Tbh, I chose to do the Ahribaal route second because it felt more fitting from a plot standpoint.
Still not sure which one of my save files I’m going to bring to the end… all will be revealed in due time I guess.
Tbh, I chose to do the Ahribaal route second because it felt more fitting from a plot standpoint.
Still not sure which one of my save files I’m going to bring to the end… all will be revealed in due time I guess.
It is my personal belief there is no better final boss than a huge naked guy who wants to punch you.
Well, it’s all cool either way. I’m just glad I’ve given enough incentive for people to think on which route to go through.
While I haven’t actually beaten Maximillion yet, I’m not entirely sure I like him as the final boss because he’s really not that compelling of a villain. His whole shtick seems to be “I want power because I can” to the point of going on an immature quintessence-fueled roid rage that I’m assuming would have destroyed his body anyway. While it’s not actually written into his character, I can reason that Zahhak was a lot better as a character since you can reason that his reason for killing Brauma was to emancipate humanity from draconic rule and give them a chance to forge their own destinies without an insane dragon bearing over them. I guess what I’m saying is I would have preferred it if the final boss were Brauma instead of Maximillion. In fact, it probably would have worked better considering Freesia was suppose to betray the gang at some point and “I wanted to resurrect my mother” makes for a much better motive for Freesia to hold on to the Sanguine Codex.
His goals are the same as Raum’s which is making the empire great again and expanding it. And he does not see the empire having a future if Arjun is emperor, better to take that mantle himself. His ambitions of course become more grandiose as the story goes on because he sees the potential in the magic he is messing with.
I don’t know where you’re getting this from. Given her attitude, one can make the assumption she would be a villain later, but I never planned on making Freesia betray the party.
That doesn’t really mean much when Raum’s reason for wanting this was also non-existent. “Unifying the continent” is a goal, not a motive. It doesn’t tell me why either of them would want such a thing. All I can infer is that Raum’s motive is him being pigeonholed into the Rudolf role and Maximillion’s is simply that he has access to the power to do so.
Chapter 23-2. It was one of the visions they saw on the way to fight Zahhak. Based on the setting of the vision this was apparently suppose to happen in chapter 25. Sure she mentions that it’s an illusion set up to deceive everyone, but that undercuts the purpose of such a scene especially when the one that follows is Zahhak killing Brauma and Freesia confirms it did actually happen. As such there’s absolutely no reason to believe the vision seen earlier isn’t something that’s going to happen later.
Because the empire is a shadow of its former self ever since the wisemen problem. They don’t like that the country they defended from the nomads for years began rotting from the inside. That’s the entire reason why they seized power for themselves.
That was supposed to be an ambiguous vision to make the player think maybe Freesia might turn tail later. But when the scene happens, she chooses not to. I never planned for Freesia to actually betray you.
I remember that as an explanation for why Raum commanded loyalty at all, but that doesn’t explain why he thinks it’s a good idea to risk allying with the Dark Sect to take over the rest of the continent. The same goes for Maximillion. If this were really their motive then they’d already achieved it simply by ruling Deimos. There’d be no reason to go beyond that.
Then that defeats the purpose of the scene especially when the accuracy of these visions was confirmed by Freesia saying that Zahhak did indeed kill Brauma. You could call it a red herring, but it’s not a very effective one when it wasn’t used to distract from anything particularly meaningful.
They saw the Dark Sect as a convenient tool to use and throw away later. They aren’t going to be satisfied with ruling the empire as it is since they want to pull the empire up and make it even better than before. I could go on but I’m getting really tired of this conversation so just think what you want.
All I wanted to clarify was Freesia was not intended to become a bad guy and you thought she was. If you think it’s bad writing, whatever, it’s on me.
Is there a page where I can see growth rates, I have a really bad lvl 8 tactician with 5 mag and 6 speed, so i need to know her growth rates to see how screwed she is.
I’m against showing growth rates. That said, I can’t stop anyone from using the tools available to have a look themselves. If you want to know though that is below the average but she’s only level 8 so it’s too early to call her screwed.
Thanks I’ll try.
Alright, I got around to finishing it. Now what else do I have to say about the remainder of this hack…
This happened to me as well.
So, what can I say about this hack? Well, first off, it’s definitely become one of my favorite hacks I’ve played so far. Story was solid and the majority of the player characters were enjoyable to have around. I think this hack’s greatest selling point is how many cutscenes there are that involve the non-lords. I’m still under the assumption that these just don’t trigger, or they are altered, if the necessary characters are dead. Either way, it was a nice bit of fresh air to see them getting involved in the storyline. The amount of conditionals you must’ve had to do sounds overwhelming.
Shermie was my MVP. She’s one hard-hitting little lady.
I mentioned this before, but my main thoughts from a gameplay standpoint was something along the lines of “this reminds me of Tear Ring Saga”. The first half or so of the game gave me the impression that unit stats would generally remain on the low side. This started to dissipate around… I think either the Clovis related chapters, or the Jenna ones. The units I found the most interesting were Alva and Khan, who were both surprisingly thicc for their respective classes. Kathe was also quite fun to use if only thanks to the Guan Dao turning her into a Swordmaster with lances.
Maps were big. Whether this was a bad thing was dependent on the map. Sometimes they were fine, other times they felt like TLP Chapter 19.
My biggest complaint about this hack is still the enemy characters, and I didn’t want to delve too deep in my original post as I hadn’t completed the game, but I’ll expand a bit on that point now that I’m finished. The game introduces a cast of villains who look promising and colorful at first glance but never really go anywhere. The question on my mind when judging how villains are used on a map is “if this character’s gameplay and story role was replaced by a generic Three Houses ‘Brigand Leader’ or ‘Knight Commander’, how much meaningful content would we lose? Could a generic faceless enemy do the same thing as them without detracting from the game in some way?”
Alright, that’s enough criticism on my end for now. At the end of the day, even with my criticisms about the enemies, I still had a hell of a lot of fun playing the hack and enjoyed the story quite a bit. I get the feeling that a lot of work went into this project, and it definitely shows. Nice work, and I’ll be looking forward to supports whenever you get around to completing them.
Glad to know you enjoyed it. And thanks for the reports. That Epta crashing thing really puzzles me in particular.
Nice of you to bring this up in particular. I’m sure that came off as weird for most people. But there is a reason for that. I didn’t know there was a actually a soft cap on how many characters in FE7 you could actually recruit until it was too late. Once the limit is reached, you can still recruit characters but the ones at the bottom of the preparation screen lose all their stats except the stats related to the character’s class’s base stats. And Maya unfortunately just so happens to be right where the limit is. You can witness this happening to the characters in the post game bonus preparation screen. I actually don’t know if I should remove her and the others from the roster or not. But some people seem to really like throwing them into the arena I put on the map there for kicks so I feel like I shouldn’t. I’d like to find a way to remove or increase that soft cap but… I really doubt that will ever happen. So I just improvised the best way that I could.
Yeah certain things are different if a certain character is dead or alive. It was pretty overwhelming so it doesn’t surprise me when someone occasionally posts an error about them.
I’d like to state that Alva is my favorite character when it comes to stats.
You know, after working on a hack myself I can really appreciate the small maps from fe7 and 8. Some people say those maps being small are a detriment to the games but I respect the hell out of whoever made them for being so neatly compact. And believe me, there were maps that were bigger and I compressed them down the best I could. I was just a dumbo with too much time on my hands so I’m just glad I managed to make some hits along with some of the misses.
Well, as I said, some of the boss characters will get additional backstory information in the supports. Though some bosses really are just throw away enemies with better stats, admittedly. Not every enemy needs a backstory after all. But in particular, in the case of Jasmine, I’d like to say I really love him a lot. And if I ever do get around to making a sequel or what have you, I’ve decided at the very least one of the playable characters will be a relative to the Jasmine family.
Damn, he actually does. See, Khan is the problem child of the hack because I’ve had to change his character slot multiple times for one reason or the other. So some of his stuff, like his battle quotes vs Musis are still assigned to an older character slot. So, that’s my bad on that lol.
Thank you for sticking around for the whole ride. They’re coming along, but as I’ve said, it’s a slow process.
That’s a pretty smart workaround tbh. I assumed it was because she was plot important for the last few chapters ngl, rather than a limitation like that. If I ever go over the limit I might adopt that technique
I wonder if one of the two we saw had children…
Hmm… could this be related to how he has 8 speed as an enemy but like 14ish speed when he joins you? I’m also now curious as to what other conversations he should have had that I didn’t see.
I have a question involving Chapter 22 on Ahribaal route. Is Prince Arjun required to recruit Durga?
No, she joins automatically at the end of the chapter.
He sure as hell shouldn’t be. You recruit her automatically at the end of the chapter because a certain general wants to pull a big brained op on Gamliel.
Alright, thanks.
So, uhhh… Do you have a list for all the characters of the game?
i haven’t been on this topic for a while, is there any new patches or stuff i should be aware of?
and did that issue with the game crashing on VBA ever get fixed?