Looking For A Simple QoL Patch for FE6

Hello, I don’t post on here often, but I am looking for a simple QoL patch for FE6. Something for the following: Roy promotes after Chapter 16, can go to the supply/convoy through Roy, and fixing the hit rate. Is there anything that hits that specifically?

What do you mean by fixing the hit rate?

I think this patch is probably your best bet, not only has FE6 but also has patches for 7 and 8 too.

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The hitrate is fe6’s design, changing it isn’t qol

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I’ll go for that. Thank you.

@FlamingZelda I mainly meant for the hit rate to be the same as the other GBA games.

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I think the numbers patch does change the hit rate of weapons to their FE7/FE8 equivalents. But said patch also changes other stuff though

The self randomizer includes a debug menu that allows anyone to promote at any time. Similarly, while it does not change hitrates of weapons, the debug menu allows you to modify stats of units, and the randomizer part includes an optional setting to randomize the stats of weapons. It does not allow you to access the convoy through roy. All randomizer settings can be set to vanilla for a vanilla playthrough but with the debugger included. Alternatively, the debugger can be installed onto any fe project. The project also includes standard QoL as well as a few things I did specifically for the project, such as icons to display droppable/stealable items.

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K, I was gonna offer to make a patch with the requested changes but I forgot about this.

If the FE6 Plus patch doesn’t meet your needs for whatever reason, I’d still be glad to pop FE6 into FEB and make those edits for you. Just ping me.

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