here’s a couple of edited battle backgrounds taken from a SNES game called Angelique:
here’s a mashup of old elements i used before for Langrisser/Sparkster battle frames, now turned into a very shiny stats screen:
and here’s my latest works regarding mechs, a pair of old Gundams that i reworked for fun/study:
» Barbatus
» R_1
you’ll need to put them next to each other in order to work properly, however the main “active” frame would be the one on the left due to eyes blinking, since the frames on the right are just placeholders.
this is what it would actually look like when the two frames are put together:
I wasn’t satisfied with how lopsided the bow still looks, and the hover anim for this was pretty comically bad. So I’ve completely redone the stand/hover sprites for my old Sniper! People might still prefer the old tho, so maybe put this in as a “v2” instead of outright replacing the old one.
Edit: It may also serve you well as a Bow Lord T2, something we’re severely lacking!
You know what’s one of the best muic tracks in Fire Emblem, in my opinion?
FE6’ Beneath A New Light! But I really don’t hear people talking about it much.
So. To give it the love it deserves, I ported to FE8 with a proper soundfont!
And here’s the insertable .s file! Be sure to install NIMAP2 before importing
Here you will find all the music data I have submitted.
Feel free to use it.
This includes both my own conversions and improvements on other people’s data.
last gifts from me, because i’m probably going to get lost into Elden Ring for a very, very, very long time.
anyway, here’s the n̶e̶w̶ ̶w̶a̶i̶f̶u̶ iconic character from Elden Ring, Malenia:
This is a lightweight version of meteo (original version: SHYUTERz).
The flame frame is changed to two frame units instead of one frame.
Also, only the SEs from the vanilla ROM data are used.