Another one, this time with the after and before. This one needed way more effort than I expected, but I was pleasantly surprised with the result. I needed to change more in this one than I usually need to do. F2E and F2U and whatever.
Edit: the sword animation had a problem with the color palette, but Enjin fixed it, thanks again for the support, and thanks also to @Eretein who warned of the problem.
Thanks to @Leo_link for the original DK animations. @Jj09 and @Enjin for script the animation kit and the head design support
A small visual improvement that shows the staff weapon icon for the “toggle staff/dance animation” patch. It replaces the “subtitle help” icon in line with the patch.
Note that in uploading it to feu, the palette of the icon sheet has been ruined. You can either colour reduce it yourself, or download a pre colour reduced version from the link below.
Edit: I just recently discovered that the toggle staff/dance animation patch conflicts with the hp bar patch (both use the subtitle help option as a toggle), so to go along with the graphic, here’s a version of the hp patch that I edited that doesn’t conflict with the patch:
The febuilder patch also works, but doesn’t show the talk bubble for supports and isn’t compatible with skill systems (this patch is), so I thought I should share this. I also included Alusq’s improved hp bar graphics.
dropping some stuff before banishing myself into summer time again:
-Final Fantasy VIII- Squall Leonhart( Dissidia outfit )
» Disclaimer «
i managed to assemble a gif, however since PhotoShop and ImageReady apparently do not like dealing with fixed-time frames, the animation is kind of…not great in terms of resolution and timing.
beside the lagging frames, there’s also some messed up pixels here and there, so don’t take it as reference, but rather just as a demo.
i’ll also include the .zip file with all the basic frames collected into a folder, so people that eventually want to give it a try and script it properly will be free to do so.
otherwise, you can always use the sprite sheet that i made:
there’s still Blasting Zone missing its own Limit Break frames, but since i ran out of inspiration and ideas, that’s what you’ll get for the time being.
A little a while ago, made a reskin JonoTheRed’s Flail Knight but was surprised to see that no one has made a map animation (that I could find) for it, so here it is. Its based off of L95’s FE9 fighter so credit should be given primarily to him.
A couple of them are too big to have a complete outline but it’s not really noticeable and anyway you can easily edit them if it bothers you ㄟ( ▔, ▔ )ㄏ