Whoops, nope that’s not intended. Changes to supports in one character’s list aren’t automatically added to the other, so I have to remember to change it in both. Sometimes stuff like this slips through the cracks. Thanks for reporting it, I’ll fix it.
Glad you enjoyed the hack, and thank you for thoughts! The praise and the feedback both are appreciated and noted.
You were right about Zephiel, there were a few chapters where I was just sort of trying to get to the next major point in the story and didn’t really know what to do with the filler chapters in between.
As for Jahn, I’ve talked before in the thread about how I initially had no idea what to do with him. His arc was entirely improvised, and while I’m happy with how it turned out and the reception it got, you can definitely tell this lack of direction in the earlier stages of the game. Oh well.
Jahn getting the recurve bow is an unavoidable issue with talk convos giving items. I had to use a command where the talk initiator gets the item - if I used the command to give the bow to Mieu specifically, whoever initiates the talk eats the other unit and they disappear from the map. I have no idea why this happens.
On that topic, I didn’t want to do the “optional convo gets item” thing too often because I don’t want people to feel forced to do these. Notice even this convo’s reward isn’t good for much if you’re not using Mieu. My idea was for people to see the convos for characters they were invested in, or deploy benched characters to see the convo and then reset. That being said, I do really dig the idea of Maggie and Rose’s second convo giving something… We’ll see.
As for Zephiel being armored… Honestly, the thought never crossed my mind, but yeah, you’re right, he totally should be classified as an armored unit lol
Thank you once again for sharing your impressions. If it’s not too much trouble, might I ask that you share your endgame team? I’m always curious to see people’s unit choices.