Finished !
Overall, I still stand by the points I mentioned in my previous post. The strongest aspect of the game was the characters, who were all likeable in their different ways (and all the character portraits were good, wich I personally find to be an impressive feat).
Sylvester was great and might be one of my favorit Fire Emblem character now, and Arnold story and redemption was done very well, credible, and made him very human.
On the other hand, while the characters interactions and developement were interestings, the overall plot with “Boneface” felt unrewarding and not really engaging.
While I liked the concept of the Amazon people and the evocation of racism and segregation it brought up, I can’t help but say it kind of clashed seeing Arya and the other Amazon with the same battle animations as the other units when they are supposed to be super tall haha (but that’s not really something you could have done something about, except not having any Amazon doing fights so, I understand).
Anyway, on a gameplay perspective now : I liked most of the maps and concepts, and most of them were enjoyable to roam. But for me, one of the major thing I didn’t liked through all the hack was the enemy reinforcement design you took. Seeing those constant enemy spawn behind my group was really anoying, and if any of my units were doing some solo stuff in the back, they always ended up surrounded by enemy spawns that they coudn’t go away from fast enought. The enemy really had tendency to pop up from nowhere without warning, and it was very frustrating at times.
I’ll join what other people have said too, some units were clearly better than others, and it felt kinda sad to recruit so much cool characters but not using them in the end because they were clearly behind, outclassed, or just another bandit/berserker ^^. I would have liked using Arya more for exemple, but at the time she came, her stats were so low that it would have been too much work and risk to bring her in.
Also I don’t know if it’s my fault, but I think I only found 2 Knight Crest in the all game, so I was unable to promote Arnold because I already did with Lucy and Armaduro and gave master seals on other units. Felt kind of weird ^^.
I also said that I liked the use of music you made, and generally it was true, but there was also tracks that I honestly found borderline unlistenable to the point were I was wondering if it was a bug or something as it felt like they were 2 different tracks playing at the same time, creating a cacophony. Had to mute the game in chapter 10 because it was hurting my ears too much. haha
Now for the bugs I remember : in chapter 18, after going in the south village and taking the hero axe, the game crash. And if I was trying to look at the map from the planing phase screen in the late game chapters (starting from chapter 18 until the final chapter ? don’t remember), the screen was turning black and I had to restart. Ended up having to start the chapters in full surprise and without reorganising my troops.
All in all, I found the hack very refreshing and enjoyable, especially because of the characters you wrote and the chemistry between them. Far from being detrimental to the hack, I found the Arya backstory and the other “controversial” (apparently ?) story aspects of your hack to be pretty strong and emotionaly engaging. I’ll remember them. (A little to much use of the word "b**ch toward female characters in your hack for my taste though, some occurance felt out of context, but that’s nitpicking).
If I were to rate it on a scale of 10, I think I would give it a strong 7. Thanks a lot for making this Hack, and I wish you luck for any other project you may do in the future.