Increasing the max HP bar on the map and status screen

I’m not sure if Zane’s Gorgon EGG offers this feature, GORGON-EGG

But if not, this is what I would do, it involves custom code and a fair bit of trial and error. You’ll need to make the mimug box longer as well (which I haven’t figured out how to do using the decomp method below).

First you’ll want to read through Vesly’s C setup for dummies C Setup for Dummies

  • UnitMapUiUpdate
    This handles the display of the HP in the minimug box

  • DrawUnitMapUi
    Handles (among other things) the placement of various Minimug Box things such as the HP values, the slash, the minimug, unit name etc.

  • DisplayLeftPanel
    Handles everything related to the left side of the unit’s stat screen (where their portrait sits) including the HP display.

In addition you’ll probably want to take a look at these:

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