This user has been trying a similar concept using only Vanilla code. You could ask them.
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May I suggest also adding a āgetting hitā animation? A few frames where the unit would react to getting attacked. Similar to when dodging.
I know that is currently a feature of the Tactile engine, as seen below:
(Image from @dancer_Aās Tactile tutorial)
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Hey, sorry. It seems that the link for standalone Battle Forcast Hit-Counts is down. I tried to find it in both your Hack Soundries Github, and also your C Skill System Github, but I canāt find it anywhere. Would you be able to post it again?
okay, will be updated this weekend
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