Oops! All Sophias

Hi everyone! I’m here to share my first ever Romhack. It’s a pretty simple one, but we all have to start somewhere!

I recently downloaded FEBuilder to play around with, and the first idea that popped into my head was adapting @Xetetic’s very amusing “Oops! All Amelias” concept to my favorite FE game, Binding Blade.

So I present: Oops! All Sophias!

It’s exactly what it sounds like. FE6, but every character is replaced by Sophia. This means that they are all Shaman/Druids with Sophia’s portrait, and they all have Sophia’s growth rates. Each character’s bases are Sophia’s bases autoleveled to whatever level the unit joins at*. Each characters weapon ranks are translated into dark and staff ranks. Affinities and supports are unchanged, however.

All weapons in chests, villages, and player character inventories have been replaced with the equivalent rank dark tome. All lockpicks in these locations have been replaced with chest keys. All promotion items in these locations have been replaced with guiding rings. Soy also promotes with a guiding ring now (the forced promo event at the end of 21/21x is skipped). Flux has been added to the prep screen shop (on Hard Mode, though, you’ll have to wait until chapter 13 to buy weapons, so conserve your uses).

I changed the dialogue for a few villages to reflect the fact that they’re now giving you a tome instead of a sword or something, but for the most part, the story is identical to the original game, and does not acknowledge at all the fact that everyone is Sophia. Characters also have their default palettes, some of which look good as shamans and some of which do not. I don’t recommend playing this hack unless you’re already pretty familiar with FE6, because it definitely makes life harder.

I have played this hack through to the good ending on Hard Mode, so while it’s definitely a good challenge, I know that it is possible to beat it without rigging (you probably have to accept some deaths in the early chapters, though). It was also a lot more fun than I expected a mono-class run to be, although your mileage may vary.

Hard mode is unlocked from the start if you want to challenge yourself.

Big thanks go to:
-Gringe and co. for the original translation patch this is built on
-Xetetic for letting me blatantly steal his idea.
-The folks in Mekkah’s Keep who enjoyed and commented on my playthrough of this hack and encouraged me to share it.

Link to the patch (apply to a clean FE6 ROM): https://www.dropbox.com/sh/amnhofy50a9sde9/AACh0ceEZtVeyCJb7BLPvucVa?dl=0

Screenshots:
SoyVsBandit
MarphiaFenrir
ChangedDialogue
SophgerNosferatu
25SoyHits

*The way that this works for prepromotes is a little bit complicated. Instead of uniformly assuming level 15 promotion or something, the level that a prepromote Sophia is assumed to promote at scales up over the course of the game, in an effort to make all of the prepromotes at least temporarily useful. Marcus!Sphia is a 10/1 Sophia, while Karel!Sophia is a 20/19 Sophia and everyone else is somewhere in-between. Specifically, the level that a Sophia is assumed to promote at is round(joining chapter/3)+10, where joining chapter is the chapter number when Gaidens are included. Thus, Garret!Sophia, joins in chapter 15, which is the 18th chapter including Gaidens, so she is a 16/1 Sophia (and she gets hard mode bonuses on top of that!)

17 Likes

No Idunnphia. Bad hack.
Just joking, this looks like a nice memehack. Though the choice to keep the original palettes is kinda odd.

1 Like

Original palettes was more interesting than making everyone look literally identical, IMO. And I don’t have the artsy knowhow to make new palettes designed to look good as shaman/druids. It also doesn’t make too much of a difference, because it doesn’t take too much time playing a game where everyone has GBA dark magic animations before you turn animations off :stuck_out_tongue:

Soyboy

I never thought my meme idea for a series would be enjoyable to others, let alone an inspiration! I’m glad you found All Amelias enjoyable enough to watch to do All Sophias for FE6 for yourself. Nicely done!

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Soy’s our Boy. Or, I guess in this case, Soy’s our Girl.

3 Likes

Roy consumed enough soy to become sophia

2 Likes

It would be funny if all the characters referred to each other as “Sophia” in their supports

I did think about changing the names for supports/dialogue. But since they’re hardcoded into the script instead of referencing the character’s name string, it would have required manually going through every single support and editing the text, which was too much work for a bunch of text that probably nobody is going to read.

It is kind of funny to see some of the standard dialogue coming from Sophia’s mouth, though, and to watch her talking to herself as if they look completely different.

ooh yeah that’s too bad. it’s still really funny

Just use find/replace.

I found a way to search through all the game text in FEBuilder, but it doesn’t seem like there’s a way to do a mass find and replace? As I said, though, I’m very new at this so I might be missing something.

Export it as a .txt file and do find replace with something like Notepad, and then import it.

3 Likes

Find/replace usually works, but a few select characters in the series tend to have names that come up in common vernacular. Examples include Lot and Guy. I don’t know if these will cause specific issues or when they would, but I think I’ve had similar results in FE8, probably with someone like Dara or Riev.

To minimize damage, make sure to check that you only change the capitalized forms. No doubt “Lot” will give you a lot of trouble still, assuming your translation starts any sentence with “Lot”, even if the word used is “Lots”. Although, I suppose “Sophias of people come to the Western Isles” is plenty funny. (note: cannot confirm this as being a real line)

For characters like that, one’s better off swapping them individually.