Redesigning a map from the GBA era fire emblem games

If any of you could redesign a map from any GBA fire emblem game, which map would you redesign, why? and what mechanics would you add or take away?

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Chapter 14 of Erika route from FE8.
Like this:
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the FE8 gorgon egg map, this map would’ve been an amazing map
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IF the black space was crossable by fliers, this would make the entire map a lot more active and would allow a few more enemies to be placed without making it feel cramped, some more 1 range exclusive enemies would also be nice

honourable mention goes to chapter 14 of fe7
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this map has amazing enemy placement with both a moving erik and pirates from the south east to give a sense of urgency to getting to the bottom village, there is one thing though, ONE THING that makes this map unbearable to play do you know what that something is?

r a i n

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