Correct, monsters can also gain other class skills like Arcane Barrier
Sounds good! Hope you have fun with that
Eirika is definitely the most stable route right now haha ^.^;
Syrene did get a major boost, so she is at least not a burden on the chapter she joins. Her swords are fun to use
Yeah, things were weird back then haha ^.^; I would still say there is some difficulty to the game, but with all of the powerful tools that you have, you should be able to conquer any challenge that is thrown at you
The second skill for Wyrm Lord was buffed to also grant Vantage, so he can be a powerful EP unit. Conqueror is still very strong though haha ^.^;
I’ve heard people enjoyed using Eirika’s flying classes, so I hope you enjoy it too
I’m hoping to get the update out this week, next week at the latest
I am relieved to know that Syrene’s personal weapons are swords since I plan to turn her into a war angel.
As for Ephraim, I dunno if I am playing the version that has the vantage buff since Out maneuver only states “Allows Ephraim to pass through enemies”
Since other people enjoy Eirika’s flying classes, I’ll try it for sure in my 3rd playthrough.
And yeah having personal weapons really helped my characters to deal with the later enemies. And made their new promotions have some of the new weapon classes viable.
Forgot to mention that having “customizable” skills of my unit will definitely bring unique combinations with the right luck.
Ohhhhh ok haha. Some kind of were, but I’m gonna wait until all the skills are done, then I will animate them. It will take a lot of time since there is a lot of them.
Transfered my save back over to the pc which allowed me to continue on to Ephriams route. The ballista knights on chapter 9 are a bit unfair to Tana lol
If a paired up unit kills someone, then they get to move again (which I like a lot). If that unit then switches and kills someone else, they get to move again. Rinse and repeat, as long as your switching it seems like you get free turns (Seth and Lute killed everyone)
This is on the latest Franz build right? There was a change with Affinity strike where you get a reset if you kill with it. Though it should have the penalty of massively reducing the stats of the unit that killed with Affinity strike. Is that penalty not going off?
Ahhhh, ok. Yeah, the version on my end has that fixed. So the next update will have the correct system It will be similar to what you’re experiencing, but will need to use affinity strike to trigger the reset. Should hopefully open up for more interesting strategy I’m getting closer to getting the update done. Just 5 more monster arsenals to work on, write them into the story, then just the MyUnit Probably by the start of next week have it ready.
Very exciting! Im still playing thru Ephriams route to experience its slightly brokenness lol. Will that be updated in the next update too or is that still further on? Lots of “test” text as well as 3 treasure chests that gave me the restore staff lol
Ephraim’s will still be a bit, since I still have to finish the dialogue on Eirika’s path still. Once that’s done and make more accessories then I’ll try to finish up Ephraim’s route The post battle dialogue starts taking forever once a lot of characters join and have to write dialogue for everyone single one haha Though I am gonna cheat a bit for now and copy and paste chapter 15 and above dialogue just so I can move onto the next phase of the project faster until I can work on that later.
I also wanted to add that I really like how you handle prepromotes here. It reminds me of Dark Deity where you pick their promotions before recruitment. Thanks for that!