While you were all busy talking about “good design”, “class balance”, or “please for the love of god don’t make maps where you only control one unit”, I studied the blade. And I’ve come to teach you all I’ve learned.
Features of this radical hack
Over the top swordmaster action
Skills
New classes
New weapons
No weapon triangle
A focus on weapons and matchups nonetheless
Also pretty much everyone has 0 in all stats, should have started there
Music:
His World - SurfingKyogre
At DOOM’s Gate (The one in Prologue) - Sme
Venom’s Theme (The one in Courtyard) - Meat of Justice
Chaos Angel Act 1 (The one in Stairs) - Meat of Justice
Oblivion’s Joy (The one in Overlook) - Psyche
Song that may play when you fight Sans (The one in the secret chapter) - Sme
On the Edge - KrashBoomBang
Portraits:
Quad Retz - Zorura
Mr. Raffurens - BuskHusker, CranJam
Alguien - Uses Character Creator as a base
Animations:
Female Swordmaster - Greentea
Protagonist - Redbean
Knight - SALVAGED
Ninja - Pikmin and Der
Gold Knight - Nuramon
Map sprites:
Knight - Salvaged
The other knight sprite that’s used in Overlook - Agro
Swordmemer - N426
Ninja - Der
Gold Knight - Hypergammaspaces
All that weird shit in the Rom that’s not actually used in the hack:
Please ignore all that! I’m lazy and stupid and reusing my Rom from other project.
Really interesting concept, excellent jokes, and well thought out puzzles: what’s not to love? Played this with a group of friends in discord and we all loved it. The tutorial is really good, and the later maps threw in enough unique twists that the game never felt stale. Map 4 is probably the weakest one, obviously the map is built around clever use of killing intent, but I found myself almost never using it. The strongest one is probably the finale, it took us about an hour to figure out what to do for the second bit alone, and we were all cheering when we won. My only minor gripe is that I wish there were more tools like lunge that you got access to in maps 2-4. There’s not a lot of progression, intentionally so, but it still feels weird.
Made a few fixes and minor updates, including the armor issue mentioned above.
That said, there’s two known major bugs I should mention. There’s the black screens that happen when resuming after a game over, wich I’ve been told is a skillsys issue so it will be more of a hassle to fix. For now resuming after reseting the game has no issues. Explaining the second bug has minor endgame spoilers, so…
Spoilers
Opening the chest sometimes opens a very bugged convoy. This seems to be unrelated to the event, so for now I have no idea about what’s causing it. The one time I managed to get the bug myself, resetting seemed to fix it, so try that? If anyone figures out something, tell me.