This is the final major patch of the game taking in alot of feedback from others and my secret playtesters!
Cronus has a special promotion now! Siege tomes have been added! (GOOD LUCK), Status Staves are also here with Restore Staves!
ALL CHANGES fully detailed, also included in the download as a txt
Version 1.2.0 Changelog
6/28/2021
=-=-= =-=-= =-=-= Characters =-=-= =-=-= =-=-=
Graham: Luck: 35%->50%
Graham: Skl/Spd +1, Luk +2
Graham: Starts with the Tarkian instead of an Iron Sword.
(Tarkian: Grahams PRF iron sword that gives him the skill “mercy”, which allows him to leave foes at 1HP.)
Erika: HP: 70%->75%, Magic:65%->70%, Skill: 65%->60%, Luck: 45%->70%, Resistance: 45%->50%
Erika: HP: +1, Def: +2
Arkas: HP: 70%->80%, Magic: 40%->35% Skill: 60%->70%, Def: 50%->55%, Luck: 50%->70%
Arkas: HP: +2
Fey: HP: 125%->135%, Magic: 50%->40%, Skill: 65%->45%, Speed: 45%->40%, Luck 50%->55%
Skill: Foresight: Avoid damage from enemy crits and enemy skill activations. (skill removed was Staff savant which raises her staff range by 1).
Fey: Palette changed to be less… orange.
Elliot: Speed: 50%->55%, Resistance: 80%->75%
Elliot: Seal Speed buffed from 3->4.
Alice: Magic: 50%->45%, Skill,Spd: 70%->75%, Def:30%->35%
Cross (rebalanced): Strength: 35%->80% Magic: 40%->20%, Skill:80%->30%, Defense: 65%->50%,
Skill: Heavy Strike: Adds Weapon Weight to Crit %. (skill removed was 7’s roulette, +20hit and avoid until turn 7).
Cross base stat changed: Str:7->14, Skl:14->6, Spd:14->16, Luk:6->7, Def:12->10, Res:0->6
Jaxon: Magic,Luck,Resistance: 5%->10%
Skill: (removed 2nd Impact)
Skill added: Arena Master: Every unique arena this unit waits on he gains another skill.
(Arenas are located at Ch.4/5, Ch.8 and Ch.14)
Jaxon bases: LV: 8->6 HP: +2, Str: +1, Skl+1, Spd: +2, Def:+1
Nate: Magic: 5%->40%, Skill: 35%->40%
Nate: Magic: 1->6
Skill removed: Supply
Skill added: Pass (can move through enemy units) AND Savior (can rescue without penalties).
Braun (rebalanced): HP:125%->115%, Str:60%->55%, Mag:5%->35%, Skl:40%->50%, Spd:5%->35%,
Luk:10%->40%, Res:20%->60%
Braun base stats: adjusted to match his new actual usability.
Braun: Palette slightly changed.
Winter: Lance base rank from E->D, gains a unique PRF upon joining.
Yen’fay (rebalanced): now is useable and starts at lv 20 instead of 25. Growths and Bases changed alot. Skill was adjusted to Certain Blow (+40 hit when initiating battle.)
The All important shop vendors have had their portraits updated to the FE8 recolor (by hypergammaspaces)
=-=-= =-=-= =-=-= Classes =-=-= =-=-= =-=-=
Fortress: Str cap 40->39, Mag cap 28->33, Skl cap 38->37, Spd cap 34->32, Res cap 34->40
Added in horse mages! Mage Knight, Valkyrie and Dark Knight are all possible promos but need a Special “Horse Seal” instead of a Master Seal.
Halberdiers got +15crit as a class skill! (I’m so sorry for lategame).
Healing EXP was reduced from 30->25.
Some Officers got a new battle animation, added in the 5th (forgotten) officer promo.
=-=-= =-=-= =-=-= Chapters =-=-= =-=-= =-=-=
Various small map changes / cleanups.
Boss Music for early chapter Golden Coin bosses has been changed.
Ch.3: Added convo between Elliot and Boss:Ahnimar.
Ch.3: Ahnimar and Sekduos tankiness nerfed. Ahnimar also lost speed.
Ch.4: Serene has convos with Rean and Sara. Sara grants her something special.
Ch.5: Wahnrin warns you about incoming Zodiac reinforcments, and their spawns got spread out more.
Ch.5: Deployment raised from 10->12.
Ch.6: Salty Sea map got a slight redesign, but enemies were completely replaced.
Ch.7: Bosses got new portraits, replaced one entirely and added more conversation events. Fear the power of Sleep staves!
Ch.9: Due to popular demand, a nice thief appears to steal your treasure! (why does he have a chest key that works on doors? don’t worry about it.)
Ch.10: Enemies moved around, added a spooky Silence staff
Ch.11: Map got slightly changed, new village added, new armory added.
Ch.11: Enemy weapons got adjusted, some enemies replaced and new reinforcments.
Ch.12: Map changed to match ch.11, some reinforcments got moved for easier gameplay. Boss was changed for better or worse but still just as hard. (IMO Melissa is the hardest boss in the entire game for me, and in testing it was SOOOOOO much worse.)
Ch.14: Added an arena near vendors.
Ch.15: Three mage boss got… changed into something special.
Finale: Bosses were changed to be ALOT more threatening, post ending cutscene extended, another ending scene added.
Finale: Character Endings and Pairings for all supports fully added.
=-=-= =-=-= =-=-= Items ==-=-= =-=-= =-=-=
Cutlass +1dmg, Effect changed from +20avoid —> +2dmg, +20avoid when above 75% HP.
Harpoon +1dmg
Tsunami +2dmg
Shark Fang +2 dmg
Cutlass, Harpoon, Tsunami, and Shark Fang all gained +15uses and had their prices slightly altered.
Sapphire Sword, Emerald Lance, Garnet Axe, Tsunami and Longinus now are all properly treated
as magical weapons and no longer part of the Weapon Triangle. Now since they are properly magic, they are treated as such: Sapphire = Light, Lance = Anima, Axe = Dark, Tsunami = Anima, Longinus = Anima.
(ex: Sapphire Sword doesn’t get weapon triangle benefits vs iron axe, but it does vs Flux, and Garnet Axe.)
Focus Lens (the item that raises magic), now properly works in Menus / Preparation screen, but it has always worked in the chapter.
Restore, Sleep, Silence and Berserk Staves have been added! Be prepared!
What’s that? More magic? Siege tomes appear to have flooded Raygon. What else? Is that a brave Anima tome? Oh goody…
ALL Fire Magic now burns enemies for 20% of their max HP after battle! Includes magics such as the newly added Siege Tome and the S-rank magic!
=-=-= Enemies =-=-=
Several Duel and Triangle weapons were added to foes across all chapters.
(Duel weapon reverses weapon triangle) (Triangle weapons double the effect of weapon triangle)
Draco Zombies weapons raised from 1range to 1-2range. Magic draco zombies are added with 1-3 range.
=-=-= Known Bugs =-=-=
Graham has a PRF called Tarkian. When equipped he can use the skill Mercy. Mercy can be used for other weapons, when Tarkian is in slot 1, and you swap weapons.