“Once, Leonster was a prosperous kingdom.
Those days have long since passed.”
Fire Emblem: Knights of Leonster follows General Xavier and his adjutants as they struggle to protect Leonster while working under the imperial crown. He’ll have to balance his loyalties as the city falls into chaos and the dream of liberation draws closer.
Patch link (last updated 09/06/26): Dropbox
The starting cast consists of Xavier’s soldiers from Chapter 18 of FE5, now with unique portraits and personalities!
Screenshots:
Features
- 20 main story chapters, a prolouge, and an interlude playable at this time. 30 chapters planned.
- A story set during the occupation of Leonster prior to Leif’s arrival in FE5, following Xavier and his adjutants as they struggle to survive under the rule of House Friege.
- Xavier’s adjutants from Chapter 18 of FE5, with colors and names coming from the Lil’ Manster translation patch.
- A diverse cast of units with varying weapon types, strengths, and weaknesses.
- Player phase focused gameplay based off of Berwick Saga, FE6, and Gaiden.
- Skill minimalism, player units typically only have a single personal skill and enemies lack skills entirely.
- Thracia mechanics, such as dismounting, anima split, and capture
- All units get +1 movement to be in line with Thracia.
Content warning
- Sexual themes
- Alcohol use
- Mild language
TLDR: Nothing out of line of typical Fire Emblem writing, except with some (marginally) stronger language
Credits
Credits:
Knights of Leonster
By TheGreatNothing
Script Edits
By SpecificOcean
Engine----------------------------------
FEBuilder - 7743
Patches/ASM----------------------------------
7743:
Change image in upper right of the preparations
Instantaneously moving a unit at a specific coordinate to another coordinate
Casual mode(Menu at game start)
Disables the Prep store for a particular map
Check Map Tile
Call the store from event
Set the recovery amount of multiple heal staff
Item Check(All units and transporters)
AutoGenLeftOAM
Send unit's all items to transporter
Fix CG Fade Glitch
Switch preparation shop by chapter ver2
Switch Map Palette
Change Edition
Change Battle BGM By Chapter
Set Preparation BGM By Chapter
Preparations background for each chapter
Remove Enemy Control Glitch
Display Escape menu
Display multiple exit markers on the map
Get Unit Status
Set Unit Status
Is tile change triggered
SilentGiveItem
Simple Escape event that can be easily created
Ephraim Campaign Supply
Actions After Talk (Contemporary Style)
Actions After Support (Contemporary Style)
Execute event script instead of support conversation
FillAIDangerMap Efficiency Fix
Get the number of units matching a specific condition
Use HandAxs motion as generic motion for throwing axes
Fix the weapon level of the Summoned Phantom's weapon level of the possessed weapon
Switch the death Quote for each unit who is killer
Null Move Display
Allow Fast-Forwarding of Battle Animations with the R Button - A button Fix
ModularMinimugBoxV2 (Catball2)
Special Event for Each Unit
Fixed glitch by mixing Magic Seals and Magic Weapons
Autolevel Player Unit
Change unit / class affiliation at once
Lose Item
Item Check
Convert memory slot value to string
Give the unit experience points
Allow 254 generic minimugs
Change to have multiple main characters selected by auto cursor
Get unit ID rescued by / Get unit ID that rescues
Get HP
Make NPC (ally) as the third power
Set All Unit Status
Adjust Mode Coefficient Experience Gain
Force drop to Event
Remove leadership star total from the MENU->Status screen
Simple setting of Sacred Weapons 2
Charge Glitch
Skill Attack is not halved
Change AI of unit or class at once
Make the unit bad status
Special class ID to turn the battle background into a dragon zombie
Fixed a bug that caused the system to freeze if no tile change was made when visit @FE8U
Kaito
Item Check(All units and transporters)Make goal window text slightly longer
Kirb:
SaveControlMenu Image
Agro:
16_tracks_12_sound
Brendon:
16_tracks_12_sound
aera:
Give a hard mode Lv bonus to the enemy promoted, even on normal difficulty
Set prep store pricing
Talk AI
Simple Escape event that can be easily created
Give the unit experience points
Vesly:
Casual mode(Menu at game start)
AoE Area of Effect
Draw attack effect on map animation when battle animation off
Get target cords
Allow talk menu item to sleeping units
Make goal window text slightly longer
Give the unit experience points
Prevent the trading of Valuable items
Silent Give Skill
Fixed Glitch: Capture Target Glitch
Pikmin:
Remove Fog from Save Menu
Scraiza:
Switch Portrait images by class, flag
NarrowFont
circleseverywhere:
Force Rescue to Event
Convert Chapter Titles to Text
Map Danger Zone (Select: Toggle)
drumfix
Actions After Talk (Contemporary Style)
Actions After Support (Contemporary Style)
HPBars_with_warnings
Range-Animated Weapons List
SkillSystems
SOUND_NIMAP(Native Instrument Map)
Force rescue to Event
Split Menu
Prevent the trading of Valuable items
Eclipse Damage (1)
EventWriter
Contro:
CritCap. Fixed critcal from appearing in excess of 100%
Faster status screen
Battle Forecast Fix
Victor Hahn:
Draw attack effect on map animation when battle animation off
ngmansion:
Set Preparation BGM By Chapter
COND Check whether all members have withdrawn
Character Retreat
MintX:
Thracia Rescue Trading AKA Infinite Give and Take
Stan:
ExModularSave
Skip World Map Fix (For World Map Users)
SkillSystems
UnitActionRework
DancerAI
Split Menu
Tequila:
Attack and capture enemies with reduced speed like FE5(Tequila Version)
Rogue Robbery
Set Unit State Condition
fix_lz77decompress
HPBars_with_warnings
SkillSystems
FE8 Text Engine Rework
Hexator:
01command_hack
48command_hack
Anti-Huffman
Zana Abernathy:
HPBars_with_warnings
sme:
Infinite range warp
Magic Sword Rework
ipatix:
m4a hq mixer
Monkeybard:
SkillSystems
Black Mage:
SkillSystems
FE8 Text Engine Rework
Blaze:
SkillSystems
Rossendale:
SkillSystems
Leonarth:
SkillSystems
256 Color Title Background
Get Killer ID
Terraspark:
SkillSystems
sd9k:
SkillSystems
Kao:
SkillSystems
blademaster:
SkillSystems
snakey1:
SkillSystems
Stairs
GetUnitDistance
PrimeFusion:
SkillSystems
Alusq:
SOUND_NIMAP2(Native Instrument Map)
Catball:
ModularMinimugBoxV2 (Catball2)
Venno:
Lose Weapon Ranks on Promotion
Shuuskue:
Autolevel Player Unit
ASMC_ClearZombies
Change the unit's allegiance to the 4th Army
npikmin:
Remove fog from background of the save menu
Eebit:
Hard Mode Glow Fix
Dragz:
ClassedLockedWeaponRanks
HyperGammaSpaces
Casual mode(Menu at game start)
Huichelaar
Damage pop-up in battle anime
256, 224 color BG(256ColCG)
Minimug Palette Fix
UI Patches
Skill Attack is not halved
Zahlman:
FE8 Text Engine Rework
Eliwan
FE8 Text Engine Rework
Zeta
ChangeChapterObjective
Alice:
UI Patches
Stephano:
UI Patches
Gryz:
Allow 254 generic minimugs
Vennobennu:
Adjust Mode Coefficient Experience Gain
Σxcalibur Σmerald:
Skill Attack is not halved
Crazycolorz5:
Mine Damage Value
Unknown:
DurabilityBasedItemEvent
Skip the event using the opening world map
Hides the magic circle animation at the top of the status screen.
Portraits----------------------------------
Fred: Fred - Melia
Leif: Leif - Melia
Asalleo: Asalleo - Melia
Machyua: Machyua - Melia
Hannibal: Hannibal - Melia
Kempf: Kempf - Melia, Obsidian Daddy
Amalda: Amalda - Sterling Glover
Hawk: Hawk - Sterling Glover
Misha: Misha - Claire45
Rumei, Nicholas: Rumei - Cyngnus
Ch 1 Rebel: Generic (Version 25) - LaurentLacroix’
Njorin: Not Norne - Flasuban, Nickt, MK404
Gael: The Edgiest Mini Boss - JiroPaiPai
Luca: Pirate the Swagmaster- JiroPaiPai
Anna (Mage): Base used from Anna (Archer) - LonkfromCaliforina
Marcus: Old Man Merchant - Kanna
Carrion: Carrion - Levin64
Dryas: Dryas - TheGreatNothing, WiiSportsRemote
Xavier: TheGreatNothing, Stitch
Mccloy: Cloak spliced from Emerus - Emereus DerTheVaporeon,Nickt,7743
Xavier (Flashback): Armor spliced from Nickt the Arrogant - Waysdye, Nickt
Shannan: Shannan - Melia
Linoan: Linoan - Atey
Linda: Linda - Melia
Amid: Amid - Melia
Arion: Arion - Melia
Travant: Travant - Melia
Brighton: Brighton - Sterling Glover
Nanna: Nanna (Old) - Melia
Finn: Finn - Redbean
Altena: Altena - Melia
Hermina: Hermina - Melia
Conomor: Conomor - Sterling Glover
Miranda: Miranda - Sterling Glover
Lewyn: Lewyn - Atey
Seliph: Seliph - Melia
Daisy: Daisy - Melia
Ares: Ares - Melia
Tristian: Tristian - Melia
Anna (Troubadour): Jeanne - Melia
Morrigan: Kore V2 - Raymond
Amalda’s retainer: Generic Soldier - Flausban
Dryas: Dorias - Jesterion and Alice
Armor Knight Class Cards - Der, Epicer
Wyvern Wild Class Card - Faeriefruit
Animations----------------------------------
Sean’s Class (Unused): Fighter (Flashy Armorless) - Waleed, Flausban
Deserter: Milita(Deserter) - Alusq
Monk: Monk Repal + Staff - UltraFenix, Teraspark, Eldritch, Itranc
Wyvern Raider - Wyvern Rider, Vanilla + Weapons - Rawr776, SamirPlayz. eCut, Alfred Kamon. PrincessKilvas, Spud, PrincessKilvas, Spud, Blue Druid.
Paladin (Xavier’s Promoted Class): Gold Knight - Numaraon, Hypergammaspaces
Traitor/General: General (Chainless Lance) - knabpicer, Dabmaster110
Traitor/General: General (Chainless Axe, Bow) - knabpicer, Dabmaster110
Armor Knight Variant Weapons: Knight (Staff) - knabpicer
Armor Knight Variant Weapons: Knight (Sword, Axe, Handaxe, Bow) - TheBlindArcher
Armor Knight Variant Weapons: Knight (Magic) - Orihari_Saki, TheBlindArcher
Mercenary (F): Mercenary (F) - TheBlindArcher, knabpicer
Mage Fighter: Gaiden Priestess - HyperGammaSpace, Jono
Paladin: Master Knight - St. Jack
Pupil: Pupil Vannila + Staff - Magic fixed by Blazer. Staff by Citrus.
Mage Knight: Mage Knight - Aruka, Kenpuhu
Rouge: Rouge - Eldtritch
Fletcher: Lynbecca - Jeorge_Reds
Dismounted Classes: Ephraim T1 Repack + Weapons (M/F)- DerTheVaporeon, Pikmin121, Permafrost, ZoramineFae, NX, Permafrost, Beansy
Lord(Leif): Leif Lord - Obsidian Daddy, jJ09
Archer (Asaello): Leif Lord - Archer Headband - DerTheVaporeon
Mage Knight: Mage Knight Vanilla + Weapon - Sword (Rapidslash-crit) by Aruka, Kenpuhu. Sword (Thunder-crit) by Aruka, Kenpuhu. Magic (Sword) by Seal, Sacred War.
Dismounted Pegasus/Troubadour: Eirika Repal+Weapons - Teraspark, Flausban
Lance Knight: Lance Knight - Leo_Link, Jj09
Priest: Priest Skintone Repal - Eldritch, Flasuban, Sme, eCut.
Fighter (Sean): Mercenary (M) Axe/Handaxe - PrincessKivas
Protector: War Monk - DerTheVaporeon
Thief: Matthew Repal Pikmin1211, Maiser6, Alice
Fire Mage: Apprentice (F) - BBHood217, Lisandra Brave
Lance Knight: Lance Cav Noble Repal - Leo_Link, DerTheVaporeon, Pikmin1211, Team Salvaged, Jj09, UltraxBlade
Maiden: Maiden - Sirknite31, Jeorge_Reds, RiriKm, MageKnight404
Bow Knight: Non-Sacaen Nomad Repal - ecut, Pikmin1211, Maiser6.
Crusader?(Altena): Wyvern Knight Female, Helmetless - Flasuban, TBA, Marlon, RiriK
Wyvern Lord: Wyvern Lord Vanilla +Weapons: Vanilla animation by IS. Axe and Handaxe by TheBlindArcher. Bow by PrincessKilvas, Spud. Bow (Fixed Palette) by PrincessKilvas, Spud, Blue Druid.
Duke Knight: Duke Knight - Leo_Link, jj09, UltraFenix, Vyland, apolo15.
Mage Fighter: Mage Fighter +Weapons: F2U/F2E Animation by Obsidian Daddy. Scripted by StrudelMuffin Maximus03 and Obsidian Daddy. Special Thanks to Card, Leo_Link, and Feier for helping with the still and some frame adjustments. Another thanks to Strudel and Maximus because without those two kings I wouldn’t have been motivated to finish this animation. Play KOFXV btw
Ranger: Ranger Variant - Leo_Link
Crusader (Shannan): Vergil Long Hair - Seliost1
Sergeant: Halberdier - TheBlindArcher,Spud, MeatofJustice.
Loptr Mage: Shaman-Base - Temp, Shin19
Troubadour: Troubador FE7 + Swords - Pikmin1211, Maiser6, Lisandra_Brave, TBA
Crusader (Seliph): Seliph - Obsidian Daddy, ZoramineFae.
Wyvern: Improved Wild Wyvern - Sme
Crusader (Ares): Grand Paladin - Aruku, Kenpuhu, Nuramon, Spud
Mercenary (Mannstein): Mercenary Vanilla FE7-8 +Weapons : F2U/F2E Vanilla Mercenary by IS. (Sword, Unarmed) Greatsword by SD9K. Axe and Handaxe by PrincessKilvas.
Ranger: Leo’s Forest Knight - Leo_link, SALVAGED, Pikmin1211
Bishop (Currently Unused) - Bishop Bald : Vanilla animation by IS. Bald edit by Pushwall.
Free Knight: Leo’s Sword Cavalier - Leo_Link, Pushwall.
Axe Knight: Leo’s Axe Cavalier Noble - Leo_Link, Pushwall.
Hunter: Hunter - Deranger
Dark Knight (Ares): Dark Knight (Hooded Ranger) - Teraspark, Pikmin1211, Jotari, Nuramon, jj09, and DerTheVaporeon
Unused: DS FE Pirate no Bandana - DerTheVaporeon
Falcoknight: Falcoknight Outfit Repal - Jeorge_Reds, ShadowOfChaos, Fiuke Bnuy
Spell Animations----------------------------------
Saraf: Rauðrserpent - Orihara_Saki
Thoron: Thunderball - Mach, Viktor Hahn
Map Sprites----------------------------------
Axe Armor: Knight(Axe) - Agro
Mage Fighter: Sage Battle Sage Sword (F) - topazlight
Protector: War Monk - Der
Dismounted (Bow): Dismounted Bow - Archer Bias
Dismounted (Sword): Dismounted Sword - Archer Bias
Fainted Edward: Dead Knight - PK Lucky
Fainted Linda: Dead Mage - PK Lucky
Wyvern: Wild Wyvern - Estratega, Faeriefruit
Mage Fighter: Sage Battle Sage Sword (M) by L95
Terror: Bonewalker Lance - Epicer
Bow Armor: Knight (Bow) - Agro
Wyvern Raider: Wyvern Rider Axe (M) - flasuban
Fighter (Sean): Mercenary (M) Axe - Flasuban, ArcherBias
Sword Armor: Knight (Sword) - Agro
Thunder Mage: Mage FE4 Style Thunder Idle - Ash3wl, L95, Dominus_Vobiscum
Medic Armor: Knight (Staff)- Knabepicer
Pious Armor: Knight (Magic)- Flausban
Dismounted (Sword) Lord (M) Ephraim Sword - Teraspark
Leif: Lord (M) Generic Sword Lord (Leif) - Unknown (from FE repo)
Dismounted (Axe): Lord (M) Ephraim Axe - ItsJustJay
Mage Fighter: Sword Sage - Topazlight, Unknown
Lance Knight: Cavalier - CelstiaHeart
Crate: Box Pikmin12114
Dryas: Horse Unarmed - twowhobelong (Used in making a Dryas Sprite)
Bow Knight: Bow knight - Flausban
Axe Knight: Cavalier Axe (M) - SALVAGED
Deserter: Milita(Deserter) by Alusq
Banneret: Grand Paladin - Fates-Blade
Paladin: Gold Knight (M) Axe - Pikmin, Der
Crusader (Shannan): Swordmaster Universal - CelstiaHeart
Merc (F): Merc (F) Improved Sword - Flausban
Maiden: Aerith - N426
Crusader (Seliph): Seliph (KnightLord) - Norikins
Crusader (Ares): Knight Lord- Pushwall
Ranger: Forest Knight Sword Leo_Link, DerTheVaporeon
Crate: Crate - Topazlight
Free Knight: Sword Cav - Agro
Unused: FE 14 style Thief Bow - Rasdel
Dark Knight (Ares): Dark Knight - Pikmin, Nuramon, Der
Sergeant: Halberdier 2.0 - TBA
Altena: Armored Wyvern - SHYUTERz
Dead Villager: Villager M (Fallen) - EA
Dark Mage: Mage Non-Lilina (F) by Ash3wl Jr and 2WB
Dark Mage: Mage Fe4-Style Wind Mage (F) by Ash3wl Jr and Black Mage
Wind Mage: Mage Alt (F) Leif and MeatOfJustice
Wind Mage: Mage Alt (M) Leif and MeatOfJustice
Thunder Mage: Mage Thunder (F) by Leif
Battle Frames----------------------------------
Chrono Trigger Inspired Battle Frames - Cyon
Battle Backgrounds----------------------------------
bbg16 - 7743
Status Screen Backgrounds----------------------------------
SaXor_2 - SaXor
Backgrounds----------------------------------
FE9 backgrounds - Unattributed from Repo
TRS Backgrounds - Ripped by Donlot
Burning House - Zeldacrafter
Tilesets----------------------------------
Earliest Apperances:
Prolouge: Village Remaster/Repalette - N426, ZoramineFae, Venno, knabepicer
Ch1: FE5 Castle - Flausban
Ch5: FE5 Fields - Flausban
Ch20: Cave/Mineshaft - Cynon
Item Icons----------------------------------
Steel Axe: Steel Axe - Lisandra Brave
Silver Axe: Silver Axe - Lisandra Brave
Killing Edge: Killing Edge - Lisandra Brave
Brave Axe: Brave Axe - Celice
Flame Sword: Flame Sword - Batima
Lighting Sword: Levin Sword - Zelix
Hectate’s Orb: Lifesphere - REALxViPerZ
Unused: Sword 2 - LordGlenn
Wolf Beil: Wolf Beil - 2WB
Again: [Fortify] - Zarg
Thron: Thoron-Batima
Balmung: Steel Shield - Cardcafe
Fine Sword: Lady Blade - Jeorge Reds
Barrier Blade: Barrier Blade - LordGlenn
Cleaver: 2a - JPN
Hunting Bow: Slim Bow - Batima
Fine Lance: Killer Lance by XVI
Lady Blade: Épée (Eirika’s Rapier) by LordGlenn
Warbow: Greatbow - LordGlenn, ArchaneaIconProject
Paragon Sword: FE5 recolor (Paragon Sword) - Lisandra Brave
Unknown: Iron Sword Alt - Kyrads
Valkyrie: Valkyrie - Batima
Pilum: Javalin - Zelix
Dragonpike: Dragonpike - Batima
Elwind: Elwind - Batima
Fine Bow: Deadeye - XVI
Fine Axe: FE13 Orsin’s Hatchet - Zelix
Breath: Wretched Air - Seal, SacredWar
Lands Sword: Lands Sword - Lisandra Brave
Master Axe: Brave Axe - 2WB
Unit Icons----------------------------------
Treasure Icons - Clint Bellanger (http://heroinedusk.com, http://clintbellanger.net)
Music----------------------------------
Lost Land - Hagall https://hagall.info/
Personal Combat - Cyon/Patch 129
Hidden Moutain and Dark Forest - Scott Mtc., Jace Hill
The Night of the Ball - MysteriousDancer
Paths that Will Never Cross - Azula
Loptyr B - Surfing Kyogre
Thracia - Surfing Kyogre
Zelda 2 Battle - Gamelink7
Hercules Field 1 - Marine
Applying Justice ~ Attack - SurfingKyogre
Advancing Waves - Cynon of Patch 129
Mission Briefing (Extreme Assault) - Patch 129
Breath of Fire 1 - Alan and Cerl Forever - Patch 129
Enemy Message 3 - Surfing Kyogre
Gae Bolg - Batima
Ode to a New Hero - Marine
Field Romance of the Three Kingdoms 4 - ForteBlast,Ryan Reynolds
After the Rain - Saint Rubenio
Heavy Armored Troops - Saint Rubenio
Into the Darkness - Hunter Aurzo
Baron Kingdom Seth Burks
Truth - Mysterious Dancer
Destined Fate - Romancing Saga - Marine
Road walked by Heroes - HyperGammaSpaces
Playtesting (Participated in closed playtests or otherwise proved a lot of feedback)----------------------------------
SpecificOcean
Sussy Nate
larss
Violet
Starch
Broduderman
Hirame
Jotari
Mai
Julia
Script Edits----------------------------------
Brodudeman
SpecificOcean
Special Thanks----------------------------------
Vesly, for walking me through silently giving skills.
Cynon for providing me with an altered version of the mineshaft tileset, with beds included.
The Lil’ Manster team for character names for the Leonster Guard. In general, I tried to keep my dialogue as distinct as possible from the translation when covering the same scenes, but there are a few lines lifted from there.
SpecificOcean, you’ve been an invaluable help and a constant source of support on this hack. I don’t think I could have made this hack without you.







