Fire Emblem Resource Repository (Battle Animations, Portraits, Music, etc)

My First Mug (needs work but LESS GO)
Idk even know what to say, my first mug with frames caused a emotional rollercoaster. Free to whatever (i kinda like it ngl, it means something SPECIAL to me) (ai and stuff, so, uh, whatever applies, applies)

11 Likes

heya, i “remastered” some more of my old FF VIII assets, along with making new material always related to that.
here’s the stuff:

» Squall( Remastered classic outfit )

Final Fantasy VIII_Squall Leonhart Fenriel

» Gunblade weapon icons: Revolver, Flame Saber, Punishment, Lionheart

FF VIII_Revolver, Flame Saber, Punishment, Lion Heart Gunblades Fenriel

» Remastered Squall battle stills, based on each Gunblade

784916ec48a88b745623a3f38c897d739d7d8e64

» Battle / Stats screen UIs (Default + Variant)
FF VIII Battle UI v1 Fenriel

FF VIII Battle UI v2 Fenriel

FF VIII Stats screen v1 Fenriel

FF VIII Stats screen v2 Fenriel

» Backgrounds

»» Disclaimer: the battle bgs are probably above 16 colors, so you’ll have to eventually play around with color reduction if you want to make them available for the vanilla engine.
the other conversation bgs, however, should already be set at 16 colors. ««

27 Likes

Tileset for making rainforest maps. Folder has the config and the object image. I made this out of the Apojii Island Exterior maps from Golden Sun: The Lost Age provided to Spriter’s Resource by Davias.

Tiles:

Sample maps:


sample map 2

EDIT: Oh, and this is F2U and F2E. I think this is a better job than the last tileset I tried. But there’s certainly room for improvement, and I may try it someday, but anyone who wants to is welcome to try it as well.

49 Likes

Another solo Awakening Portrait

F2E

FE Awakening - Lon’qu
FE Lon'Qu

46 Likes

:crab:
GIF

Download it here!

crab walk

In addition, here are class cards and move sprites for the class.

Supplementary material

Barbarian class card
Barbarian stand sprites
Barbarian move sprites

Credit to Leo_Link and Tsushima for the standing sprite,
and to Tsushima for the class card base.

F2U and F2E

82 Likes

The FE3-style Barbarian inspired me, so I made some variants of the map sprites and class card!

First, I cropped out the empty space in the standing map sprites, since they were already small enough to be 16x16:
Barbarian (M) FE3 (16x16) {Leo_Link, Tsushima}-stand

Second, since Barbarian is sorta-kinda equivalent to a promoted class in FE3, here’s a T2 recolor of the class card for people who want to use it the same way in their hacks!
EDIT: Updated the promoted class card to fix the palette issue @serif pointed out:
Barbarian (M) FE3 (T2 Variant) {Tsushima}

Finally, the axe in the idle stance and left/right walking frames looked a bit awkward to me, so I made an edit that replaces it with the axe from the vanilla Brigand’s left/right walking frames. Personally I think this matches how the axe looks in the rest of the Barbarian’s sprites a bit better!
Barbarian (M) FE3 (Axe Edit) {Leo_Link, Tsushima, Topaz Light}-stand || Barbarian (M) FE3 (Axe Edit) {Leo_Link, Tsushima, Topaz Light}-walk

40 Likes

Next Awakening portrait, 2nd out of 3 Chon’sin characters

F2E

FE Awakening - Say’ri
FE Say'ri

32 Likes

The axe miss script had an error that caused the Barbarian to move lightning fast (like 1-2 frame speed) so I’ve made a fix for it. You can download it here.
Axe

21a93b41f318e4386fddb93ea8060611fe6039e2
Also here’s a very minor fix to the Barbarian class card in case it doesn’t import. I wasn’t able to import it without this palette adjustment.

Credits to Valak, Leo_Link, and Tsushima of course, no need to credit me

45 Likes

In vanilla FE8, the dancer ring status effects are not translated as they are unused. Here’s a translated version of the icon sheet for those that want to use dancer rings:

updated bad status icon sheet

Downloading from here may destroy the palette, so if it’s causing problems, you can download the file directly here:

15 Likes

5 more main story (non Robin) characters to go

F2E

FE Awakening - Gaius
FE Gaius
+No Lollipop
FE Gaius Alt
+No Lollipop During Conversations (I recommend this one)
FE Gaius Alt 2

EDIT: Also updated Sumia’s eyes and happy mouth frames
FE Sumia

EDIT EDIT: Also Chrom’s eyes
FE Chrom
FE Chrom Right Facing

45 Likes

I’m so excited to FINALLY have these done after several months. I have made/edited battle animations of Kyoko and Misako from River City Girls. The original Boxer animation was made by Neph and the FE9 fighter animation was by Mageknight404. Both of your animations are incredible.

Kyoko
KyokoKyok_me1Kyok_wp1
Kyok_sb1

Misako
MisakoMisa_me1Misa_wp1Misa_ba1

44 Likes

Two things for you here today.
First, I wanted the Erk Sage to use the Staff Magic as seen in Sacred Echoes for a private project, but decided not to painstakingly do the work in MS paint and not share it.
magic
staff

Edit: I used the animation gif cleaner thing and it makes the sage animation look kind of janky. It does not look the same imported. The original staff sage gif is also janky, in the same way, but also looks much better imported.

Download Staff Erk

And, while I’ve always like GabrielKnight’s Knife Matthew, there were always a few pixels that made paletting annoying, so I’ve gone ahead and fixed that too. The few pixels at the front of the face, if you’re curious.

sword

Here’s an example of a benefitting palette.
Palette Example

Download Knife Matthew Repalette

30 Likes

Here is Adult Tiki from Awakening

F2E

FE Awakening - Tiki
FE Adult Tiki

47 Likes

Port2(JCXD7L)
F2U F2E!

16 Likes

“Do not forget!.. Is Gregor time!”

F2E

FE Awakening - Gregor
FE Gregor

40 Likes

Hey all, long time no see. Nothing much but just a quick fix for Leo Link’s ‘Malig Knight’ for the range lance animations. It seems a few of the codes were out of place so I just switched them around. Before the range attack would stall and the critical animation was a bit janky due to the throw animation appearing after the throw attack. Hopefully there won’t be anymore problems.

lorm_sp1

Anyways, have a nice day.

32 Likes

"Ever since I was a young’un, my motto’s been ‘live to play and play to win!’ " - Playing Possum Champion since 2012/13. Weird to think Awakening is a decade old.

F2E

FE Awakening - Basilio
FE Basilio

35 Likes

Hello, everyone.
I did 4 things today at once, so before I hit the bed like a stone:

I noticed now that I deleted the arcane symbol codes in the Warlock’s Script in the normal attack, but it was only in the critical part to not have. But I just fixed it.
drum_mg1

Added a Magic ax part to the Savaged Paladin Vanilla Style animation
lorm_sp1
Edit: A new link has been generated because for some reason, the file I sent previously was missing some frames, causing an error when inserting the animation into FeBuilder. But it’s fixed. I apologize for the confusion, and thanks to @Jj09 for alerting me to the problem

A repal and edit of Flasuban’s Brigand animation
banm_ax1
banm_ax1
banm_ax1

And lastly and most importantly, I made this animation kit for Galle.

lorm_sp1
lorm_sp1
drmm_sp1
drmm_sp1
wykm_sp1

46 Likes

Here is Awakening’s pale goth dark mage… that lives in a desert nation…

FE Awakening - Tharja
FE Tharja
+No Book Alt
FE Tharja No Book

35 Likes

I had done this a long time ago but I forgot to post it xd
Rangers with the shoulder pad (and leg) fixed
Sword

Bow

Female Fix + Female Smoothed Sword (Jey the Count.)

Sword

Bow

26 Likes