FEE3 2026 Announcement Thread


Hey again, FEU! We’re back with the 16th annual FEE3 event, hosted this year by both myself and Atlas!

What is FEE3?

Every year, we at FEU team up to put together a showcase of all the work our community has been up to! Be it hacks, fan games, animations, or new technology, you can submit a demonstration of your work to the event, and at the end of the year, they’ll all be uploaded to the FEU youtube channel.

FEE3 is, first and foremost, a celebration of our community; a chance for us to come together, both to share our work and to share in the work of others. Our goal is to foster both awareness and discussion of projects within the FE hacking space, bringing the community closer together and giving a platform for any community member, regardless of their connections, to spotlight their work!

Last year’s FEE3 can be found HERE, if you’d like to get an idea for how the event goes, BUT we have a lot of changes this year, detailed below!

How do I participate in FEE3?

If you want your project to be showcased at this event, you can fill in the submission form below:

Please read the rules below before submitting.

>>SUBMIT HERE!<<

The deadline for submission is September 7th.

This year, returning from last year, we’ll also be offering the opportunity for participants to submit without a showcase video already prepared IF they would like the FEE3 team to conduct an interview with them. Participants choosing this option MUST have a working microphone and the ability to do a voice call via Discord. If your microphone or connection does not allow for a proper interview, you will be asked to resubmit with your own showcase.

The deadline for interview requests is July 7th.

Changes from previous year

We’re modifying our upload schedule this year compared to previous years. Traditionally, FEE3 has had one upload every 6 hours, for a total of 4 uploads per day. This year, we’re trying something a little different - one upload every 2 hours, with an 8 hour gap between 12:00 AM and 8:00 AM EST. This will double the number of showcases per day, leading to a dramatically shorter event. We’re hoping this will lessen feelings of viewer burnout towards the end of the event and keep excitement high, while also reducing the number of videos uploaded in timeslots with limited visibility. The kinds of showcases we’ll be allowing haven’t changed from previous years, just our upload schedule, so this shouldn’t interfere with anybody’s showcase plans!

Rules for Submission
  • Project Type

Eligible products include any Fire Emblem fan work, asset/animation showcase, hack-related technical demo, and hacking tutorial. Rebalances, remakes, reskins, translations, PMEs, weapon reversal, reverse recruitment, or other “minor” edit hacks, of either mainline FEGBA games or existing romhacks, will not be allowed at this event, regardless of prior precedent. Furthermore, ports of a GBA Fire Emblem game into another GBA engine (including fanmade engines meant to replicate GBA FE, such as Lex Talionis and Tactile) are also prohibited.

A rebalance is defined as any project that changes the gameplay of an existing game by modifying exclusively numbers and skills. A remake is defined as any project that substantially modifies the story, the assets, or the gameplay, while still having the intent to be the game it’s based on. Projects that use vanilla assets or settings to create a custom game are not considered remakes.

Lastly, we believe that major remakes and ports for other, less explored hacking engines than FEGBA are interesting enough technical showcases that they will be exempt from this rule. However, rebalances in this vein that are not sufficiently transformative will be subject to rejection based on the planning committee’s discretion. If you are worried your project falls under this latter category, don’t hesitate to ask to be safe.

  • Inappropriate Content

The FEE3 planning committee reserves the right to reject any project that has inappropriate content in violation with site Terms of Service. This includes, but is not limited to, extreme profanity, nudity, sexual themes, and gore. Additionally, content requirements for video showcases, including both showcased content and commentary, will be stricter than site rules; please keep in mind that younger audiences will be watching this event, and design your showcase accordingly. Projects with inappropriate content, regardless of whether this content appears in the video showcase, are subject to rejection based on the discretion of the organizer.

  • Stolen Work

Any work with stolen assets will be removed and will not be allowed in the show until this is remedied. Both your project and your submission must adhere to the Project Credit Requirements and Guidelines. Failure to do so will result in your submission being rejected; if your project is found to have stolen assets in it after the date of your submission being accepted, the planning committee reserves the right to reject your submission after the fact, up to and including removing your showcase if it has already been uploaded.

  • Generative AI Content

The use of generative AI content in your project or submission is strictly prohibited. This includes writing, artwork, and music. The planning committee will treat any usage of such content as though it is stolen content, and thus subject to the same rulings, including retroactively. The use of generative AI for concept art purposes and the like is NOT prohibited: only the use of generative AI content in the final product of either your showcase or your project is subject to these rulings.

  • Quality Control

Video quality/frame rate and audio fidelity must reach a baseline level of quality in order for your submission to be accepted. These requirements are:

  1. Your video must be at least 720p.
  2. Gameplay footage must run at a minimum of 30 FPS.
  3. Any spoken voice over must be legible.
  4. Videos must not contain backgrounds/overlays with moving elements, and/or backgrounds/overlays that cover more than 40% of the screen.
  5. Videos must not have erroneous anomalies, such as being off-center.
  6. Videos must not be longer than 1 hour, or shorter than 1 minute. Shorter videos are highly encouraged; please aim for a shorter runtime for gameplay showcases as much as possible.

Otherwise, the planning committee may any further quality concerns we have to you directly. If you happen to fail these requirements due to a stylistic decision, you will have to speak to the organizers directly about your submission.

  • Game Existence

If your project is a game showcase, there must be proof of its existence, whether this be gameplay footage in the video or a thread. If neither of these things exist and you are not otherwise able to produce proof of gameplay, your submission will be rejected.

  • Good Standing in the Community

Any member participating in an entry to the event must have good standing in both the FEU forum and FEU discord. If this is not the case, the submission will be rejected. A ban from either the discord of the forum constitutes bad standing and will result in a project rejection. However, if a person is not actively involved with project development or the showcase, they do not need to be in good standing. If the person has contributed a F2U asset, for example, they are not a large or direct contributor to the project.
If you have some sort of uncertainty about this I would ask that you contact the mod team as they are in charge of determining any user’s standing.

  • Music & Copyright

This is more of a guideline. We would ask you to try to tend towards copyright-friendly music such as video-game music, though this is not a hard rule as videos simply being claimed is not an issue, rather if you think something you put in the video will get the video stricken from the channel we would urge you to reconsider. If possible, a test upload on a personal youtube channel is recommended to be sure of these things.

Any videos that pass all these guidelines are still subject to moderator and admin approval and rejection. Furthermore, the planning committee reserves the right to reject submissions at their discretion.

  • Project Completion

If your project has BOTH A.) been in a complete state for more than a year, and B.) been showcased during the previous year’s FEE3 event, we may consider your submission to be ineligible if your showcase does not demonstrate substantial changes to that release version of your project. This is hard to quantify, and will be up to the planning committee’s discretion.

If your video is rejected, you will have two weeks to resubmit from date of rejection.

Please do not treat this as an excuse to be sloppy with your first submission, be sure to check it closely.

If you’re unclear about any details concerning your submission, you can DM me either here on the FEU site or on Discord (I go by Olivia / xilirite there as well as here), with Discord being the preferred method. Don’t leave things up to chance, or until the last minute! Just reach out and the FEE3 team will be happy to help make sure you can be a part of the event.

Excited to see everyone’s submissions this year! Let’s make it another good one!

66 Likes

Looking forward to seeing this year’s E3. The last 2 years have been very enjoyable to participate in.

7 Likes

Nice! Can’t wait to see what everybody cooks up this year.

8 Likes

Excited to showcase all of the new content we’ve been cooking up! We’re hoping to get in a trailer this year (time to start hounding a bunch of VAs)!

6 Likes

No FEE3 entry for me this year, but looking forward to releasing my final Romhack in time for next year’s event.

For now, I can’t wait to see what will be showcased this year! :slight_smile:

14 Likes

Let’s goooo! Can’t wait to see what people have been working on! :folded_hands:

7 Likes

Good luck to all the participants this year

6 Likes

Wow! So I have to hurry up and produce something and edit a video by July to have a showcase of “trequinhos”:folded_hands:

8 Likes

will the winter finally end…?

6 Likes

Oh boy I actually have a buncha stuff to show this year!! At the rate im going my project might actually be finished by the time it airs lol

7 Likes

I have a whole new project to present! Exciting!

2 Likes

ah.. how tempted I am to try to submit one of my projects to this… yet, I have 0 knowledge in recording or video editing to assemble a trailer…

1 Like

This is exactly the scenario that the interview option was made for - a way to get your project into the event even if you can’t make a showcase yourself. All you need is a decent mic and a strong enough connection for a discord call.

4 Likes

I have been pRUparing a video the whole year for this

9 Likes

fee3 2026

6 Likes

Always a good excuse to learn! Clipchamp is a very easy and simple one, although I use DaVinci Resolve nowdays.

5 Likes

I don’t have knowledge either… but i also Need to make my few chapters (i have the ideas, but still Need to make the execution) .

Probably gonna use the engine for the trailer likes Millieu did It (or Just Learn to edit videos)

Personally, I prefer DaVinci Wrath-Vantage, but Resolve is user friendly, beginner friendly and water-mark free.

Going to submit an interview this year!

6 Likes

Yeah, making an okay trailer is genuinely not that hard and you can learn from scratch in time. Your second one will be a huge amount better than your first, but hey, the first is probably a teaser and the second is probably full release anyway. Find a piece of music, see the chunks it naturally breaks down into, record some hype moments / interesting gameplay quirks / battle animations, chunk them into clips of however many seconds, fade each clip in and out and you’re pretty much there.

6 Likes