So, what do you like the most about Fire Emblem? Is it raising units from zero to hero? Epic stories about conquering half the continent? Or perhaps reading support conversations and playing cupid? If you answered yes to any of the previous questions, this may not be the project for you.
Welcome to Das Kapital, a game where you play as a tactician tasked with hiring mercenaries, and commanding them to victory. These mercenaries are generic, disposable units with a fixed equipment. You start every chapter with a predetermined amount of gold, and the only way to get more is by killing enemies and completing side objectives. The game is all about short term decision-making, as both your party and gold will reset after every chapter, so it’s like RTSs or Advance Wars in some ways.
I’ve seen other similar concepts in the form of FE ROMhacks, but nothing quite like this (if you haven’t, Storge and Iron Emblem are worth checking out). If someone has already done this exact idea, then it’s too late to stop me anyway. And if it sounds a little daunting, I promise that it’s actually very easy to pick up and play.
To encourage a more strategic playstyle, weapon (and magic) triangle effects have been significantly increased, and most units are locked to one weapon type. At the moment, the game defaults to hard mode, and the enemies are somewhat stronger than your mercenaries. Weapons have also been simplified to one tier.
Despite this, I don’t necessarily want the hack to have only one optimal strategy, or anything like that. I’d like for people to have fun with it, over everything else, so multiple playstyles and meme strategies will be encouraged. You can run a team with devil axe fighters, pirates, or dogs if you wish.
Although this is a gameplay-first hack, there IS a story. Perhaps a little too much. This game is technically a prequel to Flames of Redemption, my previous hack, as it takes place in the same world. However, it won’t be necessary to play FoR to understand/enjoy the story in this hack, and at the moment there are no references to it at all.
You play as Ellis, a bodyguard working for Abigail, a noblewoman from the empire. When pirates attack their ship, Ellis is captured by the ruthless pirate Magnus, and he decides to pretend to be an accomplished tactician in order to avoid execution. Ellis is then forced to help the pirates in their conquest of Borth, an island kingdom that has seen better days…
This hack wouldn’t have been possible without the repo. Please open the credits file included with the .zip before you play for a detailed list of who made what.
- You can only “summon” nine units of the same class per chapter. This only applies to blue units; you can summon as many monsters as you want!
- At the moment, there is no way to back out once you talk to a trainer. Selecting a unit is the only way to exit the menu.
There is only one chapter available right now, and finishing it will not prompt you to save. This is kind of a PoC project at the moment. There are six chapters planned, and I’m not sure when I’ll release another patch. Maybe after three chapters are done? After six?
Before Chapter 1 begins, Anna will ask you a question. If you answer yes, you will enter debug mode! (you’ll get a lot of money). Please say no for the real experience.
Feel free to join my Discord server if you want to chat or help out: