[LT] [COMPLETE] Lineage's Ties: Daughters of Braghedunn (21 Chapters)

Any idea how to maximze it? Like it’s just this little small screen and I’m not seeing a way to expand it

There’s the option to increase the window size in the Options menu, just be aware that going all the way to full screen is iffy with LT maker games like this one

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wow thank you idk how i missed that. That was the first place I checked lol. I guess I was looking for like he words “full screen” or window etc.

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when i chose story mode I was expecting a light experience not to be freaking immortal lol. It’s like story mode where everything is maxed out or normal mode where your you can easily die on chapter 1…geez

Are the endings based on static choices at a certain chapter or annoyingly present through the game? I am interested but choices and secrets (Puzzles are OK) can kill my interest in any game instantly.

Are the endings based on static choices at a certain chapter or annoyingly present through the game?

Minor Spoilers regarding the endings.

All three endings are chosen through static choices at a specific chapter, with one ending needing certain requirements to be unlocked.

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Thanks for the clarification, nowadays I fear the words “multiple endings” since I’m the type that feels 30h in a single route is shorter than 10h divided in three routes but I still feel this game is good enough to try. Secrets and choices are slightly annoying for a perfectionist and there’s no documentation…

might be a bug with an achievement

In chapter 10, I defeated Ayla with Ennis, I didn’t get the Ayla 2 achievement, but right after defeating her, it gave me the achievement for meeting Quelea for the first time

Chapter 10 problem

Hi! Having a great time so far, but I’m having an issue in chapter 10. The objective is to kill all bosses, but I’ve done that, and have somehow softlocked myself such that the map isn’t ending. (Additionally, I seem to be able to turnwheel infinitely, despite not having any uses left). The only enemies left are some monsters up on the top half of the map (which I can no longer reach). I ‘killed’ the warp immortal guy (although I seem to recall there may have been a suggestion that Abeni could talk to him with diplomat, but she retreated partway through so I didn’t have access to her when I got to him). No worries if this is just the sort of thing where I should reset and try again, but I thought I might as well bring it up. Thanks!

How did you kill each boss?

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Spoilers maybe, sorry

Ayla with Ennis (thunder I think), Iron Hound by using Lim’s major arcana effect that has the enemy take whatever damage they deal (on enemy phase) (this seems like a poor choice on my part that is probably the cause of the issue in retrospect, sorry), and then Kevin with Sionn (flame sword I think). Thanks!

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When you say casual mode do you mean the story mode? Or is there an actual casual mode that isn’t just max stats

(Spoiler Alert)I was browsing around the forum for fun LT hacks. Stumbled upon this absolute gem. Cinematography 10/10. Writing skills 10/10. Characterization is also very solid.

Summary

I was stunned at the beginning credit scene, when the rolling text popped up and disappeared in accordance with the background music (by the way the music in general is epic, except Pirates of the Caribbeans was a little bit jarring). I just beat chapter 10 and so far the greatest surprises for me are how cinematic the game is and the very solid writing skills (I’m talking about the dictation, the word choices, the tones, and I can’t fathom the amount of effort into all those Lim conversations with rhyme. )

Guide on Chapter 10

Chapter 10 just kept hitting my with ambushes and I had to restart it so many times lmao. I also see people discussing it above so here goes. I beat it in Hard difficulty. No death. Not even any significant amount of use of any “valuable” equipments. (I’m sure there are a ton fellow FE players who stubbornly stick to iron grade weapons like I do XD)

btw, I suck at remembering names so I am referring to every character by their plot significance/class.

Ok, there are two general approaches for the upper half map with the very annoying range 20 magic cult lady with scar and that coward pegasus with killer sword: Either: 1. Just ironman through it with your heiress and captain. Bring the healing aura item obtained from the village from the prev chapter, and the silence circlet thingy that increases res by 2. Luckily you have entire convoy so definitely switch between a lot of gadgets!

  1. Actually follow the story suggestion and use your God’s Voice lady to Diplomat the ugly bishop guy. He will teleport her straightaway into the butcher zone of the killer sword pegasus and the mage cult lady with scar. This is where the bond-teleport armor guy you recruited from prev chapter comes in: bond him with the God’s Voice lady, plus a strong archer with longbow (you need range3 to reach that nasty pegasus) and also a sword user who can use the anti-mage sword. I tried this approach and it didnt work for 2 reasons: one, I do not have any archer strong enough to one-shot the pegasus, who would in turn kill the archer. And two: when you actually kill the magic cult lady with scar she DOES NOT teleport anybody back except your heiress and captain! I now had 4 important fighting members of my party stranded on that god-forsaken island map! (In theory, you can burn through your mana potion, get the bond-teleport armor guy to bond with an additional team member who remains in the main map at the bottom. And when you are done with the top map, use that additional member to warp everyone back. The entire procedure will cost something like 40 mana in total off the top of my head. Good luck with that. Not even to mention the careful positioning required to get all that bonding done in time else the cult mage lady will just bakaboom your heiress and the captain. Oh I forgot to mention at this point my captain is level 14 with 1 resistance lol)

I ended up with mixed approach. I only got the God’s Voice lady to teleport to the 2 bosses in the top map, and by that point the top map was more or less cleared by my heiress and captain. They were both one turn’s move away from the magic cult lady with scar. Tank the attack for one round, as long as the pegasus does not crit all three should be able to survive one blow (my heiress was too slow and getting doubled would spell a certain death for her. Solution was the slowing helm accessory which boost defense speed. Also equip a damn light weapon like a slim sword). Next turn, use captain and God’s Voice lady magic to wear down the two bosses and use the heiress to Zawarudo (time freeze personal skill) and I took great joy in slowly butchering both of them with an iron sword :wink:

Oh, one more thing, your pirate guy with the personal skill to fish fork an enemy and pull them to you? He can use that on the ugly teleport bishop guy so you do not have to butcher your way to him. By the time he move for the second or third turn you should have him in range for the fishing already.

Great game. A ton of fun. Every chapter so far feels like a hell of a piece of puzzle and I enjoy it

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Weird question but what button do you hit to exit debug mode and go back into the game? It’s kinda inconvenient that I keep accidentally hitting it since it’s the first option in the menu and I just loss progress on a map I had finally gotten somewhere with because of it :expressionless:

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Leave the command input blank (or type some gibberish that wont trigger any debug code) and press enter.

“exit” then enter also works lol

Ohh, that might be a problem on steamdeck lol

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You don’t have to kill the pegasus boy, which already makes everything a whole lot easier. I personally sent Sionn alone w/mana robe and rapier to deal with the greatknight and a small squad north, waiting for the warp guy to approach. Sniper can be dealt with by moore

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I’ll have a number of points I want to touch upon once I’m done with the game – there’s a lot of great and a lot of… not so great things I want to dive into.

But in a more pressing manner, I wanted to know if there’s any known bugs with the achievement system?

I’ve had the following issues come up that have been driving me kinda nuts:

Completing a map without spending mana achievement: I’ve accomplished this one in the early chapters when it was feasable, but I didn’t get the achievement. I believe this is probably because I -did- use the Shove skill, since it had a cost of 0.

On defeating Ayla:
I cleared the chapter 10 condition by defeating her with Ennis, yet didn’t get the achievement.
Likewise, she took a mortal blow from Fragarach to the face on chapter 17, which yielded no achievement.

Neither here nor there, I also notice that the chapter 13 condition is also tied to a blow from Fragarach. One assumes this is only possible on NG+, which has piqued my interest.

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Hi! Currently through a Hard mode Playthrough of the game, and so far I’ve been very impressed by what’s been accomplished with Daughters. It’s been a phenomenal experience, even with a decent few hiccups.

Broadly speaking, the story of the hack has been absolutely incredible. Every facet of it has constantly respected my investment in the story and holds itself as a complex, multifaceted narrative. I utterly adore how it still includes every character of the cast, no matter how irrelevant they might be, to give every single character the time in the light they deserve. I cannot say well enough that the story is utterly fantastic in so, so many ways.

For anyone wanting to play this game, aside from some buggy item interactions which should be weeded out over the coming months, a normal mode playthrough sounds like an incredible experience, and I recommend it wholly.

That being said, this game has critical bug issues, and in fact I’ll be blunt in saying I’m almost certain hard mode wasn’t play tested at all. The reason I’m here now is that I literally cannot progress as (spoiler for chapter 17 and chapter 13) The dragon you’re supposed to defend dies on enemy phase turn 4 due to enemies scaling up but the dragon probably not doing so, despite the game saying you have until turn 10. I am currently theorizing it might be possible with Fessian’s boosters to get her in physic range and start healing, but the fog makes this artificially much more difficult since I can’t rewarp into fog and also I don’t even know if there are enemies there which would just end her anyways. To be blunt I think this map is unforgivably the worst of the hack even without being near unbeatable for unfair reasons—It’s FE 6’s Arcadia map but somehow worse, you never should do fog of war for any reason imo, but with siege tomes, fliers, or on a desert map they all get so much worse. But it’s also near unbeatable because of the time requirement being broken. As well, chapter 13 as a whole is absurdly poorly paced. I enjoyed the experience, but I also genuinely like the gameplay equivalent of bashing my head against a brick wall, and I doubt most people would agree. The overuse of debufing using enemies especially spoils my ability to interact with the gimmicks of the map, and the map feels like it has far too many of them. I respect what it was going for, and honestly with a bit of tweaking it sounds like an incredible time, but right now it’s absurdly hard. .

Otherwise, the eventual bolt axe you get literally crashes the game on use, the turnwheel is infinite use—the only reason I can get through a lot of the game’s later difficulty on hard mode, honestly, because I can brute force it—for some reason if you don’t have auto end turn on allies rush towards enemies if you end the turn and they still have their action, assumedly because they start using enemy ai to attack.

Aside from actual gameplay problems, there are a few things that are more exploits than actual issues, such as Lychee’s personal skill interacting with Pivot+ in a way that lets her get 20 stacks of avoid boost and become unkillable, which might be a bit too strong. As well, I’d recommend if possible editing the music volume editor in the settings to have an even lower setting, as some of the tracks are way too loud even on their lowest setting.

I’ll note, however, the majority of my problems with the hack are absolutely focused on hard mode, with some notable bugs that just need a few fixes. Otherwise this game has been an incredible experience, and I’ve loved every second of it when hard mode isn’t getting in the way. I 100% recommend it on normal mode as a story experience. There are some issues, but broadly everything in the game works to create a fully loved and cherished story that is phenomenal. Thank you for this hack, and I hope a fix comes out soon so I can continue playing it. Or maybe I’ll just hit my head against a brick wall more and see what happens. I wish the developers of this hack the best and still recommend it as a fantastic experience.

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