
Chatpers
Ch. 1
Ch. 4
Ch. 6
Ch. 12
Ch. 13
Ch. 17
Ch. 17x
Ch. 18
WIP Maps
Ch. 2
Ch. 3
Ch. 5
Ch. 6x
Ch. 7
Ch. 8
Later I’ll show you my attempts at doing the maps from FE5. Finally, I found a good tileset for doing it.