These are battle animations I’ve been working on, a few driving me mad while a few were done out of no reason at all. I unfortunately can’t get a few from my laptop because I can’t charge it. For now, I’ll share what I’ve made.
These are battle animations I’ve been working on, a few driving me mad while a few were done out of no reason at all. I unfortunately can’t get a few from my laptop because I can’t charge it. For now, I’ll share what I’ve made.
The two mightyena were made using some renders of a mightyena I posed in blender. It was a little hard to make do though.
Can’t forget about the jackpot nor motivation now can I? I’ve also posted two OCs of mine from a story I’m currently writing. Maybe a fan game or rom hack? Maybe boredom? Who knows? The battle animations are uploaded to the repository while my two OCs aren’t. All are F2U/F2E. I’m going to hit the hay and call it a night.
Edit: I have an OCD with fixing my typos. Don’t mind me.
Here’s a female swordmaster with pants because of the cold holidays, a myrmidon with a tail and a kinda jank great lord hector with a sword animation for armads. It’s only jank because I didn’t do the second motion to the first attack. That’s my bad.
Some stills I’ve made. Two Vergil stills, a Dante, Lyn with a large axe and the myrmidon from shadow dragon. This myrmidon has a sword and sheath. If you wonder why one of my vergil stills looks like he is looking at the player, it has a frame which eliwood is looking straight forward at his enemy. Originally I was going to do a hero Dante but Dante as a Merc felt reasonable whilst Vergil a swordmaster respectively.
Holy crap it’s Zeke!
Velvet might like this one as it’s from a sprite sheet they’ve made plus I kinda like Zeke. I made some of the frames myself. Originally, the katana was supposed to wait til after I could make a judgement cut animation but I wasn’t patient. Though, I hope it isn’t too bad velvet.
Blimey, I wasn’t expecting to see my old terrible stuff animated like this. Groovy though, quite better than what I did initially!
I love the screen break effect on those swordmasters!
I wasn’t sure until now, but it apppears the screen break effect was from a SteamingTofu animation:
Since steamingtofu had the basis of Vergil’s judgement cut end, I couldn’t pass it up. Thanks to their trueblade I was able to make vergil kinda lore accurate. That and some frames are also useful for judgement cut as well.
I’m glad you like them! I think the battle animations are on the repository already zipped up. If my laptop didn’t croak, I did a still of your rose mage but with a katana battle animation respectively as well.
Edit: one of the battle animations I’ve done for Zeke is on the repo now. I had already sent it before but I actually forgor to add it to the additions. Whoops
More portraits I made awhile back. Unironically, I made this swordmaster dragon before I made my vergil portrait.
The Tauros might be bad quality only because I had uploaded it to Twitter and it jpegs it to hell. I used less than 16 colors and upscaled it. So converting it into pngs won’t be a massive hassle.
A generic crit for Vergil and a swordmaster when he procs a skill. I’mma make a poll to decide which skill proc it’ll be.
For context of this poll, I made a new swordmaster battle animation but I’m not sure whether this should be a skill proc or just a crit.
Really cool animation! Bit of a hard choice but I settled on Astra, since it does features 5 strikes just like the traditional depiction of the skill.
There is no purpose in creating a topic for this; keep it in your thread.
I think it fits as a skill activation animation in general, not limited to Lethality and Astra