FEBuilder on MacOS

I recently got a new Macbook, and I am trying to run FEBuilder to finish my project. I’m running it through wine, but none of the apps like vgmusic or mgba are installing. Anyone done this kinda thing before?

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I made a post about using FEBuilder on Linux before.
Pretty much everything said also applies to MacOS.

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Thanks, still, is kinda anoying just i find wamting to try fe builder i have a mac because my father told me was better for my university work lol

He told me the same thing about exe archives that i need that to use them

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That’s rough, sorry to hear it (I’ve been there.)

I will add two things:

  1. Whatever you do, do not install windows as a second OS on your machine. The drivers for mac are not compatible with windows regardless of what anyone will tell you.
  2. When I used wine in 2018 to run FEBuilder it was indeed very glitchy and slow. I was able to edit stats for units and make a basic map but that was about it. It was a good place to start, but not a good environment for actually making something.

A quick google search pulled up an installation tutorial for wineskin, I remember trying to use it way back in the day but I couldn’t figure it out/ had issues. It’s possible that in the last 7 years they’ve ironed out the kinks and it works smoothly now.

Here’s the link to that video How to Run .exe Software on your Mac!! (FREE!) - Daniel About Tech

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Ok, i was going to try using UTM to use FEbuilder im mac, but thank for you help

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