Update: Thank you all for the warm response and for the support!
Here’s the Kickstarter campaign for the project!
And here’s the reveal trailer for those of you who missed it!
Heyo! It’s been a while, hasn’t it?
I know what you all are thinking: “Is Fire Emblem Midnight Sun alive???”, and well, the answer is no.
It’s dead, guys. I’ve been working on that fangame for way too long (over 3000 hours) and I’ve reached an age where investing that much time into something that can’t be monetized has become a problem. I know it sounds materialistic, and I’m the first one who would work and I’d be the first to work solely for “passion” if it were possible, but sometimes things just don’t work out as we originally intend…
Now then, let’s get to the good part, shall we?
I won’t go as far as explaining everything that has happened to me ever since the cancellation of the project back in 2017 (I’m always available for interviews and podcasts for that!), but long story short, 8 months ago I quit my full-time job at a big corporation (Randstad) to follow my childhood dream of making my own videogame. And that’s how I became Game Director at Studio Daimon.
Our first project as an indie studio is… Midnight Sun ! Yes, it’s now a legit game and it’ll be launched in 2020.
I officially announce that there will be a 10 minute “Direct” tomorrow at 5PM (EST) that will present the game to the world.
Here’s the link, by the way!
- So, it’s not Fire Emblem?
No, it isn’t (copyright, duh), but it’s still a strategic turn-based RPG with some Visual Novel elements. I’ve tried my best to create a unique and compelling gameplay experience and I hope you’re looking forward to knowing more about the game!
- What about the story?
It’s not an “alternate Magvel” anymore for obvious reasons. The new world is called Arvium. The main characters and plot points are similar to the original Midnight Sun, but there’s much more to the lore now.
- What’s the current progress?
There’s… a lot of content already made. I’ve personally worked 2900 hours on this project so far (in 8 months… do your math haha) and that doesn’t even include all the work from the other 9 members of the team.
- On what platforms will it be released?
On Steam (Win/Mac) and hopefully on Nintendo Switch!
Right after the Midnight Sun Direct, our Kickstarter campaign will launch. We’ve prepared some interesting rewards so we hope you’re looking forward to that as well.
This is all I can say for now – as for the rest, don’t miss tomorrow’s presentation!
And if you’re hyped as much as we are, make sure to share the good news with others! This means the world to us and we hope we’ll be able to achieve our dream. Thank you so much!