I’ve made a custom bard sound effect and wanted to use it in a hack using FEBuilder, but it is not cooperating. It is currently a .mid and .s file, neither of which have worked at the low, lower, and lowest sfx priority levels. I wanted to ask if there is a guide or proper tutorial to working with custom sound effects. If not, I’m just gonna slap this thing in the middle of the refresh .midi and hope it don’t sound too weird.
If you haven’t seen the two guides by Sme, you should have a look, as they might help.
Thanks for the help, @Vesly. The guide helped me figure out it wasn’t an sfx issue, but a command issue.
For future reference, sound effects work so long as you run them using their corresponding commands with the “Code” function in the battle animation editor. The Bard sound effect stored at the normally empty 02D4 location is used by Code 3B or Command 85, but command 85 does not function by default, you need to install the patch to fix it.
np, glad you sorted it out
nice name btw