(OUTDATED) Cycle of the Heavens MARTH Preview (SRPG Studio)

This is an outdated preview version of the game originally made for the MARTH (Make A Really Terrific Hack) Contest. It is preserved here for posterity. For the proper Cycle of the Heavens game, click here.

Hello again, gang. I am proud to debut a new SRPG Studio project I’m working on in collaboration with fellow community member Adarya.

As of late, Klokinator’s KlokGen AI has grown increasingly popular within the SRPGS community for quickly and freely generating halfbody portraits to use in games. Adarya, for her part, had whipped up some particularly impressive-looking portraits one day and expressed interest in making a game around them.

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The MARTH contest happened to have been announced a few days beforehand, and since none of the ideas I had for a submission were coming together, I decided I’d instead put my expertise to use helping her bring her own ideas to life. In time, the ambitions for the project grew to the point where it is now planned to be a full-length experience.

For the purposes of the MARTH contest, we present to you a brief, more encapsulated side story related to what will be the main game. Although the above characters are not playable in this preview build, they are planned to be the central characters of the main game.

Primary features planned for the game and mostly implemented:

  • A halfbody portrait system using AI-generated portraits in a style reminiscent of Radiant Dawn’s
  • An emotionally engaging story, featuring a parent as the main protagonist! It is planned to touch on themes of loss, resource conflict, technological advancement, and most importantly, the lengths to which a mother will go to protect her children.
  • Single RNG (this is what SRPG Studio’s engine uses)
  • The Weapon Triangle (Swords, Lances, Axes), which grants Accuracy ±15
  • The Trinity of Magic (Light, Anima, Dark) and (Fire, Thunder, Wind), which grants Attack ±3 and Accuracy ±15
  • Iron, Steel, and Silver Longbows
  • Knives, which are functionally a mix of their Radiant Dawn and Fates incarnations
  • AS = Spd - Wt (you need 5 more AS than your opponent for follow-up attacks)
  • A Fates-like Skill system in which each character has a unique personal Skill and can learn more dependent on his/her class
  • Voice acting, sparingly used for chapter narrations and unit selection

Dropbox link (MARTH Preview)

Known Issues:

  • Weapon Rank increase messages may display at the wrong time if battles are skipped.
  • When reloading save files in battle, highlighted enemy ranges do not reset immediately; clicking on an enemy again will reset the highlights.
Screenshots (MARTH Preview):



Screenshots (more to come)



10 Likes

looks cool but i think itd look better if the animations were fullscreen, maybe an option for that?

Were can i play this? Tbh im using phone GBA, can anyone tell me where can i play this because i want to try, im fan of FERomHack

Hello! We will check out a way to do that within the engine! Thanks for the suggestion,

Also this is an old build that we made 2 years ago as a test for the main game, and only has 1 demo chapter (and its very outdated lol)

The main game demo which has 8 playable chapters, can be found under von’s profile. Should be named “(15+) Cycle of the Heavens (SRPG Studio, 8 of ? Chapters)” or at Cycle of the Heavens by Adarya

Hello! This game is built with the SRPG studio engine, I’m unsure how Phone GBA works, but you would need a PC to unzip the files contents and launch the game, since this game doesnt run on a GBA emulator, but a standalone program

Also this is a very old build of the game, you can find the newest build at Cycle of the Heavens by Adarya or under von’s profile :slight_smile:

1 Like

Topic outdated, look to the more up to date one linked in the last post.