Four years since the release of Four Kings, and finally the sequel is in the works! Lionel sets sail into the unknown, accompanied by Regis, Terry, and the crew of the Mighty Mussel. What awaits them is a grand RPG adventure, and definitely NOT a traditionally structured Fire Emblem game!
I’ve been working on this story for a couple of years now, but only recently got to work on the project itself. I didn’t wanna get to work until I had the story completely mapped out, since this is a very narrative-driven game. The script is roughly twice the length of the Four Kings script! Hopefully I did a good job on it, at least.
To that end, since I’m putting so much focus on the story, one thing I really want to try with this game is to have a lot more CGs and custom artwork. Unfortunately, I am a terrible artist, as you’ll see in some pictures below. IF YOU ARE INTERESTED IN HELPING WITH ARTWORK FOR CUTSCENES AND/OR PORTRAITS, PLEASE REACH OUT!
Features:
- A traditional RPG structure, most heavily inspired by Xenoblade Chronicles and Golden Sun (as well asa bit of Zelda). Instead of ~25 chapters, there will be ~10 islands to explore across the Polokus Archipelago!
- Freeroaming in towns, fields, and dungeons! Talk to townsfolk, find secrets, and get into battles as you explore.
- Dungeons! Puzzles, gimmicks, bosses, the works!
- Explore the wider ocean freely! As you progress through the story and unlock more islands, you can backtrack to previous islands for sidequests or to access new areas.
- A completely custom magic system courtesy of Scraiza. Magic provides a buff on hit (e.g. Fire gives +5 attack to the target), and following up with a physical attack will steal that buff. Combine multiple elements for larger buffs, and even fancy combo effects depending on the spells! For instance, combine Fire and Wind to give a bonus +3 strength to all your party members!
- A much, much, MUCH more trimmed down cast of characters, and likewise a much more focused narrative around all of them.
FEE3 trailer:
Screenshots
The current patch covers the first island, which is pretty short compared to the other ones. This is just an introduction, and a very work-in-progress one at that. I got to this point a few months ago (at the time of writing this), but have not worked on this project because something came up. I caught wind of a new FE3 translation recently, so I’ve been putting all my efforts into that instead, which I consider a much higher priority. I should have that translation done by the end of the year, and then I’ll get back to work on The Dream Spirit.
Still, if you are at all interested in helping out with art or music or anything else, please let me know! I could sorely use the assistance on the visual side, if nothing else.
Download the current patch here!
Join my discord server to keep up with development!