Map Sprite/Class Card Repository

There actually is a generic necromancer already, but having two is great! No complaints from me.

Generic 1:

Generic 2 (yours):

2 Likes

That first one is actually a female summoner but i guess u could use it aa a necromancer

Whoops, you’re right. I am blind.

Sword villagers (just vanilla with swords added on top):

VillagerMStand VillagerFStand VillagerMMove VillagerFMove

12 Likes

hello i have one request someone can past me is class card repair in the time i use the feubuilder

Thauamturge%20Class%20Card%20X Thauamturge%20Class%20Card War%20Monk%20Class%20Card War%20Monk%20Class%20Cardx

3 Likes

This one is a bit more situational in use, but I’m working on sort of a meme hack, and it does have references to Mother 3, so I made a Porky Bot class card.
Credit to Flasuban for the border template and redblueyellow for ripping the Porky Bot sprite used in the card, although I did play around with the colors a bit to make sure it worked properly.
porkybotexport
Here is a picture to prove it is working as it should.
emulator

A staff using Warpriest sprite!

WarPriestStaffStand

And for moving:

WarPriestStaffWalk2

13 Likes

Hello there!, I’ve complete some of my sprites, in this case I made a map sprite and a class card for this interesting class.

Class

Sword
I don’t know what is the name of this clase, but I see it in the repository.

Invader%20map%20sprite
Invader%20map%20sprite%20mov
Invader%20v2
Also, I made a costum map sprite of the class thief, but unhooded.
Uncaped%20Thief
Uncaped%20Thief%20mov
Then, I made a costum map sprite of the SALVAGED TEAM Caliver, with the vanilla pony tail.
Female%20Caliver%20with%20pony%20tail
Female%20Caliver%20with%20pony%20tail%20mov
And finally a poor stuff haha, but maybe someone need it (or not).
BETA%20BANDIT
BETA%202

11 Likes

I really like that sword bandit class card. Good work with the other map sprites. :ok_hand:

1 Like

I’ve made some edits of sprites made by IS or free to use sprites by the community to fit my Shadow Dragon demake.
First, unpromoted Marth (Eliwood Lord edit):
%5BT1%5D%20Lord%20(M)%20(Marth)%20Sword%20Standing%20%7Bdominus_vobiscum%2C%20IS%7D %5BT1%5D%20Lord%20(M)%20(Marth)%20Sword%20Moving%20%7Bdominus_vobiscum%2C%20IS%7D
Second, my older promoted Marth (Roy Master Lord edit):
Hero%20King%20(Stand)%20%7BIS%2C%20dominus_vobiscum%7D


Third, my newer promoted Marth (Edit of Snewping’s promoted infantry Ephraim):
%5BT2%5D%20Great%20Lord%20(M)%20(Marth-Ephraim%20Ver)%20Sword%20Standing%20%7BSnewping%2C%20dominus_vobiscum%7D %5BT2%5D%20Great%20Lord%20(M)%20(Marth-Ephraim%20Ver)%20Sword%20Moving%20%7BSnewping%2C%20dominus_vobiscum%7D
Fourth, my unpromoted Wrys (IS edit):
%5BT1%5D%20Priest%20(Wrys)%20Staff%20Standing%20%7BIS%2C%20dominus_vobiscum%7D %5BT1%5D%20Priest%20(Wrys)%20Staff%20Moving%20%7BIS%7D
Fifth, a hatless wind mage (Ash3wl, L95 edit):
%5BT1%5D%20Mage%20(M)%20(Hatless)%20Standing%20(FE4-Style%20Wind%20Idle)%20%7BAsh3wl%2C%20L95%2C%20dominus_vob%7D
Finally, a female thunder mage edit (Ash3wl, L95 edit):
%5BT1%5D%20Mage%20(F)%20Standing%20(Fe4-Style%20Thunder%20Idle)%20%7BAsh3wl%2C%20L95%2C%20dominus_vobiscum%7D

3 Likes

Here, have a noob’s attempt at a female summoner.
femalesummonerstanding newfemalesummoner

4 Likes

Man such a cool info menu interface where did you get it???

@mike1460 Hello, I get it in the Ultimate all graphics repository, in the Google Drive.

In Section, Graphics/Background and Elements/ Status.

https://drive.google.com/drive/folders/1jiiTpNXgAlr4lZBh8d-nJFdO-Jus5VXV

Good Luck

2 Likes

The Ike Ranger map sprites are mine, and at the moment they aren’t for public use.

Holy… where has this link been all my life? Now I feel lika a child on christmas.

2 Likes

Do you guys know what we’re missing? Female Wyvern Knight map sprites. So have them. (based on Tordo45’s female paladin)
FemaleWyvernKnightMoving FemaleWyvernKnightStanding

6 Likes

_8ADBD8
I guess you want a class card with that?

6 Likes

Why, yes, thank you so much! On a side note, I’ve been digging a lot of your animations, good sir.

This is a nice edit and I’d love to use it, but the palette order seems to be wrong. Is there a fixed version?

1 Like

If u are inserting with febuilder then u should be able to get febuilder to fix the palette. If u arent importing with febuilder, the method should still work. Import then export

1 Like