will they have 1 HP and 0 HP growth, like the other theives?
If not then gonzalez is goated and you pretty much need to use gonzalez. I like it
make supports do nothing.
In chapter 21x (aka, the last gaiden chapter) once 5 turns have passed, Dante from the Devil May Cry series will come to play with you and hunt you down. (I know this doesn’t make sense, unless the MC is actually a demon, but why not). This way, you’ll be able to enact the SMT3 Dante chase, FE GBA style.
Portrait by me btw
Description: Which would you rather end up in… a coffin or a dumpster?
Gender: Male
Affinity: Fire
Class: Hero
Inventory:
- Silver sword
- Tomahawk
- Halberd
- Axereaver
Battle quote: Nice meeting you. Don’t take this too personal.
Death quote: Not bad at all… I like your style.
Note: He should have almost all stats maxed out (only Mov shouldn’t be maxed out. Only two more movement at most if it’s possible.) so that you’re incentivized to somehow finish the chapter before Dante gets to you. Oh, and if it’s possible, his weapons should be unbreakable variants of the normal ones you can get, or at least should have 50 uses (Idk if it’s possible to give a weapon or item unbreakable uses here in FE6).
Edit: updated the portrait a bit since it had one part that looked weird.
Vergil is recruitable as a swordmaster if you defeat Dante. Dante is also recruitable if you have also beaten the extra lords (from one of my previous submissions) in every previous gaiden chapter. They both only have vanilla Roy’s growths and bases when recruited.
Vergil comes w/ a Killing Edge, Armorslayer, and Lancereaver.
Remove crit rate from every weapon.
Remove the skill stat from every player and enemy.
(Side note, both luck and skill are gone, which is hilarious and miserable. Have fun with your fe6 hit rates and no way to change them. Also, it is now physically impossible to crit.)
enemy only killer weapons to autocrit your face off would have been funny but alas i guess that isnt the case anymore
bro just made one of my edits literally OP for the chapter one boss. (I gave him+5 skill) either that or just deleting the skill stat which does the opposite(make it useless)
so do you mean everyone has 0 skill or something? i dont think you can actually remove the skill stat altogether
i also just realized this weirdly enough might fit with one of the changes i have in mind for later
Generals have the same crit bonuses as Swordmasters and Berserkers
Snipers also have that same crit bonus
i’d prefer not to do the “everyone has roy’s vanilla bases and growths” thing
I dont think that’s really intrestingly painful, and roy’s growths are quite decent and would be good on other characters in other classes that could promote easier/with higher bases/more weapon choice.

Growths from serenes forest
kodachi/wakizashi from fates are added as 5 might 65 hit 8 weight 2-3 range E rank/10 might 75 hit 8 weight 1-2 range at B rank respectively as new options for swords. kodachis will be available to purchase wherever hand axes/javelins are and be placed on assorted enemy sword users, and wakizashi will be a late game enemy only weapon given to all of the chapter 22 heroes
roy is now the lord character again and whoever replaced roy now replaces bors
also i guess for the everyone has roy’s bases and growths thing maybe only do that for characters that dont have different edits to bases/growths
Remove Durandal from the game and replace it with an iron sword.
Make 8x have no requirements and mandatory.
may this do what must be done.
gates/thrones now give 85% avoid
all playable brigands/thieves from here until the end of this pme have 0 spd and a 0% growth in speed.
Iron Swords always hit, but only if you have a vulnerary in your inventory.
Well on that note… bandits now have E-rank swords
You know what? Give Brigands +30 Crit but make it an enemy-only class
So what class is gonzy now?
