Inspired by the Fire Emblem 8 - Route Fusion hack by Merpin and caused by a request to make Hector-exclusive maps accessable in Eliwoodmode, I present this neat little thing.
What is this?
This is a patch that unifies the content of both Eliwoodmode and Hector Mode a little bit. Not everything was moved to keep the modes somewhat destinctive, but all chapters are available except the startingchapter of the mode you are not playing.
How was this made?
I used an as of now unreleased mid-revision of my Enhancementpatch that is currently redacted for some planned reworks to how I handle the project. I always use my patch as a baserom because I already applied many fixes and patches to it and I do not want to do it over. However, all the bits that might interfere with normal gameplay or storyreading were reverted to vanilla FE7-status.
The forced character-lists were applied using Nintenlords Character-forcer.
What changes for Eliwood-mode?
-Talons Alight, Crazed Beast, the Berserker, A Glimpse in Time and The Value of Life are now accessable.
-Due to their unimportant status in the story, Talons Alight and Crazed Beast are now sidequests in Eliwood Mode.
-A cut-down version of hector suddenly coming into the beginning event of Imprisoner of Magic appears.
-The dialogue between Uther and Hector at the end of Kinships Bond now appears to clue the player into their dynamic.
-Minor pieces of the subplot of Uther dying now appear in Eliwood-mode. Though, Hector Mode still holds more content for the sole reason of keeping focus on Eliwood and giving a reason to play both modes.
-Karla now appears. And Bartre can talk to her…and the event after the fight works.(I kid you not, all three of these are locked to hector-mode despite only the first mattering. They really wanted to make sure here.)
-The Kishuna-cutscene in Genesis now plays because it has literally nothing to do with Hector’s perspective.
What changes for Hector-Mode?
-Valorous Roland is now accessable.
-The Hector Normalmode-Enemylayout in Valorous Roland was replaced with the one from Eliwood Normalmode.
-Lyns textbox after Jaffar is accepted into the team by hector at the end of Battle before Dawn was changed to better fit the context.(just making the routesplit less jarring)
-Serra and Matthew now flee at the beginning of Birds of a Feather like in Eliwoodmode for consistancy. Matthew’s Unitdata is not reset by this.
What changes globally?
-With both Valorous Roland and The Berserker happening in both modes, the End event of The Berserker was changed to fit the context. Also for the new context, some text from the beginning of Valorous Roland was moved here.
-The beginning of Noblelady of Caelin was slightly changed to fit the context of Talons Alight now canonically happening in both modes and the 5 day-timeskip being a bigger deal because of it.
-The dialogue of Eubans about having rebelled is unchanged. This was originally a translationerror in the english localisation and fixed by me, but now it is actually legit because Sealen attacks in both modes.
This should work without issue because I tested it pretty thoroughly, but knowing my luck, there were some fundamental flaws that I did not catch somehow.
Version 1.1(Fixed): https://www.dropbox.com/s/ksncy6zdu02fwd8/Fire%20Emblem7%20Rougemerge.zip?dl=1
Bugfixes: A Glimpse in Time was accidentially still blocked from appearing in Eliwood Mode