Hey, do you mind moving the content labels a bit further up the post? I had to dig a bit to find it; sorry that the policy is unclear about this. Otherwise, no further worries here.
EDIT: After some further thought, never mind, what you have is fine.
Siege tomes work pretty well against the bosses, while rescue staves can help you keep the important NPC alive. You will also need a good amount of leadership stars or you risk not landing vital hits. And of course you should use every legendary weapon you have.
Aside of that⌠Youâll need good luck
EDIT: Maximize the use of skills and supports to deal as much damage as possible. Remember that by the endgame, a Knight Lord Schwarze can grant an up to +8 damage bonus in area. Rally abilities also help.
Ah good. Reinforcements will arrive as soon as you defeat the dark mage boss, mostly there to distract them from Vert. Make sure almost all of the units have high movement to escape in time.
P.S. was rather in for a rude awakening when I learned that Cyan doesnât promote from Hero Crests, but rather Knight Crests. Oops!
However note that even if Blaise was recruited, the reinforcements will only spawn if you killed less than ~3 units in his chapter (In which case Blaise tells you right after joining that the Holy Knights are directly supporting you to fight Vert).
@frankkintama The elevator is not bugged. If you are having trouble making it work correctly, please consult either Oliverâs Augury from the menu or this post and the following ones:
This is true though. I forgot about that
There is one frame that is missing during the attack recovery (When the knight flies back to starting position).
So I accepted Kaylethâs proposal and made it all the way to endgame. This chapter seemed MUCH too hard for a 3 turn clear. In addition, I didnât get Elias even though he is listed as force deployed in Endgame A. Did I accidently end up in Route B?