So it’s the first time I’ve done something like this, like, even a minor edit but I whipped together a short-haired/ more generic(?) version of Tethys, I just feel like dancer design is a bit too restrictive because they were designed to resemble the character but like, what if you want a Tethys style dancer without the ponytail?
plus it adds a bit more variety to the Dancer pool which mostly has weapon wielding variants of vanilla animations+boy lol
Just a couple of tweaks to Leo_link’s Fighter.
The big fix: there were several frames where hair colours were used in places that should have had skin outline, which isn’t obvious until you start using hair that isn’t brown:
That’s fixed. (old vs new)
Also fixed is the palette showing up ingame in the corner of the screen. Lastly, this version comes with generic palettes for the other factions (sourced from the SALVAGED Merc since the default colours are seemingly inspired by that), for those who’d rather not make their own.
Download
Thanks again to Leo_link for this great animation.
Hello there, long time no see. I learned a bit about the center of mass and decided to apply it to animation, and what better choice than the Yetizerker with its spinning axe? So, here it is, the “Yetizerker - Reds Edit”.
The changes include:
-New Critical Animation
-New Ranged and Critical Ranged Animation. (Magic Axe)
-Now, the Handaxe and Unarmed animation have the same palette and use the new yellow the original Yetizerker used.
Based on the female mage from Gaiden and on Celica’s original FE2 design, here’s the Gaiden female mage!
Comes with palettes. Animation was made using Teraspark’s Eirika Custom Dress as a base, with frames contributed by Obsidian_Daddy and motion design help from Devisian_Nights. Please include them in the credits!
And the promotion’s done, too - introducing the Gaiden Priestess! If you’ve ever wanted Beta Eirika but with the proportions and smooth motion of a finished animation, this is for you.
Comes with sword, magic, and staff anims.
Based on Jono the Red’s fixes for Beta Eirika, please credit them as well. Palettes are included and match those in the Gaiden FMage pack.
Hello Guys, once again it is something that I wanted to do for so long, and finally I am able to realease the animation. It is a Repallete for the Journeysman animation. Someone told me to do this so I did.
Axe
Vanilla:
Inproved Repallete:
Handaxe
Vanilla:
Inproved Repallete:
Unarmed
Vanilla:
Inproved Repallete:
And yeah… I got bored and made a class card for the class.
The main event: knives for girls. We’ve had male/female knife thieves, male/female knife rogues and male knife assassins for a while, and now that last missing link is fixed. This is based on Moocavo/Riku/FPZero’s female assassin so it should go there in the repo - the palette may be different, but the ordering is the same, so they’re entirely compatible with each other, and unlike the original animation this also comes with faction palettes based on the vanilla male assassin’s.
Also, some male knife assassin tweaks to go in line with the female knife assassin: an animation that combines Glenwing’s melee hood fix with Jj09’s ranged knives, since almost every other knife class animation in the repo follows the “javelin” trend (normal melee + throw ranged), as opposed to the “handaxe” trend (throw at both ranges) that Jj09’s knife assassin used. Also puts sheaths on the ranged knives. Download
TL;DR credit to:
Moocavo/Riku/FPZero for the ponytail female assassin animation
Glenwing for the fixed male assassin melee
Jj09 for the assassin knife animation
Scraiza and Sword of Heaven and Earth for the male assassin class cards
L95 whose female archer/myrmidon class cards had pieces taken for this class card
I finally finished all the Final Boss animations that I had been planning for a long time.
The animation is quite large and complex, so it was quite difficult to implement perfectly. These are animations that use Battle Animation, Spell Animation, and Transformation Animation at the same time.
If you can’t be bothered to implement them, but would like to experience what kind of animations they are, we have prepared ups (※Please apply to FE8 JPN). It is also included in the same location as the animation folder, so you can play with it if you like, although it is in Japanese. However, there is a bug that the speed of animations slows down considerably in some emulators due to overloading of large animations in CSA. In that case, I recommend John GBAC, which I use on my smartphone, and install it from Google Play or App Store.
By the way, SHYUTERz is not enough for this credit.
※Please check the Credit txt by yourself for the ups credit.