FE8 Self Randomizer [Complete v2.00] *Pick Your Edits* <Boss Recruitment> [100% Growths] |Dancers Only| <Reverse Recruitment> [0% Growths] {Oops All Lyon} <Character Crossover> [QoL Enhancements] 700+ characters - “Vanilla” Gameplay

One is plenty enough ( should give them at least one movements of space )

I think it was just a mistake when making the table. Changed him to swordmaster for the next update.

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Sorry this is my last question : does luna work different here than the other variations or can enemies actually get the skills that I can’t see?

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Enemies cannot get skills that you can’t see the (the only ones that can get skills are bosses) does work differently here I think it doesn’t have the counter flag or whatever it’s called like the uncounter flag so that’s probably what you’re experiencing hope this helps

Oh ok so it does work differently so what weapon would work closest to it to give to the enemy of chapter 15 who only holds it so it can be as close to vanilla as possible for a pmu thing

Probably flux but it has no effect

I’m not sure why Luna had the Uncounterable bitflag set in the first place, but I’ve removed it and pushed to dropbox.

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Yeah I was confused about that for like the longest time I forgot that that was anything we agreed on if so I think it was kind of a debuff to that especially considering that they didn’t get any custom items so dark Mages at least deserve normal Luna


Is anyone else having the same issue?

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It looks fine to me. If you’re still experiencing issues, could you try renaming the files before patching, or using incognito mode? Just in case the files are being saved in a cache and not actually re-uploaded each time you try.

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I am enjoying this randomizer quite a lot. It can be quite chaotic if you set too much stuff at the same time. I’m open to seed recommendations.

Not a seed recommendation but a recommendation to let the game choose for you using the randomized setting button lol

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Might was well, I have yet to see all of the custom classes in this. Some don’t even have animation like the bard. (That is if my version isn’t outdated already)

Well the bard doesn’t have one cuz it’s vanilla class that exists in normal Sacred Stones same thing for the boat all the other ones that are custom classes should have animations tied to them. And obviously the normal Phantom doesn’t have one for obvious reasons it’s normal Sacred Stones

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True, but at least the phantom had custom animation even though vanilla phantoms don’t have it. I won’t dwell on it too much, already having fun with it.

Also what are the odds that Glen and Cormag ended up as Tethys and Ewan?! :astonished_face:

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Well are you playing with all games characters and are you playing with only player units or are you adding in bosses as well if you’re playing with just player units and only sacred stone units if so. About

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Well, it either happens or it doesn’t happen, so I’d say 50/50

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A weird question but is there a weaker version of this skill I want to give a unit just (5 or 10)more percent to activation rate and not like 30% and I’m wondering if there is a weaker version of the skill in the randomizer if not I’ll just won’t give an unit this skill ( like I have a unit I’m going to give that skill to I just wonder if there is a weaker version for another unit)

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There is a skill called Rightful King that only gives 10% instead of 30% so it might be what you are looking for

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What skill id is that so I can give it to myself

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